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Navakyss

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Navakyss

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About this mod

This preset aims to adjust the automatic exposure for HDR screens mainly for Path Tracing but also works without.

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Permissions and credits
Description

This is a Reshade + RenoDX preset for displays reaching 1000nits that requires some dependencies to work as on the video. Video that I recommend you to go watch before installing this preset because only it is in HDR, not the images.


How to install

Download the full addon reshade version here and install it to your Cyberpunk 2077 and rename the dxgi.dll file inside Cyberpunk 2077\bin\x64 to d3d12.dll, once you've downloaded the preset move the content of the mod to your Cyberpunk 2077 directory. Once you've loaded up Cyberpunk 2077, press end and go to the top and select "Exposure Adaptation Fix" if it not set.

Follow the installation instructions of the other mods this one depends on, namely and in order : Nulled World Env FX TriggersNight City Visuals NulledDogtown Location Visuals NulledNatural Californian Lighting Mod (env only) and also RenoDX.



Changelog


    v1.10 - change of the tonemapper to switch to ACES in RenoDX, better contrast with Path Tracing, better colors, addition of 2 effects to the reshade without notable performance losses compared to the previous version, overall better balanced.


Performance

This preset results in using around 6-7% of my performance on an RTX 3090. Maybe more or less depending of your graphic card. 


Known issues

    - The terrain and roads on the menu map will disappear, leaving only the buildings on a black background. Install the white variant of Custom World Maps to see the buildings better. If anyone has the skills to look into this issue and help improve this idea, please let me know!
    - Smoke may appear little brighter than it should in darkest areas of Night City.  
fix in 1.10
    - For some reason, reloading a save after loading the very first one causes more Path Tracing noise until the next time you launch the game. Quite visible in bush in dark areas. Resetting the ForcedPreExposure at -1 and setting back to 0.75 with a mod like INITweaker-CET after each save fixes the issue. If anyone knows how to create a script to do this automatically after a backup and would like to share it, then don't hesitate.


Credits

Thanks to CLShortFuse, ctxrlsec, NeHooYeY, nullfractal and TheManualEnhancer for their mods without which this would not be possible.