About this mod
Refit of Nancy's jacket for fem and masc V. 3 sleeve lengths, each with 36 colors. Added to the game via ArchiveXL.
- Requirements
- Permissions and credits
- Changelogs
- 3 sleeve lengths (long sleeves, rolled-up sleeves, no sleeves)
- 36 colors per sleeve length for a total of 108 items
- with Garment Support (the collar won't be pushed in, this is intentional), this only works with clothes that also have GS enabled
- with Toggle item to roll up sleeves during FPP gameplay
- ArchiveXL
- TweakXL
- Equipment-EX
- The Community Palette Project
- CET (if you want to use item codes)
SUPPORTED BODIES VIA AUTOMATIC REFIT SELECTION (included in the main file of the mod):
- (Masc) Vanilla
- (Masc) Gymfiend
- (Fem) Vanilla
- (Fem) Small
- (Fem) Solo 2.0 with Solo Arms
- (Fem) Flat
- (Fem) Hyst bodies
Vanilla HD and EVB will load an adjusted version of the Vanilla jacket with adjusted GarmentSupport (to avoid - as much as possible - that the jacket will push clothes into your body). This needs a body tag, so this only works for the latest versions of those bodies.
OPTIONAL FILES:
The following optional files are available:
- (Masksset replacer) remove logos: removes the logos that are on the back of the jackets (by default all non-camo denim variants have them)
This mod includes a toggle item that can be equipped in combination with the long sleeve jacket. It will roll up sleeves during FPP gameplay (similar to vanilla behavior).
You need Equipment-EX to make use of this.
INSTALL:
Make sure you have all requirements installed and working.
Download the main file of the mod, extract and drop the files into your game folder.
Download any of the optional files and make sure they load before the main file (files are named in a way that this is already the case).
UNINSTALL:
Remove the .archive and .xl files from archive\pc\mod. Remove the .yaml from r6\tweaks\raem. Or uninstall with Vortex.
HOW TO GET THE ITEMS:
Use the item codes or buy via my clothing store.
ITEM CODES:
Game.AddToInventory("Items.rm_outer_nancy_default", 1)
Game.AddToInventory("Items.rm_outer_nancy_denim_black", 1)
Game.AddToInventory("Items.rm_outer_nancy_denim_blackfaded", 1)
Game.AddToInventory("Items.rm_outer_nancy_denim_blue", 1)
Game.AddToInventory("Items.rm_outer_nancy_denim_camo", 1)
Game.AddToInventory("Items.rm_outer_nancy_denim_camoblack", 1)
Game.AddToInventory("Items.rm_outer_nancy_denim_camowhite", 1)
Game.AddToInventory("Items.rm_outer_nancy_denim_camowoodland", 1)
Game.AddToInventory("Items.rm_outer_nancy_denim_charcoal", 1)
Game.AddToInventory("Items.rm_outer_nancy_denim_darkblue", 1)
Game.AddToInventory("Items.rm_outer_nancy_denim_olive", 1)
Game.AddToInventory("Items.rm_outer_nancy_denim_white", 1)
Game.AddToInventory("Items.rm_outer_nancy_leather_black", 1)
Game.AddToInventory("Items.rm_outer_nancy_leather_blackfaded", 1)
Game.AddToInventory("Items.rm_outer_nancy_leather_blue", 1)
Game.AddToInventory("Items.rm_outer_nancy_leather_brown", 1)
Game.AddToInventory("Items.rm_outer_nancy_leather_brown_dark", 1)
Game.AddToInventory("Items.rm_outer_nancy_leather_charcoal", 1)
Game.AddToInventory("Items.rm_outer_nancy_leather_cognac", 1)
Game.AddToInventory("Items.rm_outer_nancy_leather_green", 1)
Game.AddToInventory("Items.rm_outer_nancy_leather_olive", 1)
Game.AddToInventory("Items.rm_outer_nancy_leather_red", 1)
Game.AddToInventory("Items.rm_outer_nancy_leather_red_dark", 1)
Game.AddToInventory("Items.rm_outer_nancy_leather_tan", 1)
Game.AddToInventory("Items.rm_outer_nancy_plaid_blackblue", 1)
Game.AddToInventory("Items.rm_outer_nancy_plaid_blackcyan", 1)
Game.AddToInventory("Items.rm_outer_nancy_plaid_blackgreen", 1)
Game.AddToInventory("Items.rm_outer_nancy_plaid_blackorange", 1)
Game.AddToInventory("Items.rm_outer_nancy_plaid_blackpink", 1)
Game.AddToInventory("Items.rm_outer_nancy_plaid_blackpurple", 1)
Game.AddToInventory("Items.rm_outer_nancy_plaid_blackred", 1)
Game.AddToInventory("Items.rm_outer_nancy_plaid_blackrose", 1)
Game.AddToInventory("Items.rm_outer_nancy_plaid_blackwhite", 1)
Game.AddToInventory("Items.rm_outer_nancy_plaid_blackyellow", 1)
Game.AddToInventory("Items.rm_outer_nancy_plaid_blue", 1)
Game.AddToInventory("Items.rm_outer_nancy_plaid_red", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_default", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_denim_black", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_denim_blackfaded", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_denim_blue", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_denim_camo", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_denim_camoblack", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_denim_camowhite", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_denim_camowoodland", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_denim_charcoal", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_denim_darkblue", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_denim_olive", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_denim_white", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_leather_black", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_leather_blackfaded", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_leather_blue", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_leather_brown", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_leather_brown_dark", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_leather_charcoal", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_leather_cognac", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_leather_green", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_leather_olive", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_leather_red", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_leather_red_dark", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_leather_tan", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_plaid_blackblue", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_plaid_blackcyan", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_plaid_blackgreen", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_plaid_blackorange", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_plaid_blackpink", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_plaid_blackpurple", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_plaid_blackred", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_plaid_blackrose", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_plaid_blackwhite", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_plaid_blackyellow", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_plaid_blue", 1)
Game.AddToInventory("Items.rm_outer_nancy_c_plaid_red", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_default", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_denim_black", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_denim_blackfaded", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_denim_blue", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_denim_camo", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_denim_camoblack", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_denim_camowhite", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_denim_camowoodland", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_denim_charcoal", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_denim_darkblue", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_denim_olive", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_denim_white", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_leather_black", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_leather_blackfaded", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_leather_blue", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_leather_brown", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_leather_brown_dark", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_leather_charcoal", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_leather_cognac", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_leather_green", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_leather_olive", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_leather_red", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_leather_red_dark", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_leather_tan", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_plaid_blackblue", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_plaid_blackcyan", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_plaid_blackgreen", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_plaid_blackorange", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_plaid_blackpink", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_plaid_blackpurple", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_plaid_blackred", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_plaid_blackrose", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_plaid_blackwhite", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_plaid_blackyellow", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_plaid_blue", 1)
Game.AddToInventory("Items.rm_outer_nancy_s_plaid_red", 1)
Game.AddToInventory("Items.rm_outer_nancy_toggle_cuffs_fpp", 1)
ACM:
For the long sleeves and rolled-up sleeves:
raem\clothes\rm_outer_nancy\meshes_m\base_body_rm_outer_nancy_m.mesh
raem\clothes\rm_outer_nancy\meshes_m\gymfiend_rm_outer_nancy_m.mesh
For long sleeves: Disable submeshes 7, 8, 9, 10
For rolled-up sleeves: Disable submeshes 5, 6
For no sleeves:
raem\clothes\rm_outer_nancy\meshes_m\base_body_rm_outer_nancy_m_short.mesh
raem\clothes\rm_outer_nancy\meshes_m\gymfiend_rm_outer_nancy_m_short.mesh
All appearance names can be found in the item codes
Another beautiful version of this jacket for fem V is available here by meluminary.