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CD PROJEKT RED and yellingintothevoid

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yellingintothevoid

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About this mod

features all seven of the default appearances plus three glowing blades that can be combined with any of the default appearances in-game!

Requirements
Permissions and credits
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this is a port of a slightly modified in-game item. it was a comission by montparnasse on the Cyberpunk 2077 Modding Community Discord Server.

there are plenty of other incredibly cool wearable Katanas:
Assassin Outfit Pt2 by Dave and VeegeeAlvarez
Daisho Set by Versalife and VeegeeAlvarez
Casual Style Outfit Pt5 by Maniekk and VeegeeAlvarez
Tactical Backpack by OneSlowZZ
Arasaka Ninja by VigoorianFlail
Accessoire Collection by DaSolid
Body Suit with Gun Harness by 1Geralt1

if blades aren't your thing, Arveth made some Wearable Rifles!

                                                              


installation:
install via Vortex or unpack the .zip and copy its contents to the root folder of your Cyberpunk 2077 installation. this should add the .archive and the .xl files to .\archive\pc\mod and the .yaml to .\r6\tweaks.

                                                              

also available in this Virtual Atelier.


item name               ┊ Equipment-EX slot
Katana Wearable         ┊ Back
Katana Wearable (Glow)  ┊ Left Hand Prop


mesh path for Appearance Creator Mod (appearance names in CET code or .yaml):
base\yv\meshes\i1_katana_lvl4.mesh

you need to load the mesh twice and hide submeshes to add the glow:
submesh 1: Katana
submesh 3: glow
submesh 4: Errata decal


CET codes:
Game.AddToInventory("Items.yv_katana_wearable_default")
Game.AddToInventory("Items.yv_katana_wearable_military1")
Game.AddToInventory("Items.yv_katana_wearable_military2")
Game.AddToInventory("Items.yv_katana_wearable_neon1")
Game.AddToInventory("Items.yv_katana_wearable_neon2")
Game.AddToInventory("Items.yv_katana_wearable_pimp1")
Game.AddToInventory("Items.yv_katana_wearable_thermal_blade")

Game.AddToInventory("Items.yv_katana_glow_emissive_blue")
Game.AddToInventory("Items.yv_katana_glow_emissive_green")
Game.AddToInventory("Items.yv_katana_glow_emissive_red")