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Grau0hr

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mikegrauohr

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About this mod

One of the fastest cars in NC - tuned for maximum speed and grip - with custom racing suspension!

Mid Night Car Special

Requirements
Permissions and credits
Changelogs
What does it do?
This is my tune for the Quadra Turbo-R V-Tech (RV).
While the stock Quadra Turbo is rear-wheel drive and (imo) lacking power - the RV is now all-wheel drive and the engine was swapped for a tuned and much more powerful Rayfield Caliburn V10. It uses basically F1 tires and the spoilers are not just for show but provide serious downforce at high speeds.

The suspension is lowered and springs and dampers much stiffer for more direct handling.
This tune also turns off vanilla driving helpers for this car, similar to ABS (CDPR calls it "brakemagic") and ESC (pulls cars straight after a slide), to allow for more skillful driving.

General goal is the driving feel of games like Dirt Rally/Forza and to have every car behave unique and realistic.
I consider this personally one of my most fun cars and tunes - i made it for myself and after months of research and testing its exactly how i want it.
I hope you enjoy it too :)


Strong recommendations (to fix general driving)

- True Grip
- Dynamic Downforce (regarding "Dynamic Gravity" check Compatibility of the Spoiler Addon below!)
- Cyber Drift

Other mod recommendations
- Car Modification Shop (CMS), to tune all your vehicles ingame - strongly recommended (with my visual location)!
- Advanced Driving Controls for keyboard drivers: limits normal throttle/brake key to ~50% and allows for 100% with Shift/Ctrl!
- Speedometer Fixes if you care how fast youre actually going.
- Clean Quadra Turbo-R V-Tech if you dont like the vanilla colors.
- 21 x Replacement Stickers if you dont like the roach sticker - my choice is the "Mid Night" sticker ofc as reference to the japanese street racing group.

and ofc all of my mods and tunes, specifically my Porsche and Rattler! stay... tuned!  ;)


Compatibility
- The optional spoiler addon conflicts with ONLY ONE file of the mod "Dynamic Gravity".
Both mods can easily work together by removing this one file here:
"...\Cyberpunk 2077\r6\tweaks\DynamicGravityModifier\vehicle\Vehicle.v_sport1_rayfield_caliburn_inline10.yaml"

-  This tune conflicts with ONLY ONE file from CVO Cyber Vehicle Overhaul. Both mods can work when you delete this file here:
"...\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods\Cyber Vehicle Overhaul\modules\quadra_turbor_vtech_tweak.lua".

-
Car mods which reference vanilla cars but dont include their own handling/performance code will be changed aswell.
There will be generally NO ISSUES with good car mods from Cornmilf, Okrasha, SDH0 etc :)

- Fully compatible with all of ShinyaOns handling mods.








Thanks to my teammate for the thumbnail <3