About this mod
Make the headshot ragdoll similar to CS2. The ragdoll of non-headshot takedowns will be improved as well. For headshot one tap playstyle with realistic overhaul mods.
- Requirements
- Permissions and credits
- It's highly recommended to use this mod with realistic overhauls like my Ultra Realistic Weapon Balance Overhaul. Issues may occur if you use it for RPG gameplay where the TTKs are long.
Main files:
- Balanced: Works on most enemies while not causing many significant issues. (Recommended)
- 1.1A Update: Changed the impulse values based on weapon types. Now light weapons will have lower impulse. Heavy weapons (SG/SR) will have higher impulse.
- Excessive: Guaranteed to work on all enemies except the strongest. Weak enemies may be knocked down by a single non-killing blow. (Try using excessive if you find balanced doesn't work often.)
- Low: Only works on weaker enemies. E.g maelstrom grunts, scav weak ranger elites. (Use it if you want minimal issues)
- Psycho: Extremely high impulse. Not recommended for immersive playthrough.
- Only use 1 of the main files.
Installation: Unzip and drop the r6 folder to the installation folder of Cyberpunk 2077. Only use 1 main file.
Uninstallation: Simply delete everything from the mod. You can install and uninstall at any point of the playthrough without any trouble.
Compatibility:
- Ragdoll Physics Overhaul: Compatible.
- The effects will be applied to almost all mod weapons as well as the vanilla ones.
- Should be compatible with most mods.
Changelogs:
- 1.1A: Balanced: Changed the impulse values based on weapon types.
- 1.0A: Initial release. Expect bugs.
Known issue:
- The impulse values of light weapons are too high. Will be adjusted in next version.
- Some weapons may not be affected by the mod. Will be fixed in the next version.
Disclaimer:
- I'm NOT earning anything from this mod.