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NekoNyannnn

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NekoNyannnn

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About this mod

Make the headshot ragdoll similar to CS2. The ragdoll of non-headshot takedowns will be improved as well. For headshot one tap playstyle with realistic overhaul mods.

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Make the headshot ragdoll similar to CS2. The ragdoll of non-headshot takedowns will be improved as well. For headshot one tap playstyle with realistic overhaul mods.


Main files:
  • Balanced: Works on most enemies while not causing many significant issues. (Recommended)
  • 1.1A Update: Changed the impulse values based on weapon types. Now light weapons will have lower impulse. Heavy weapons (SG/SR) will have higher impulse. 

  • Excessive: Guaranteed to work on all enemies except the strongest. Weak enemies may be knocked down by a single non-killing blow. (Try using excessive if you find balanced doesn't work often.)
  • Low: Only works on weaker enemies. E.g maelstrom grunts, scav weak ranger elites. (Use it if you want minimal issues)
  • Psycho: Extremely high impulse. Not recommended for immersive playthrough.

  • Only use 1 of the main files.

Installation: Unzip and drop the r6 folder to the installation folder of Cyberpunk 2077. Only use 1 main file.
Uninstallation: Simply delete everything from the mod. You can install and uninstall at any point of the playthrough without any trouble.


Compatibility:
  • Ragdoll Physics Overhaul: Compatible.
  • The effects will be applied to almost all mod weapons as well as the vanilla ones.
  • Should be compatible with most mods.


Changelogs:
  • 1.1A: Balanced: Changed the impulse values based on weapon types.
  • 1.0A: Initial release. Expect bugs.


Known issue:
  • The impulse values of light weapons are too high. Will be adjusted in next version.
  • Some weapons may not be affected by the mod. Will be fixed in the next version.


Disclaimer:
  • I'm NOT earning anything from this mod.