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Valour549

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Valour549

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About this mod

Enable actions like aiming, blocking, charging, and scanning while on the move.

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In the game, there are three basic movement types: walking very slow, jogging slow, sprinting fast ➜ compare

When performing actions like aiming, blocking, scanning, etc. the games forces the player into walking mode. Even more confusing, some actions only force the player into jogging mode (eg. charging grenades), while others force the player into walking mode (eg. charging projectile launch system), without any logic to it.

This mod fixes this inconsistency by making all actions do-able while jogging, or optionally, while sprinting.
Watch the 1 min video.


Including:
- Aiming with guns
- Aiming with throwable melee
- Charging grenades
- Charging left hand cyberware (eg. projectile launch system)
- Reloading *
- Charging heavy melee attack *

- Blocking/deflecting with melee **
- Scanning

*
Does not work while sprinting, even if you pick the second file. Since the ability to sprint while reloading is unlocked by the Multitasker perk (Reflex tree), and the ability to sprint while shooting/charging heavy melee attack is unlocked by the Muscle Memory perk (Reflex tree).

** Works while sprinting, if you pick the second file. Since the level 2 Wrecking Ball perk (Body tree) is not the same as sprinting while blocking, but rather provides a different effect altogether of knocking down enemies when sprint-blocking with blunt weapons.

In short, the mod does not conflict with any of the perks, and makes sure all of them still have meaning.

If you enjoy this mod, check out my other QOL mods

Mute Menu HummingFighting Gangs Allowed, Disappearing NPC and Vehicle Fix, and Disappearing Enemy Health Bar Fix.