About this mod
This mod sets up new appearance entries for Judy, Panam, Kerry and River, while providing a framework for modders to create appearances that will be used in certain moments of the story.
- Requirements
- Permissions and credits
- Changelogs
- Donations
The main file alone provides the framework, meaning the files with the setup and the new appearance entries, but with vanilla clothes and components. The optional files will provide appearances created by me, they need to have higher priority than the main file, as they naturally conflict.
Important
- Mod is in Beta. I've tested many quests, but not all the permutations. Bugs are expected and I apologize in advance
- Installing mid playthrough will not result in change of appearances if the NPC has already spawned. It will change appearance the next time the quest signal goes through the deactivation and reactivation of the NPC.
- Some holocalls were changed, but not all. It's also not really clear to me how they work in lore and thus if they should actually be changed.
Known Issue
Sometimes, on save reload, an NPC will spawn with the incorrect appearance, such as Judy in the Nomad ending (although in this case it is for technical reasons)
Compatibility
The mod is incompatible with other mods that have changed the entity files (.ent) of the NPCs. However mods that change meshes, textures or the .apps file are fully compatible.
For Modders:
You can use the files
base\characters\appearances\main_npc\judy_dynamic.app
base\characters\appearances\main_npc\kerry_eurodyne_dynamic.app
base\characters\appearances\main_npc\panam_dynamic.app
base\characters\appearances\main_npc\river_ward_dynamic.app
The appearances are described below.
Judy Alvarez
- judy_mox - q004_braindance = The Information (At Lizzies during the meeting with Evelyn)
- judy_mox_glove - q004_braindance = The Information (At Lizzies, during the braindance tutorial)
- judy_mox_q105 - q105_04_judys = Double Life (At Lizzies, asking about Evelyn)
- judy_q105_fingers - q105_02_jigjig = The Space in Between (Inside Fingers' clinic)
- judy_q105_bd - q105_03_braindance_studio = Disasterpiece (In the Van for the BD)
- judy_q105_factory - q105_03_braindance_studio = Disasterpiece (In the braindance studio, rescuing Evelyn)
- judy_q105_home - q105_03_braindance_studio = Disasterpiece (At home after rescuing Evelyn
- judy_s026_evelyn_dead - sq026_01_suicide = Both Sides, Now (After Evelyn's suicide)
- judy_s026_home_roof - sq026_01_suicide = Both Sides, Now (After Evelyn's suicide, roof scene)
- judy_sq026_maiko - sq026_02_maiko = Ex-Factor (Visiting Maiko)
- judy_sq026_pizza_night - sq026_03_pizza = Talkin' 'bout a Revolution
- judy_sq026_hiromi_penthouse - sq026_04_hiromi = Pisces
- judy_sq030_bathroom - sq030_judy_romance = Pyramid Song (In the bathroom, after bringing back the power generator)
- judy_sq030_morning - sq030_judy_romance = Pyramid Song (The morning after spending the night with Judy)
- judy_q202_nomads - q202_nomads = All Along the Watchtower (Nomad ending)
- judy_q202_nomads_fb - Credits Holocalls
- judy_q203_wakeup - q203_legend = Path of Glory (Legend Ending, in the bad)
- judy_q203_after_shower - q203_legend = Path of Glory (Legend Ending, after the shower)
Panam Palmer
Note: default and default_wounded are the name of the appearances, but the actual components have been changed)
- default - q103_warhead = Ghost Town; q104_02_av_chase = Life During Wartime (after taking position as a sniper in Ghost Town, keeps the appearance for the rest of the quest)
- default_wounded - q104_02_av_chase = Life During Wartime (default appearance with a blood decal)
- _q005_afterlife - q005_heist = The Heist (Panam's brief appearance in the prologue in the Afterlife)
- _q103_car - q103_warhead = Ghost Town (Panam famous appearance with the car)
- _sq004 - sq004_riders_on_the_storm = Riders on the Storm (main appearance during the side quest to rescue Saul)
- _sq004_hotel - sq004_riders_on_the_storm = Riders on the Storm (appearance during the Haboobs)
- _sq027 - sq027_01_basilisk_convoy = With a Little Help from My Friends (appearance during the first part of the quest, stealing the Basilisk)
River Ward
- default_sq012 - sq012_lost_girl = I Fought the Law (First quest with River)
- default_sq021 - sq021_sick_dreams = The Hunt (Second quest with River, up until after the investigation, before going to sleep)
- default_sq021_rescue - sq021_sick_dreams = The Hunt (after sleeping, BD phase, rescue)
- default_sq029 - sq029_sobchak_romance = Following the River (appearance during River's romance quest)
Kerry Eurodyne
- kerry_eurodyne_undercover_ambush - sq017_01_riot_club = I Don't Wanna Hear It (Outside Night City, ambushing the Us Cracks truck)
- kerry_eurodyne_undercover_ambush_no_sunglasses - sq017_01_riot_club = I Don't Wanna Hear It (possible appearance after the chase, in the cafe)
- kerry_eurodyne_premiere - sq017_01_riot_club = I Don't Wanna Hear It (appearance in the lounge for the premiere of the album)
- kerry_eurodyne_premiere_no_sunglasses - sq017_01_riot_club = I Don't Wanna Hear It (appearance in the lounge and the roof)
Files changed by this mod:
base\characters\entities\main_npc\judy.ent
base\characters\entities\main_npc\kerry_eurodyne.ent
base\characters\entities\main_npc\panam.ent
base\characters\entities\main_npc\river_ward.ent
base\media\finalboards\scenes\fb_judy_nomads_hut.scene
base\quest\main_quests\epilogue\q202\phases\q202_04_convoy.questphase
base\quest\main_quests\epilogue\q203\scenes\q203_02c_judy.scene
base\quest\main_quests\part1\q103\scenes\q103_05_panam_call.scene
base\quest\main_quests\part1\q105\scenes\q105_00_holocall_judy.scene
base\quest\main_quests\part1\q105\scenes\q105_04a_judy_holocall.scene
base\quest\main_quests\part1\q105\scenes\q105_06c_finding_studio.scene
base\quest\primary_characters\panam.ent
base\quest\primary_characters\sobchak.ent
base\quest\secondary_characters\judy.ent
base\quest\side_quests\sq004\scenes\sq004_01_call.scene
base\quest\side_quests\sq004\scenes\sq004_08_farm.scene
base\quest\side_quests\sq017\scenes\sq017_18_premiere.scene
base\quest\side_quests\sq026\scenes\sq026_00_holocall_judy.scene
base\quest\side_quests\sq030\scenes\sq030_09_pier.scene
base\quest\side_quests\sq030\scenes\sq030_11_morning.scene
base\quest\tertiary_characters\kerry.ent
base\worlds\03_night_city\_compiled\default\always_loaded_1.streamingsector
Thanks to MisterChedda, Benjammin, Jato and the modding community discord for the help.
Thanks to MaximiliumM for this Appearance Creator Mod and Appearance Menu Mod; they've been invaluable tools to experiment with the appearances and have a visual feedback immediately in-game.
For the Judy Mox outfit I took inspiration from Judy Pink Mox by kobalis
For the Judy appearance at Fingers I took inspiration from Judy Day and Night by linzerdinzer
For Judy's darker hair I took inspiration from Preem Hair (Optional Judy Hair Colors) by theCyanideX