When melee attacking from stealth, this mod suppresses auto uncrouching, for the initial stealth attack and additional melee attacks for 3 seconds after entering combat. If the first attack kills outright, the player should remain in stealth. Otherwise, with some quick follow-up attacks, the player may be able to end combat and re-enter stealth.
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Changelogs
Version 1.01
added support for quick melee attacks using ranged weapons
When melee attacking from stealth, this mod suppresses auto uncrouching, for the initial stealth attack and additional melee attacks for 3 seconds after entering combat. If the first attack kills outright, the player should remain in stealth. Otherwise, with some quick follow-up attacks, the player may be able to end combat and re-enter stealth.