Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 0.1.2
Added 'Detach all parts' to vehicle interactions
Rewrote parts to support CET 1.8.4
Minor code optimizations
Version 0.1.1a
Upgraded to full vehicle support including appearance listing
Added to familiar NPCs: Dex, Kerry, Misty, River, Saul, Victor and Elizabeth
Tooltip positition is now on the left side of the viewport
Recording overlay is removed
Fixed the effect or quickhack delay when no valid object is targeted
Fixed Evelyn and Johnny disappearing
Fixed weird name on some vehicles
Removed tables from lua. Database files are now external
Merged repeated code snippets to functions. Optimized if, and, or types
Optimized overall code
Hotfix: Fixed PlayerObject
Version 0.0.3
This version was ever released
Feature: Added 'Set to fire' and QuickHacks to all NPCs
Experimental: Basic vehicle support (random app only)
Tooltip and font styling
Woodman and T-Bug are now familiar
Optimized code to rely on native calls
Fixed random overlay hanging
Version 0.0.2
Fixed accidental killing of NPCs
Fallback for missing files
Better folder structure for easy install
Version 0.0.1
Initial preview
Familiar NPCs have outfit listing
Randomiser for all NPCs
This mod adds simple tooltip based information and tools for ingame NPCs in Cyberpunk 2077.
News Full vehicle support added aswell as Quickhacks on all NPCs!
Within the tooltip you are able to select a different appearances for the scanned NPC and Vehicles. When supported on the target, some quickhacks are available using the keyboard's function keys. Scanning occurs when the scanner is enabled and the target is in the center of the viewport.
Installation Place the 'NPCTool' folder in '\bin\x64\plugins\cyber_engine_tweaks\mods'.
Usage Press [INSERT] to enable/disable the scanner. The scanner automatically targets the NPC of Vehicle you are looking at. The tooltip will show the full name of the target. All available options will be listed. If a NPC is familiar, it will also list all available outfits. If the target is a vehicle, all available skins are listed.
Appearances: Outfits and Skins Use [PAGE UP] and [PAGE DOWN] to browse throug outfits or skins. Non familiar targets will switch outfits randomly.
Interactions: Effects and Quickhacks Most NPCs are mortal and will have options. Using the interactions will trigger animations but may not always be fatal on main or quest NPCs.
Contributing I'm continuously testing new NPCs, objects and vehicles and adding then to the scanner. Some require some string fixing or special names to unlock all outfits or skins. Please feel free to open new issues if you find an target that doesn't list any outfits, skins or options. I will add them ASAP.