About this mod
This is the PC save file from my MOAB run after Patch 2.0. This toon is ready to take on Act 2 as any build you'd like. That's the whole point of the MOAB, to never play Act 1 again. Since CDPR doesn't give a crap about life paths, neither do we. If you'd like to know more, watch the video.
- Permissions and credits
- Donations
There are no glitches or mods used. This is literally playing through Act 1 and not spending any attribute points when you level up. Deny yourself now, so that you can have all kinds of fun later. Since the changes that came with patch 2.0, creating a new version of the MOAB was needed. The "build" adapted to all the changes and turned out really well.
I have now included a male playthrough as well (see stats below). My second run was MUCH better than my first as I had a much better understanding of what patch 2.0 brought to the game.
*** BOTH V'S HAVE BEEN UPDATED TO VERSION 2.1 *** (Same toons, just opened the old version and re-saved in the updated game)
Toon stats:
Female V
Corpo path
Level 21
Street Cred 35
Eddies: $417,329 (Vik is paid off as well)
Attribute Points Saved: 20
(All perk points are now un-assignable, but are currently applied)
All Skill progressions hit level 15 for the bonus perk points but here are the levels:
Headhunter: 21
Netrunner: 21
Shinobi: 19
Solo: 20
Engineer: 17
Notes on playthrough:
- Shot Royce in the face during exchange after removing virus from Millitech shard, saved Brick and killed Dum Dum. Got Iconic gun Chaos. (Meredith gone)
- Got Satori, Nehan (Patch 2.0 new Iconic knife), Kongou, and the Iguana Egg from The Heist.
- Bought tendons for double jump, installed found cyberware and upgrade starting cyberdeck to Tier 2+ (Green)
- Obtained Axolotl from finishing Regina's gigs.
V is ready for whatever build you want, and the attribute spread allows access to Rookie tier for all attributes, but can do 3 stats at 20 at end game(base game).
Male V
Nomad Path
Level 22
Street Cred 38
Eddies: $736,148 (Vik paid off)
Attribute Points Saved: 22
(All perk points are now un-assignable, but are currently applied. I even found a perk point in one of Watson's Hidden Gems. You're welcome.)
All Skill progressions hit level 15 for the bonus perk points but here are the levels:
Headhunter: 25
Netrunner: 22
Shinobi: 21
Solo: 19
Engineer: 20
Notes on playthrough:
- Gave Royce the Millitech chip w/ virus. killed Royce at end of All Foods dungeon, saved Brick. Got Iconic gun Chaos. (This means Meredith is around and on good terms)
- Also got Satori, Nehan (Patch 2.0 new Iconic knife), Kongou and the Iguana Egg from The Heist.
- Bought tendons for double jump, installed found cyberware (including mantis blades) and upgraded starting cyberdeck to Tier 2+ (Green)
- Obtained Axolotl from finishing Regina's gigs. I also did quite a bit of random exploring, finding small pockets of thugs to eliminate, found about half of the Hidden Gems in Watson.
- Have lots of upgrade components. Check your quickhacks for duplicates as I didn't sell/dismantle quite a few of them.
V is ready for whatever build you want, and the attribute spread allows access to Rookie tier for all attributes, but can do 3 stats at 20 at end game(base game).
Choose one or the other file for your run.
If you'd like to make your own version, check out the linked video.
The game save path on PC is: %userprofile%\Saved Games\CD Projekt Red\Cyberpunk 2077
I would extract the file there and load this save file to do another hard save with your game numbering (you'll see when you get into your save folder). Just to be safe and make sure that you have a hard save that matches your save number pattern.
Big thanks to CDPR for continuing to work diligently on this game and bringing patch 2.0 to the public. This feels like what the game should have been at launch.