About this mod
Throwing weapons reload instantly without picking them up and/or won't force equip your next weapon if you spam throw.
- Requirements
- Permissions and credits
- Donations
You can find a redmod version of the mod here: Better Throwing Knives and Weapons - Update 2.0 PL - REDmod
Demonstration



Installation
- Download and install redscript.
- Download the mod. Unzip its contents and drop it in your game's root folder.
- Should look like this: \Cyberpunk 2077\r6\scripts\BetterThrowingWeapons.reds

Check out my mods
All of my mods for Cyberpunk
Notes
Don't mind the recovery circle, it doesn't affect the mod. Left it enabled/visible so that the mod is compatible with other mods like Persistent Throwable Weapons and so that the knives/weapons don't disappear after being thrown. They will disappear after the recovery cooldown or after picking them up if you don't use the Persistent Throwable Weapons mod, just like the vanilla game.
You don't need both files. The main file does both (instant reload and disables force equip next weapon). If all you want to do is to stop the game from force equipping the next weapon when spamming the throw/attack button while on recovery coolodown then use the optional file.
If you still have my old mod installed then you should delete the file Cyberpunk 2077/r6/scripts/BetterThrowingKnives.reds and the folder Cyberpunk 2077/bin/x64/plugins/cyber_engine_tweaks/mods/BetterThrowingKnives (you probably don't have this folder, don't panic, you're good) before installing this.