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JoPineapples68

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Done i think

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  1. cormell
    cormell
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    Super-realistic treatment. Perfect dof. At the moment, I can't decide about ray tracing. I have a NVidia 4080 that can handle the extra gpu cycles needed, but I'm not sure it's worth it.
    I have tried Nova LUT and GITS graphics previously. I need to take another look. Sometimes when you are first starting out, you don't know what to look for.
    1. JoPineapples68
      JoPineapples68
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      Thanks Cormell, the DOF took a while to figure out but can still be a little janky due to Frame Gen. Not sure how deep you are into modding, You need to install all the Core mods first CET, Redscript, Red4ext etc and if you're going with DLSS i would suggest using this mod: https://www.nexusmods.com/cyberpunk2077/mods/10490
      It really does help, it has an option that is RT+PT which is RT with some Path Tracing thrown in and should work well for you if you think PT is too heavy. I did have a 4080 Super and used the PT16 option Medium Quality it's not to bad.

      Another mod i also would advise is this one: https://www.nexusmods.com/cyberpunk2077/mods/2723?tab=files
      The difference it makes especially to metal objects is really first class, they can be quite heavy to use but worth a try, i didn't like the look of the old bricks though and went for the Red bricks 2K option.

      I use Nova Lut Classic 2.0 and GITS Fuji ENV (RELIT is alo part of GITS, if you're going to use the Ultra Plus mod do not use the RTXDIY settings document in the Engine Folder), the Reshade compensates for some coloring and lighting if you wish to try it i can zip it up and you can give it a whirl......Anything else ask and i'll see what i can recommend.