Visuals and Graphics
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Adds several modular features: camera shaking, better footsteps, better weather, and dungeon reverb + fog
- 3.0MB
- 1.6k
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Adds several modular features: camera shaking, better footsteps, better weather, and dungeon reverb + fog
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This mod adds Windmills back to the game with animated blades.
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This mod adds procedural skies with dynamic clouds, sunsets, moons, and stars to Daggerfall Unity.
- 6.3MB
- 1.2k
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This mod adds procedural skies with dynamic clouds, sunsets, moons, and stars to Daggerfall Unity.
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Allows you to look out of windows from indoors.
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This mod completely overhauls Daggerfall's visuals while maintaining its original pixel art charm.
- 269.9MB
- 797
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This mod completely overhauls Daggerfall's visuals while maintaining its original pixel art charm.
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Overhauls the wilderness nature layout by introducing abundant forests, open fields, dense rainforests and barren deserts.
- 440KB
- 780
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Overhauls the wilderness nature layout by introducing abundant forests, open fields, dense rainforests and barren deserts.
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This mod adds realtime reflections for floors (interiors) and water tiles (exteriors) as well as dungeon water reflections.It computes planar reflections for the deferred rendering path, compatible with SSR or reflection probesNOTE: you must manually extract some textures to make it work - see the provided ReadMe_RealtimeReflections.txt
- 3.2MB
- 358
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This mod adds realtime reflections for floors (interiors) and water tiles (exteriors) as well as dungeon water reflections.It computes planar reflections for the deferred rendering path, compatible with SSR or reflection probesNOTE: you must manually extract some textures to make it work - see the provided ReadMe_RealtimeReflections.txt
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Adds low poly trees to the wilderness.
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Turns vanilla's skybox into a proper one.
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Dungeon exits now look like they lead outside.
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This mod takes Vanilla Enhanced's sprite variety mods and upscales them for DREAM players. There are around 1,000 villager varieties (instead of vanilla's 24), 720 human enemy varieties (instead of 15), and 10-15 varieties of orcs, centaurs, and vampires. Redguard enemies now appear in Hammerfell.
- 1.9GB
- 232
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This mod takes Vanilla Enhanced's sprite variety mods and upscales them for DREAM players. There are around 1,000 villager varieties (instead of vanilla's 24), 720 human enemy varieties (instead of 15), and 10-15 varieties of orcs, centaurs, and vampires. Redguard enemies now appear in Hammerfell.
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This mod adds shader mapped textures into the game based on the original size and resolution of the original textures.
- 37.4MB
- 226
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This mod adds shader mapped textures into the game based on the original size and resolution of the original textures.
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Adds detailed sky specifically created to accompany my DREAM mod.
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This mod replaces few NPC sprites by high quality ones.
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This mod allows you to change the horizontal field of view of the game to a value between 60 and 120 degrees.
- 9KB
- 163
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This mod allows you to change the horizontal field of view of the game to a value between 60 and 120 degrees.
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60+ Elder Scrolls Legends artworks for the Loading Screen mod.
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DREAM - RMB Resource Pack TEXTURES
Adds HD Textures to the "RMB Resource Pack" mod & some base DREAM objects which were previously low res.
- 119.2MB
- 159
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DREAM - RMB Resource Pack TEXTURES
Adds HD Textures to the "RMB Resource Pack" mod & some base DREAM objects which were previously low res.
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A framework for replacing NPC interior flat graphics.
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Every race a different height.
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Let there be darkness! Adds lighting-appropriate shading to first person graphics, i.e. weapons and horses.
- 20KB
- 106
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Let there be darkness! Adds lighting-appropriate shading to first person graphics, i.e. weapons and horses.