UPDATED FOR DLL LOADER - DOES NOT USE RESHADE OR ENB - A tool to allow users to create and share lighting edits for Darksiders 2 - Deathinitive Edition
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Author notes
do whatever you want
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Changelogs
Version 2.0.0
rewrote from the ground up
- switched from .ini to .toml to allow for easier configurations
- switched from hardcoded HStrings to dynamic arrays filled in by reading .toml files
Version 1.1.3
- rewrote .ini variables to reflect their datatype
Version 1.1.0
- Updated licenses in both DS2LM Archive and DS2LM.ini
Version 1.0.9
- Adjusted DS2LM_Thread's sleep time due to security concerns. It now runs every 100ms, 10 cycles per second
- Made a few changes to my preset
Version 1.0.7
- Added a default .ini with each area's default values.
- Moved my preset to the "Optional" files.
Version 1.0.5
- Added support for a startPoint in KOTD, the Psychameron.
Version 1.0.0
- Added support for 8 areas, including all worlds and 2 startPoints in Lost Light
- Added sunlight colour RGB
- Added Sunlight Strength
- Added Sun Sprite RGB
- Added Sun Sprite Size
- Added Godray Power Multiplier
- Added Godray Outline RGB
- Added Godray Edge RGB
- Added Godray Fill RGB
- Added Godray Shine RGB
- Added Sun Sprite X and Y Position
- Added VFX Bloom multiplier
- Added Darkness Multiplier
Version 0.1.0
- Added Fog Modifier module, allows you to edit fog variables.
INSTALLATION: Put directly into the plugins folder. Any additional .toml files will need to go into the DS2LM directory provided by the installation.
COMPATIBILITY: Everything now that it's based off of the DLL Loader.
ABOUT: A tool to allow users to create lighting presets based off of world and startpoint IDs, with full support for every area in the game. The images below show a bit of what you can do, but there's a lot more creativity to be had