About this mod
This mod gain more FPS by optimizing textures of visual effects, textures with alpha, specular, emissive and some normal maps textures.
- Requirements
- Permissions and credits
You will need DSfix installed to use this mod.
IMPORTANT: Before installing the newer version of mod you should delete all previous versions of mod`s files (by deleting all files in tex_override folder).
INSTALLATION:
1. Install DSFix
2. Put files from mod`s archive to \Dark Souls Prepare to Die Edition\DATA\dsfix\tex_override
Configure your DSfix.ini like that:
enableTextureDumping 0
enableTextureOverride 1
aaQuality 0
ssaoStrength 0
disableDofScaling 0
dofBlurAmount 0
unlockFPS 1
FPSlimit 60
filteringOverride 0
What it changes:
- Fire Effects
- Lightning Effects
- Footsteps dirt effects
- Dust effects (while smashing objects, etc.)
- Water splash effects
- Shining aura effects (can be seen in woods on white flowers)
- Fog in woods
- Souls "eating" effects
- Soul-guys in the Ooalacile`s caves (they drop FPS hard)
- Rat`s fur
- Cat`s fur (Black cats in Dark Root`s Garden and Alvina)
- Sif`s fur
- Taurus Demon`s fur
- Humanity usage effect
- Flask drinking effect
- Blood stain effect (after player`s death)
- Blood spatter effects
- Phantom summoning effect
- Homeward bone usage effect
- Sky and lightshafts effects
- Effects after defeating bosses
- Specular and Emissive maps (esp. for Bosses)
- Various magic effects
- Vegetation alpha (bunch of flowers and leafs)
- Fog gates (though it does not fix major FPS drop near bosses gates)
More than 800 textures were optimized atm.
Video demonstration (v.0.96): tested on i7-3770, gtx970, 16 gb ram
- Quelaag Fight
- Taurus Demon Fight
- Gargoyles Fight
- Moonlight Batterfly Fight
- Hydra Fight
- Sif Fight
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