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VersionV13
- Download:
- Manual
File information
Last updated
Original upload
Created by
Van BuinenUploaded by
vanbuinenVirus scan
Tags for this mod
About this mod
(Prepare To Die Edition)
-New enemy types and locations
-New armor set effects on each piece
-New weapon changes, from having visual effects to dealing different damage types
-Items and bonfires changes around
-Enemy physics changed and Enemy AI changed
-Player and Enemy movement, weapon spd, and casting increased<
- Permissions and credits
-
Credits and distribution permission
- Other user's assets Some assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You must get permission from me before you are allowed to modify my files to improve it
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
I would like to thank FTRichter for the use of assets from his mod, Meowmaritus for making Param Vessel & TextVessel - Text Data Editor and Wulf's MSB Editor.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
- Changelogs
-
-
Version V13
- -Reduced stray demon health
- -Fixed firelink bonfire
-
Version V12.9
- -Updated ashen lake, darkroot basin, tomb of giants, and catacombs
-
Version V12.8
- -Increased damage dealt to enemies from falling or rolling into them.
- -Reduced Gywn's damage
-
Version V12.7
- -Reduced Kalameet speed and damage
-
Version V12.5
- -Equalized DLC Boss damage
- -Reduced Artorias's speed
- -Removd broken bonfires to reduce confusion
- -Fixed fire keeper soul in Undead Burg
- -Removed some npcs that were not working in firelink shrine, added Patches merchant
-
Version V12.4
- -Updated Bed of Chaos fight
-
Version V12.3
- -Updated various enemies
- -Updated enemy colliders
- -Updated npcs
- -Updated various enemies
- -Updated enemy colliders
- -Updated npcs
-
Version V12.2
- Updated PTDE to match Remastered in difficulty
-
Version V12.1
- -Fixed Taurus bug
- -Updated several areas
- -Fixed Taurus bug
- -Updated several areas
-
Version V12
- -Updated four kings boss fight
- -Reduced agro range of several enemies in different levels
- -Removed several bonfires that were not working correctly
- -Updated Undead Burg, Firelink Shrine, Hollow Tree, and Ashen Lake Areas
-
Version V11.9
- -Andre should now be much harder to kill
-
Version V11.8
- -Updated Item Locations
-
Version V11.7
- -Reduced Undead Burg Enemy Agro Radious
- -Reduced Undead Burg Enemy Count
-
Version V11.6
- -Updated Stalward Knight starting armor
- -Large Ember moved to Ashen Lake
-
Version V11.5
- -Updated Enemy Debuffs
- -Magic Resist Debuff: On hit reduces magic resist by 40% for 20 seconds.
- -Thunder Resist Debuff: On hit reduces thunder resist by 40% for 20 seconds.
- -Fire Resist Debuff: On hit reduces fire resist by 40% for 20 seconds.
- -Armor Debuff: On hit reduces armor by 30% for 20 seconds.
- -Max Health Debuff: On hit reduces max health by 20% for 20 seconds.
- -Each of the above debuffs uses the Curse buildup bar.
- -Healing Debuff: On hit reduces health regeneration and healing by 50% for 20
- seconds.
-
Version V11.4
- -Fixed several bugs
-
Version V11.3
- -Enemy Placement:
- -New Londo
- -Painted World
- -Returned Asylum
- -Tomb of the Giants
-
Version V11.2
- -Fixed mimic colliders
- -Reduced Lost Ilalith pyromancer agro range
- -Upgrading armor now has a more noticeable effect
- -Darkmoon guardian now drop loot
- -Updated DLC area enemy placement
- -Updated enemy stats in the first few areas up to Quelaag
-
Version V11.1
- -Class Changes:
- -Added different starting classes and gifts:
- -Samurai
- -Stalward Knight
- -Explorer
- -Assassin
- -Mercenary
- -Archer
- -Archmage
- -Chaos Flame Cultist
- -Cardinal
- -Barbarian
- (Note: The starting class visuals don't show in the startup screen)
-
Version V11.0
- -NPC Changes:
- -Critical NPCs respawn when killed
- -Standardized camera lock-on in all areas.
-
Version V10.9
- -Spell Changes:
- -Increased spell damage
-
Version V10.8
- -Enemy Changes:
- -Reduced enemy aggression
- -New Game + Changes:
- -In an effort to make new game + more challenging, each ng will give enemies 10
- health regeneration and 10% movement, magic casting, and weapon speed in
- addition to their regular ng + changes.
-
Version V10.7
- -Enemy Changes:
- -Reduced damage from the following bosses: Sanctuary Guardian, and Knight Artorius
- -Reduced speed of the following bosses: Sanctuary Guardian and Gwyn
- -Area Changes:
- -Added Dukes Archives map back in due to staircases not being accessible
-
Version V10.6
- -Fixed DLC maps
-
Version V10.5
- -Updated Enemy and Item placement for the entire game and added different boss encounters.
-
Version V10.4
- -Updated enemy AI
- -Updated game difficulty
- -Updated npc AI
- -Armor Upgrading: Upgrading armor is much more effective and noticeable with the
- biggest boost at +10 and +5
-
Version V10.3
- -Armor Location:
- -Changed several armor placements.
- -Special Effects:
- -Fixed haste buff
-
Version V10.2
- -Special Effect Changes:
- -Magic Resist Debuff: On hit reduces magic resist by 40% for 10 seconds.
- -Thunder Resist Debuff: On hit reduces thunder resist by 40% for 10 seconds.
- -Fire Resist Debuff: On hit reduces fire resist by 40% for 10 seconds.
- Item Changes:
- -Thunder Throwing Knife: Now debuffs thunder resist on hit.
- -Magic Throwing Knife: Now debuffs magic resist on hit.
- -Item Location:
- -Changed many item placements.
-
Version V10.1
- (This patch brings massive changes to the game)
- -Scaling Adjustments:
- -Strength and Dexterity now scales up to 99 so as to make leveling more meaningful.
- -Vitality now scales to 99 so as to make leveling more meaningful.
- -Resistance increases at a faster rate when leveling, so as time goes on you will be much more
- resistant to bleed, poison, curse, and toxic at higher levels.
- -These changes are for people that want to proceed into ng+ and get better returns for leveling.
- -Enemy Special Effect Changes:
- -Armor Debuff: On hit reduces armor by 30% for 10 seconds.
- -Health Debuff: On hit reduces max health by 20% for 10 seconds.
- -Healing Debuff: On hit reduces health regeneration and healing by 50% for 10 seconds.
- -Toxic, Poison, and Bleed: Durations reduced to 30 seconds.
- -Adjusted Enemy AI.
- -Item Changes:
- -Rusted Iron Ring: Increases movement, weapon speed, and spell casting by 20%
-
Version V10
- -Updated Boss Fight
-
Version V9.9
- -NPC Changes:
- -Updated NPCs
-
Version V9.8
- -Magic Changes:
- -Updated force spells
- -Enemy Changes:
- -Updated enemy aggression
-
Version V9.7
- -Enemy Changes:
- -Updated enemy colliders
- -Updated enemy ai
- -Updated enemy placement
-
Version V9.6
- -Enemy Changes: Updated enemy placement
-
Version V9.5
- -Enemy Changes: Adjusted black phantom health and item drops
-
Version V9.4
- -Boss Changes:
- -Updated boss abilities
- -Enemy Changes:
- -Updated enemies in certain areas
- -Updated enemy abilites
- -Updated several weapons
- -Updated several enemy placements
-
Version V9.3
- -Boss Changes: Updated boss abilities
- -Enemy Changes: Updated enemies in certain areas
- -Updated enemy abilities
- -Updated several weapons
-
Version V9.2
- -Enemy Changes: Updated enemy drops
-
Version V9.1
- -Shop Lineups: Updated items sold and pricing
-
Version V8.9
- -Enemy Changes: Updated ai , hit boxes, and attacks
-
Version V8.7
- -Reduced the amount of enemies in each area
- -Updated some ring/spell effects
-
Version V8.6
- -Sanctuary Guardian: Reduced health
- -Sanctuary Guardian(Minor): Reduced health
- -Sanctuary Guardian & Sanctuary Guardian(Minor): Fixed fire resists which was erroneously set to 100% back to 0
- -Changed Sanctuary Guardian boss fight
- -Changed Sanctuary Guardian(Minor) locations
-
Version V8.2
- -Changed Enemy Placement
- -Added New Effects
-
Version V.81
- -Updated Enemy AI
-
Version V.80
- -Effect Changes:
- -Poison: Increases equip load for a short time
- -Toxic: Reduces stamina regeneration for a short time
- -Bleed: Reduces physical defenses for a short time.
- -Curse: Reduced curse buildup
- -Corrosive: Reduces player healing for a short time
- -Enemy AI: Updated effects
- -Fixed Several Bugs
-
Version V.79
- -Enemy Changes: Updated AI and Physics
-
Version V.78
- -Boss Changes: Changed some boss animation effects
- -Shops: Updated merchant items sold
-
Version V.77
- -Boss fights updated
- -Fixed several bugs
-
Version V.76
- -Item Changes:
- -Sunlight Maggot: Increases spell damage
- -Symbol of Avarice: Increases all resists
- -Sack: Increases physical defense
- -Royal Helm: Reduces damage when below 50% health
- -Bloated Head: Traverse the abyss
- -Darkmoon Bow: Adds additonal magic slots
- -Bow of Loren (Longbow): Increases physical defense and adds the power within effect for a short time
- -Crossbow of Bor (Light Crossbow): Increases stamina recovery rate and poise
- - Crossbow of Fury (Heavy Crossbow): Increased base damage and reduces fire damage by 50%
- -Pickaxe of Sundering (Pickaxe): Deals additional magic damage and adds magic
- weapon buff on equip
- -Prismatic Warpick (Warpick): Deals additional magic, thunder, and fire damage
- -Hammer of Vamos: Increased base damage, deals fire damage, and adds fire weapon buff on equip
- -Armor Changes:
- -Hollow Soldier Helm: Increases soul gain
- -Hollow Soldier Armor: Increases curse resist
- -Hollow Soldier Waistcloth: Equipment weight up
- -Hollow Thief's Hood: Stamina recovery rate up
- -Hollow Thief's Leather Armor: Sound cancel
- -Hollow Thief's Tights: Poison res up
- -Crystalline Helm: Magic res up
- -Crystalline Armor: Magic slot up
- -Crystalline Gauntlets: Magic dmg up
- -Crystalline Leggings: Health and resists increased
- -Enemy Changes:
- -Several NPC enemies added and changed
- -Several Boss fights changed
-
Version V.75
- -Fixed Purging Stone
-
Version V.74
- -Enemy Changes: Aggression updated
-
Version V.73
- -Enemy Changes: Updated boss abilities
-
Version V.72
- -Enemy Changes: Enemy hit colliders fixed.
-
Version V.71
- -Effect Changes:
- -Poison: Reduced duration
- -Toxic: Reduced duration
- -Enemy Changes: Enemies that could not path correctly is fixed
-
Version V.70
- -Item Changes:
- -Hawk Ring Effect: increased distance and reduces thrust damage by 50%
- -Bow of Accuracy(short bow): Adds increased distance and reduces thrust damage by 50%
- -Enemy Changes:
- -Added new effects to some enemies
-
Version V.69
- -Updated Game Parameters
-
Version V.68
- -Added Gravelord Black Phantoms to all areas
-
Version V.67
- -Enemy Changes: Updated some enemy AI
-
Version V.66
- -Enemy NPCS: Updated souls and items dropped
-
Version V.65
- -Fixed several bugs
-
Version V.64
- -Item Changes:
- -Updated various item effects and abilities
- -Enemy Changes:
- -Updated several enemy stats and drops
-
Version V.63
- -Area Changes:
- -Undead Burg/Parish: Changed enemy placement
- -The Depths: Changed enemy placement
- -Firelink Shrine: Changed enemy placement
- -Blightown: Changed enemy placement
- -Anor Londo: Changed enemy placement
- -Armor Sets:
- -Updated effects and descriptions of various armor sets
-
Version V.62
- -Enemy Changes:
- -Enemy Poise: Removed infinite poise from all enemies that had it except bosses. Standardized poise for
- all enemies.
- -Area Changes:
- -Ashen Lake: Added new enemy placement
- -Item Changes:
- -Elizabeth Mushroom: Duration and amount gained increased
- -Estus Flask: Slightly increased health regained
-
Version V.61
- -Bug Fix:
- -Fixed Anor Londo Havel Chests
-
Version V.60
- -Enemy Changes:
- -Sen's Fortress NPC: Reduced health
- -Undead Asylum NPC: Reduced health
- -Anor Londo NPC: Reduced health
- -Blight Town NPC: Reduced health
- -Armor Sets:
- -Updated armor set descriptions
-
Version V.59
- -Bug Fix
- -Fixed NPC dying randomly
-
Version V.58
- -Boss Encounter Changes:
- -Changed the boss in the following boss encounters:
- -Capra Demon
- -Taurus Demon
- -Stray Demon
- -Area Changes:
- -Added new enemy placement in the following areas:
- -Undead Asylum
- -Undead Burg/Parish
- -The Depths
- -Tomb of Giants
- -Item Changes:
- -Black Knight Weapons: Now deal 50% more damage to demons
- -Enemy Changes:
- -Reduced health of npcs in Anor Londo and Tomb of Giants
-
Version V.57
- -Item Changes:
- -Thunder Throwing Knife (Throwing knife): Now deals thunder damage
- -Magic Throwing Knife (Poison throwing knife): Now deals magic damage
- -Thunderbomb (Firebomb): Now deals thunder damage (Retains fire graphic)
- -Corrupted Blood Mass (Dung Pie): Now deals bleed buildup.
- -Egg of Preservation (Egg Vermifuge): Increases poison/toxic resists for a short time
-
Version V.56
- -Fixed weapon descriptions
- -Fixed npc dying due to new weapon self effect
-
Version V.55
- Item Changes: Added new weapons in an effort to bring more complexity and builds to the game
- (Reminder: These changes only affect the base weapon, if the weapon is infused it loses the new effects.)
- -Demon Hunter (Composite Bow): Deals 30% more damage to demons, added base thunder damage
- and increased base physical damage
- -Dagger of Torux (Dagger): Deals increased critical damage and thrust counter damage
- -Soulstealer (Parrying Dagger): Increases soul gain and damage when below 50% health and increased
- base physical damage
- -Ghost Blade: Increases thunder resist and adds thunder weapon buff when equiped
- -The Dagger of Cor (Bandit's Knife): Drains health on hit and allows user to move in complete silence
- and increased base physical damage
- -Priscilla's Dagger: Deals increased critical damage, increased base physical damage, and adds great
- magic weapon buff when equiped
- -Flamestrike (Shortsword): Adds fire weapon buff on equip, gives the wielder the flash sweat effect for
- a short time and increased base physical damage
- -Spellstriker (longsword): Increases spell damage, gives the user the replenishment effect for a short time
- and increased base physical damage
- -The Defender (Broadsword): Increases elemental resists, increases max stamina and increased base
- physical damage
- -Sword of Mor (Bastard Sword): Increases curse resist, increases all resists, increased base damage,
- and allows its user to hit ghosts
- -The Bleeder (Claymore): Increases bleed resist, inflicts bleed buildup on hit, and increased base
- damage
- -Lightning Strike (Flamberge): Increases thunder resist, increased base damage, and adds thunder
- weapon buff on equip
- -The Sword of Omens (Zweihander): Increases physical resist, increased base damage and on equip
- provides the power within effect for a short time
- -The Unbreakable (Greatsword): Increases poise, increased base damage and reduces damage when
- below 50% health
- -The Scimitar of Flames (Scimitar): Increases max stamina, increased base damage and adds fire
- weapon buff on equip
- -Ironbreaker (Falchion): Adds additionial magic slots, increased base damage and adds crystal magic
- weapon buff on equip
- -The Devourer (Shotel): Deals poison buildup on hit, increased base damage, reduces damage when
- below 50% health, and increases soul gain
- -Sword of Bloodletting (Painting Guardian Sword): Increased base damage, gives the user the
- replenishment effect for a short time, and adds thunder weapon buff on equip
- -Soulcutter (Server): Drains health on hit, deals increased critical damage, and regenerates health.
- -Heart of a Dragon (Murakumo): Increases poise and on equip gives the user the power within for a
- short time.
- -Heaven's Wrath (Uchigatana): Adds thunder weapon buff on equip, increased base damage and gives
- the safe fall buff for a short duration.
- -Whirlwind (Washing Pole): Increases elemental resists, increased base damage and adds fire weapon
- buff on equip.
- -Sword of Shadows (Laito): Increases critical damage, thrust counter damage, increased base damage,
- and allows its user to move in the shadows
- -Shield Breaker (Mail Breaker): Adds magic weapon buff on equip, increased base damage, and
- increases damage when below 50% health
- -Rapier of Antioch (Rapier): Increased base damage, critical damage, and thrust counter damage.
- -Stonesplitter (Estoc): Increases physical resist, increased base damage, adds thunder weapon buff on
- equip, and increases damage when below 50% health.
- -Axe of Embers (Hand Axe): Increases max stamina, increased base damage and adds fire weapon buff
- on equip
- -Axe of Laer (Battle Axe): Deals bleed buildup on hit, increased base damage and reduces damage
- recieved when below 50% health.
- -The Immovable (Greataxe): Increases poise, increased base damage and physical defense.
- -The Firestarter (Club): Increases fire resist, increased base damage and adds fire weapon buff on
- equip.
- -The Mace of the Holy Light (Mace): Increases bleed resist, increased base damage and deals 30%
- extra damage to demons
- -The Torment (Morning Star): Deals toxic, increased base damage and bleed buildup on hit.
- -The Club of Sor (Reinforced Club): Increases magic damage, increased base damage and adds
- additional magic slots
- -Treetrunk (Great Club): Increases elemental resists, increased base damage and poise.
- -The Club of Wonk (Large Club): Deals toxic buildup, increased base damage and drains health on hit
- -The Fists of Gorum (Caestus): Adds thunder weapon buff on equip, increased base damage and deals
- increased damage when below 50% health
- -The Ripper (Claw): Deals increased critical damage, increased base damage and on equip gives the user the power
- within effect
- -The Spear of Destiny (Spear): Deals increased thrust counter damage, increased base damage, 30%
- more damage to gods and on equip adds the crystal magic weapon buff
- -The Impaler (Winged Spear): Deals bleed buildup on hit, increased base damage and regenerates
- health
- -Wall of Flying Steel (Partizan): Increases elemental resists, increased base damage and reduces damage
- when below 50% health
- -Spear of Dissolution (Pike): Drains health on hit, increased base damage and increases soul gain
- -Halberd of Immolation (Halberd): Increases fire resist, all elemental resists, increased base damage and
- on equip user gains flash sweat effect
- -The Storm (Lucerne): Increases thunder resist, poise, increased base damage and on equip adds
- thunder weapon buff
- -Scythe of Hordak (Scythe): Increases magic resists, deals toxic buildup on hit, increased base damage
- and on equip adds crystal magic weapon buff
- -The Reaper (Great Scythe): Deals bleed buildup and drains health on hit, increased base damage and
- regenerates health
- -Whip of Lost Dreams (Whip): Deals bleed, poison, and toxic buildup on hit, increased base damage,
- increases max stamina, and increases damage when below 50% health.
- -Bug Fixes: Restored chests in Anor Londo to hopefully contain their original loot until I can add new
- items to them.
-Spell Changes:
-Magic Barrier: Duration increased
-Great Magic Barrier: Duration increased
-Flash Sweat: Duration increased
-Magic Weapon: Increased damage buff
-Great Magic Weapon: Increased damage buff
-Crystal Magic Weapon: Increased damage buff
-Fall Control: Duration increased
-Item Changes:
-East-West Shield: Increases all spell damage
-Wooden Shield: Increases curse resist
-Large Leather Shield: Grants fall control effect on equip for a short time
-Small Leather Shield: Increases equip load
-Buckler: Increases stamina recovery
-Leather Shield: Increases fire resist
-Caduceus Round Shield: Increases magic resist
-Heater Shield: Increases thunder resist
-Knight Shield: Increases elemental resists
-Tower Kite Shield: Increases poise
-Hollow Soldier Shield: Increases bleed resists
-Balder Shield: Increases physical resist
-Crest Shield: Increases magic resist
-Warrior's Round Shield: Increases poison resist
-Iron Round Shield: Adds additional magic slots
-Crystal Shield: Increases max stamina
-Silver Knight Shield: On equip adds the replenishment effect for a short time
-Black Knight Shield: On equip adds the flash sweat effect for a short time
-Red and White Round Shield: Increases magic damage
-Caduceus Kite Shield: Traverse the Abyss
-Tower Shield: Increases poise
-Giant Shield: Increases physical resist
-Bonewheel Shield: Increases visibility
-Stone Greatshield: On equip regenerates health
-
Version V.54
- -Enemy Changes:
- -Mushroom Adult: Now properly drops twinkling titanite
- -Four Kings: Made easier to hit
- -Bed of Chaos: Fight made slightly harder
- -Infested Barbarion(Non-Boulder Version): Drop their club once again
- Item Changes:
- -Composite Bow: Deals 30% more damage to demons, added base thunder damage and increased base physical damage
-
Version V.53
- Weapon Changes: Fixed weapon stability
-
Version V.52
- -Spell Changes: Updated physics
- -Area Changes: Added new enemy placement and enemies to The Painted World of Ariamis
- -Enemy Changes: Updated several npc stats and weapons
- -Item Changes:
- -Very Large Ember and Dark Ember have switched places
- -Bonewheel Shield: Added str/dex scaling, increased base damage, reduced requirements, and is now
- buffable
- -Man-serpent Greatsword: Stability increased to 45, physical block increased to 90, and poison/toxic
- block increased to 90
- -Claymore-Stability increased to 30, physical block increased to 90
- -Crystal Greatsword: Stability increased to 45, physical block increased to 90, and magic block
- increased to 90
- -Stone Greatsword: Stability increased to 65, physical block increased to 100, and magic block
- increased to 100
- -Greatsword of Artorias: Stability increased to 65, physical block increased to 100, and magic block
- increased to 100
- -Moonlight Greatsword: Stability increased to 65, physical block increased to 100, and magic block
- increased to 100
- -Black Knight Sword: Stability increased to 45, physical block increased to 90, and fire block increased
- to 90
- -Great Lord Greatsword: Stability increased to 65, physical block increased to 100, and fire block
- increased to 100
- -Zweihander: Stability increased to 65, physical block increased to 100
- -Greatsword: Stability increased to 65, physical block increased to 100
- -Demon Great Machete: Stability increased to 65, physical block increased to 100, and fire block
- increased to 100
- -Dragon Greatsword: Stability increased to 80, physical block increased to 100, and fire block
- increased to 100
- -Black Knight Greatsword: Stability increased to 65, physical block increased to 100, and fire block
- increased to 100
- -Quelaag's Furysword: Stability increased to 60, physical block increased to 90, and fire block
- increased to 100
- -Server: Stability increased to 60, physical block increased to 100, and bleed block increased to 100
- -Murakumo: Stability increased to 60, physical block increased to 100, and bleed block increased to
- 100
- -Gravelord Sword: Stability increased to 65, physical block increased to 100, and poison/toxic block
- increased to 100
- -Washing Pole: Stability increased to 55, physical block increased to 90
- -Chaos Blade: Stability increased to 65, physical/fire block increased to 100, and poison/toxic block
- increased to 100
- -Golem Axe: Stability increased to 70, physical/fire block increased to 100
- -Gargoyle Tail Axe: Stability increased to 65, poison/toxic/bleed/curse block increased to 100
- -Greataxe: Stability increased to 70, physical block increased to 100
- -Demon's Greataxe: Stability increased to 70, physical/fire block increased to 100
- -Dragon King Greataxe: Stability increased to 80, physical block increased to 100, and fire block
- increased to 100
- -Black Knight Greataxe: Stability increased to 70, physical/fire block increased to 100
- -Great Club: Stability increased to 85, physical block increased to 100
- -Grant: Stability increased to 85, physical/magic block increased to 100
- -Demon's Great Hammer: Stability increased to 85, physical/fire block increased to 100
- -Dragon Tooth: Stability increased to 85, physical/magic block increased to 100
- -Smough's Hammer: Stability increased to 85, physical/thunder block increased to 100
- -Giant's Halberd: Stability increased to 65, physical/thunder block increased to 100
- -Titanite Catch Pole: Stability increased to 65, physical/magic block increased to 100
- -Black Knight Halberd: Stability increased to 65, physical/fire block increased to 100
-
Version V.51
- -Enemy Changes: Updated enemy physics
-
Version V.50
- -Enemy Changes:
- -Nito: Reduced hit box on attacks
- -Four Kings: Increased the radius to hit them
- -Gwyn: Decreased damage
- -Giant Rat: Attacks no longer deal knock down
-
Version V.49
- -Area Changes:
- -Demon Ruins/Lost Izalith: Fixed boss bonfire not working.
- -Enemy Changes:
- -Loot Tables: Updated some enemy loot tables
-
Version V.48
- -Enemy Changes:
- -Pyromancer: The Blight Town pyromancers have had their health reduced
- -Banshee: Adjusted ai and attacks
- -Ghost: Adjusted ai and attacks
- -Area Changes:
- -Blight Town: Added a new enemy
- -Demon Ruins/Lost Izalith: Added a new enemy
- -New Londo: Changed enemy placement
- -Item Changes:
- -Firebomb: Increased physics and damage
- -Black Firebomb: Increased physics and damage
-
Version V.47
- -Enemy Changes:
- -Titanite Demon: Reduced hitbox and double hitting attacks
- -Pyromancer: Blight Town pyromancers have had their damage reduced
- -Updated some enemies to drop different and useful items
- -Area Changes:
- -Demon Ruins/Lost Izalith: Added new enemies
- -The Depths: The knights of the thorn drop souls now (for real this time)
- Item Changes:
- -Green Blossom: Doubled stamina regeneration effect
- -Poison Throwing Knife: Doubled poison buildup effect
- -Grass Crest Shield: Increased stamina regeneration effect from 10% to 40%
- -Dragonking Greataxe: Weapon on equip effect that increases fire/magic resists increased
- -Dragon Greatsword: Weapon on equip effect that increases fire/physical resists increased
- -Moonlight Greatsword: Weapon on equip effect that increases magic resists increased
- -Gargoyle Axe: Weapon on equip effect that increases poison, bleed, and curse resists increased
- -Dragon Roar: Damage increase duration increased from 5 to 10 seconds
-
Version V.46
- -Enemy Changes:
- -Enemy NPCs: Updated stats, weapon sets, and armor sets.
- -Infested Barbarion: Now drops green titanite only
-
Version V.45
- -Item Changes:
- -Lifehunt Scythe: Is now buffable
- -Smough's Hammer: Is now buffable
- -Gravelord Sword: Is now buffable
-
Version V.44
- -Item Changes:
- -Fap Ring: Slightly reduced max health increase
- -Tiny Being Ring: Slightly increased max health increase
- -Crystal Greatsword/Straight Sword(Sold by Domhnall): Now deal curse damage on hit
- -Effect Changes:
- -Health Increase Item Effect on Armor: Slightly reduced max health increase
- -Fire Weapon Buff: Increased damage to equal that of the thunder damage effect.
- -Transient Curse Buff: Increased duration
- -Poison Pine Resin Effect: Increased duration, build up, and damage
- -Enemy Changes:
- -Infested Barbarion/Infested Barbarion Rock Thrower: Now drop green titanite shards
- -Mushroom Adult: Now drop twinkling titanite
- -Golden Crystal Golem: Now drop blue titanite chunks
- -Giant Sentinel Royal: Now drop titanite chunks
- -Skeleton Beast: Now drop white titanite chunks
- -Moonlight Butterfly(Minor): Now drop blue titanite slabs
- -Hellkite Dragon: Now drops dragon scales
- -Crystal Armored Tusk: Now drop twinkling titanite
- -Sanctuary Guardian (Minor): Now drop large titanite shards, Green Titanite Shards, Titanite Chunks(All
- colors), and Titanite Slabs
- -Mass of Souls: Now drop humanity
- -Chained Prisoner: Now drop red titanite chunks and sunlight medals
- -Black Dog: Now drop purging stones
- -Pisaca: Now drop purging stones
- -Giant Cat: Now drops gold pine resin
- Area Changes:
- Adjusted enemy placement: In Darkroot Basin, Anor Londo, and Sens Fortress
-
Version V.43
- -Armor Changes:
- -Armor Sets: Armor sets have been reverted but now give extra bonus when upgraded. Titanite using sets can now go to 10, Twinkling titanite sets can now go to 5.
-
Version V.42
- -Armor Changes:
- -Armor Sets: Most armor sets can now be upgraded. Titanite using sets can now go to 15, Twinkling titanite sets can now go to 10.
- (As you upgrade sometimes the text won't upgrade, for example Havels sets won't say Havel +1 or +2, it will say ?ProtectorName?. Don't worry about the text as you will still get the stats upgrade.)
- -Item Changes:
- -Bolts: Adjusted physics
- -Bleed Bolt(Sniper Bolt): Now deals bleed damage
- -Toxic Bolt(Wood Bolt): Now deals toxic damage
- -Magic Changes:
- -Soul Arrow: Adjusted physics
- -Great Soul Arrow: Adjusted physics
- -Heavy Soul Arrow: Adjusted physics
- -Great Heavy Soul Arrow: Adjusted physics
- -Soul Spear: Adjusted physics
- -Crystal Soul Spear: Adjusted physics
- -Homing Soul Mass: Adjusted physics
- -Crystal Homing Soul Mass: Adjusted physics
- -Flame Whip: Adjusted physics
- -Chaos Flame Whip: Adjusted physics
- -Pursuers: Adjusted physics
- -Black Flame: Adjusted physics
- -Lightning Spear: Adjusted physics
- -Great Lightning Spear: Adjusted physics
- -Sunlight Spear: Adjusted physics
-
Version V.41
- -Item Changes:
- -Ghost Blade: Added A scaling and is now buffable
- -Priscilla's Dagger: Increased base damage
- -Balder Side Sword: Added base fire damage
- -Sunlight Straight Sword: Added base thunder damage
- -Barbed Straight Sword: Increased base damage
- -Darksword: Increased base damage
- -Man Serpent Greatsword: Increased base damage
- -Greatsword of Artorias: Increased base damage
- -Stone Greatsword: Increased base damage
- -Black Knight Sword: Increased poise damage
- -Cursed Greatsword of Artorias: Increased base damage
- -Great Lord Greatsword: Increased base damage, Increased poise damage
- -Demon Great Machete: Increased base damage, Increased poise damage
- -Black Knight Greatsword: Increased base damage, Increased poise damage
- -Painting Guardian Sword: Increased base damage, Added S scaling
- -Server: Increased base damage, Added S scaling
- -Murakumo: Increased base damage, Added S scaling
- -Gravelord Sword: Increased base damage, Increased poise damage
- -Uchigatana: Added S scaling
- -Washing Pole: Increased base damage, Added S scaling
- -Chaos Blade: Increased base damage
- -Mail Breaker: Increased poise damage
- -Velka's Rapier: Added S scaling
- -Ricard's Rapier: Increased base damage
- -Golem Axe: Increased base damage, Increased poise damage
- -Gargoyle Tail Axe: Increased base damage
- -Demon's Greataxe: Increased base damage, Increased poise damage, Added S scaling
- -Black Knight Greataxe: Increased base damage, Increased poise damage
- -Dragon Tooth: Increased base damage
- -Dragon Bone Fist: Increased base damage, Increased poise damage, Added S scaling
- -Dark Hand: Increased base damage, Increased poise damage
- -Demon's Spear: Increased base damage
- -Moonlight Butterfly Horn: Increased base damage
- -Giant's Halberd: Added A scaling, Increased base damage, Increased requirements to wield
- -Titanite Catch Pole: Increased base damage, Increased requirements to wield
- -Black Knight Halberd: Increased poise damage
- -Lifehunt Scythe: Increased base damage, Increased poise damage
- -Notched Whip: Increased base damage, Increased poise damage
- -Gold Tracer: Increased base damage, Increased poise damage
- -Dark Silver Tracer: Increased base damage, Increased poise damage
- -Abyss Greatsword: Increased poise damage
- -Stone Greataxe: Increased base damage, Increased poise damage
- -Guardian Tail: Increased base damage, Increased poise damage, Added S scaling
- -Obsidian Greatsword: Increased poise damage
- -Enemy Changes:
- -Updated enemy physics and special attacks
-
Version V.40
- -Adjusted Land Types:
- -Water: No longer creates a slow effect.
- -Mud: No longer creates a slow effect.
- -Tar: No longer creates a slow effect.
- - Poison Swamp: No longer creates a slow effect.
- -Chimeric Swamp: Creates a poison effect.
- -Item Change:
- -Rusted Iron Ring: Increases elemental resists.
-
Version V.39
- -Bug Changes:
- -Fixed soul level progression bug.
- -Fixed NPCs randomly dying bug.
- -Area Changes:
- -Sens Fortress: Removed titanite demons, added more fitting enemies.
- -Undead Parish: Removed titanite demon, added a more fitting enemy.
-
Version V.38
- Boss Music:
- Changed boss music for most boss fights as well as firelink shrine.
- Stat Changes:
- Health: You can now level up your health to 98 without diminishing returns.
- Resists to Bleed/Poison/Curse: You can now level up your non-elemental resists to level 800 without
- diminishing returns.
- Item Changes:
- Dragon Weapons: Increased radius of projectile. (Includes Drake Sword, Dragon King Greataxe,
- Moonlight Greatsword, Obsidian Greatsword, Dragon Greatsword, and Grant)
- Spell Effect Changes:
- Replenishment: Increased health regeneration.
- Area Changes:
- Darkroot Garden: Reduced number of stone guardians.
- Thorn Knights: The invading Kirk the knight of thorns holds the accummulated souls of each the knights
- of thorn killed in The Depths.
-
Version V.37
- -Item Changes:
- -Updated Arrow physics and effects on hit
- -Area Changes:
- Darkroot Basin: Changed enemy placement
- The Depths: Changed enemy placement
- Blighttown: Changed enemy placement
- Anor Londo: Changed enemy placement
- Dukes Archive: Changed enemy placement
- Tomb of Giants: Changed enemy placement
- -Enemy Changes:
- Kirk Knight of Thorns: Reduced health and defense
- Pisaca: Updated ai
-
Version V.36
- -Item Changes:
- -Standard Arrow: Increased base damage and poise damage
- -Thunder Arrow(Large Arrow): Increased base damage and poise damage, now deals thunder damage
- -Bleed Arrow(Feather Arrow): Increased base damage and poise damage, now deals bleed damage on
- hit
- -Fire Arrow: Increased base damage and poise damage
- -Toxic Arrow(Poison Arrow): Increased base damage and poise damage, now deals toxic damage on
- hit
- -Moonlight Arrow: Increased base damage and poise damage
- -Dragonslayer Arrow: Increased base damage and poise damage
- -Gough Arrow: Increased base damage and poise damage
-
Version V.35
- -Item Changes:
- -Dragonslayer Spear: Reduced base damage
- -Dragonslayer Greatbow: Increased stats requirements, increased base damage
- -Darkmoon Bow: Added magic scaling, changed stats requirements
- -Smough's Hammer: Reduced stats requirements, increased base damage, poise damage, and endurance use
- -Demon's Great Hammer: Increased base damage, poise damage, and endurance use
- -Grant: Increased strength scaling, increased base damage, poise damage, and endurance use
- -Man-Serpent Greatsword: Increased strength scaling, increased base damage, deals toxic on hit
- -Astora's Straight Sword: Reduced stats requirements, added evil eye effect.
- -Silver Knight Straight Sword: Added faith scaling, increased strength scaling, added base thunder damage, and gives thunder resist when equipped.
- -Silver Knight Spear: Added faith scaling, increased strength scaling, added base thunder damage, and gives ring of sacrifice effect when equipped.
-
Version V.34
- -Area Changes:
- -Added new enemy locations in the DLC areas.
- -DLC Enemies: Adjusted physics and damage types.
- -Sanctuary Guardian: Reduced health.
- -Stone Guardian: Reduced physical defense & increased strike vulnerability.
- -Item Changes:
- -Ring of Flavor: Reduced stamina gain
- -Wood Grain Ring: Reduced stamina gain
- -Covenant of the Abyss: Fixed magic resist not working.
- -Weapon Changes:
- -Dragon King Greataxe: poise damage increased, durability decreased, base damage reduced, stamina
- usage increased
-Dragon Greatsword: poise damage increased, durability decreased, base damage reduced, stamina
usage increased - -Dragon Tooth: poise damage increased, durability decreased, base damage reduced, stamina usage
- increased
- -Moonlight Greatsword: poise damage increased, durability decreased, base damage reduced, stamina
- usage increased
- -Effects:
- -Equipment weight up: Reduced equipment weight gain
- -Blue Tearstone: Fixed effect not working.
- -Bleed Effect: Changed health loss on buildup
-
Version V.33
- Area Changes:
- Dark Basin: Added new enemy locations and updated npc enemies.
- Demon Ruins/ Lost Izilith: Added new enemy locations and updated the boss fight.
- Enemy Changes:
- Armored Tusk: Reduced physical defense, added weak to thunder and strong to magic.
- Banshee: Lowered aggression range.
- Four Kings: Increased hit radius.
- Black Knight: Can no longer be back-stabbed.
-
Version V.32
- -Item Changes:
- -Butcher Knife: Bleed effect buildup reduced
- -Chaos Blade: Updated visual effect
- -Sunlight Talisman: Added thunder spell damage increase
- -Ivory Talisman: Added thunder spell damage increase
- -Red Tearstone: Reduced damage increase
- -Blue Tearstone: Reduced damage reduction
- -Armor Changes:
- -Great Lord Helm: Added physical resist increase effect
- -Increased weight on the following sets:
- -Black Iron Set
- -Smough Set
- -Stone Set
- -Black Knight Set
- -Havel Set
- -Golem Set
- -Giant Set
- -Great Lord Set
- -Artorias Set
- -Gough Set
- -Guardian Set
- -Enemy Changes:
- -Stone Knight: Reduced aggression range, reduced physical defense
- -Sanctuary Guardian: Reduced aggression range, reduced physical defense
- -Channeler: Now drop sunlight medals
- -Wisp: Explosion attack now deals no damage, but it's physics have changed
- - Drake: Increased dragon scale drop rate
- -Golden Crystal Golem: Reduced physical defense
- -Black Iron Tarkus: Now deals damage
- -Tree Lizard: Now deals toxic damage
- -Armored Tusk: Reduced physical defense
- -Most enemies have recieved special effects that correspond to their nature
-
Version V.31
- -Area Changes:
- -Added new enemy placements in Hollow Tree & Ash Lake.
- -Added new enemy placements in Undead Asylum.
- -Added new enemy placements in Tomb of Giants.
- -Added new enemy placements in the Catacombs.
- -Added new enemy placements in Firelink Shrine.
- -Added new enemy placements in The Depths.
- -Added new enemy placements in Undead Burg/Parish.
- -Enemy Changes:
- -Enemies that deal fire or thunder now show that effect when they hit you.
- -Added additional damage types to appropriate enemies.
- -Drakes are now weak to thrust damage.
-
Version V.30
- -Enemy Changes:
- -Fixed some mini-boss ai
- -Weapon Changes:
- -Titanite Catch Pole: Changed scaling to C
- -Dragonslayer Spear: Deals pure thunder damage
- -Quelaags Furysword: Deals pure fire damage
-
Version V.29
- Magic Changes:
- Fireball: Increased range
- Fire Orb: Increased range
- Great Fireball: Increased range
- Chaos Fireball: Increased range
- Lightning Spear: Increased range
- Great Lightning Spear: Increased range
- Sunlight Spear: Increased range
-
Version V.28
- -Enemy Changes:
- -Updated Smough & Ornstien's ai
- -Area Changes:
- -The circle of mages in new londo corrupted the drakes nearby with the power of the abyss,
- unfortunately for them, the drakes devoured them and have created a nest within the city.
-
Version V.26
- -Enemy Changes:
- -Updated ai and aggression range.
- -Crystal Golem: Increased strike vulnerability
- -Area Changes:
- -Black Knights now zealously guard Gwyn.
- -Crystal Generals have moved to the library and cave areas
-
Version V.25
- Item Changes:
- Butcher Knife: Bleed effect fixed
- Area Changes:
- New Londo: Mages ai work in progress
- Adjusted physics on the following spells:
- Lightning Spear
- Great Lightning Spear
- Sunlight Lightning Spear
- Fireball
- Fire Orb
- Great Fireball
- Chaos Fireball
- Soul Spear
- Crystal Soul Spear
- Fire Grenade
- Black Fire Grenade
- White Dragon Breath
- Dark Orb
- Dark Bead
- Force- Also deals thunder damage now
- Emit Force- Also deals thunder damage now
- Wrath of the Gods
-
Version V.24
- Item Changes:
- Ring of Suns First Born: Miracle power up 50%, Increases thunder weapon damage and adds
- additional miracle slots.
- Demon's Great Hammer: Added a strength scaling and fire damage effect when equipped.
- Butcher Knife: Added s strength scaling and bleed effect on hit.
- Gargoyle Tail Axe: Added c strength scaling and fire damage effect when equipped.
- Crescent Axe: Added s faith scaling and thunder damage effect when equipped.
- Black Knight Greataxe: Added a strength scaling and thunder damage effect when equipped.
- Black Knight Halberd: Added c strength and c dexerity scaling and thunder damage effect when
- equipped.
- Black Knight Sword: Added a strength scaling and thunder damage effect when equipped.
- Black Knight Greatsword: Added a strength scaling and thunder damage effect when equipped.
- Priscilla's Dagger: Added magic damage effect when equipped and hornet effect.
- Velka's Rapier: Added magic damage effect when equipped.
- Ricard's Rapier: Added s dexerity scaling and great magic damage effect when equipped.
- Astora's Straight Sword: Added magic damage effect when equipped.
- Balder Side Sword: Added s dexerity scaling and fire damage effect when equipped.
- Barbed Straight Sword: Added a dexerity scaling.
- Darksword: Added a strength and a dexerity scaling and base magic damage.
- Stone Greatsword: Added a strength and a dexerity scaling and magic damage effect when
- equipped.
- Demon's Greataxe: Added fire damage effect when equipped.
- Demon Great Machete: Added fire damage effect when equipped.
- Washing Pole: Added a dexerity scaling and thunder damage effect when equipped.
- Gravelord Sword: Added s dexerity scaling and greater toxic effect when equipped.
- Server: Added a dexerity scaling and hornet effect when equipped.
- Demon's Spear: Added thunder damage effect when equipped.
- Gargoyle's Halberd: Added fire damage effect when equipped.
- Giant's Halberd: Added thunder damage effect when equipped.
- Titanite Catch Pole: Added c strength scaling and crystal magic damage effect when equipped.
- Notched whip: Added s dexerity scaling, base fire damage and fire damage effect when equipped.
- (Note: These changes are for the base weapon type, if the type is changed, for example to a fire Avelyn,
- the changes won't apply)
-
Version V.23
- Class Changes:
- Cleric Class: Since the cleric spells Great Lightning Spear and Sunlight Spear are locked behind a
- convent, pvp, and ng+, you can now buy them from Petrus at Firelink Shrine.
-
Version V.22
- Area Changes:
- The Depths: The knights of the thorn have established a hideout in the area.
- Darkroot Basin: Heroes from distant lands have heard of your intent to desecrate Artorias's Grave and have arrived to defend it.
- The Catacombs: Paladins have been sent to rescue Rhea from the tombs and will destroy anything in their way.
- The Tomb of Giants: Vince and Nico have grown in power.
- Anor Londo: Iron Tarkus has joined the Darkmoon Knights in defending the city of the gods.
- New Londo: A group of renegade mages have traveled to the city and joined the darkwraiths in learning the mysteries of Life Drain.
- The Dukes Archives: Crystal generals have been released from their vaults to combat your violation of Seath's domain.
-
Version V.21
- The toxic dart blowers in Blighttown have been annihilated and the true heirs of the swamp have returned.
-
Version V.20
- Item Changes:
- Dusk Crown Ring: Updated description
- Magic Changes:
- Fireball: Usage increased
- Fire Orb: Usage increased
- Great Fireball: Usage increased
- Great Combustion: Usage increased
- Combustion: Usage increased
- Black Flames: Usage increased
- Lightning Spear: Usage increased
- Great Lightning Spear: Usage increased
- Sunlight Spear: Usage increased
- Wrath of the Gods: Usage increased
- Armor Set:
- Holy Set: Helm: Visibility, Body: Thunder resist increased, Gloves: Additional magic slots, Legs:
- Regenerates health
- Class Changes:
- Cleric Class: Now starts with Lightning Spear instead of Heal
- Camera Lock: Increased distance
-
Version V.19
- Enemy Changes:
- Titanite Demon: Rotation speed reduced, health reduced, weak to thrust damage
- Armor Set Changes:
- Catarina Set: Slash defense increased
- Paladin Set: Thunder defense increased
- Dark Set: Magic resist increased
- Black Iron Set: Fire resist increased
- Smough Set: Thrust defense increased
- Channeler Set: Magic defense increased
- Favor Set: Thunder resist increased
- Stone Set: Magic resist increased
- Crystalline Set: Magic resist increased
- Crimson Set: Fire resist increased
- Black Cleric Set: Magic resist increased
- Iron Set: Thunder resist increased
- Thorn Set: Bleed resist increased
- Painting Guardian Set: Bleed resist increased
- Ornstein Set: Thunder resist increased
- Eastern Set: Slash resist increased
- Xanthous Set: Fire resist increased
- Black Knight Set: Fire resist increased
- Antiquated Set: Magic resist increased
- Witch Set: Magic resist increased
- Elite Knight Set: Physical resist increased
- Logan's Set: Slash resist increased
- Silver Knight Set: Thunder resist increased
- Havel Set: Magic resist increased
- Brass Set: Fire resist increased
- Gold-Hemmed Set: Fire resist increased
- Golem Set: Slash resist increased
- Steel Set: Physical resist increased
- Balder Set: Thrust resist increased
- Giant Set: Strike resist increased
- Moonlight Set: Magic resist increased
- Great Lord Set: Fire resist increased
- Artorias Set: Physical resist increased
- Lords Blade Set: Slash resist increased
- Gough's Set: Strike resist increased
- Guardian's Set: Physical resist increased
- Chester Set: Strike resist increased
- Mask of the Father: Slash resist increased
- Mask of the Mother: Strike resist increased
- Mask of the Child: Thrust resist increased
- Fang Boar Helm: Slash resist increased
- Gargoyle Helm: Physical resist increased
- Bloated Sorcerer Head: Magic resist increased and evil eye effect added
-
Version V.18
- -Weapon Changes
- Greatlord Greatsword: added base fire damage
- Dragonslayer Spear: increased base physical and lightning damage
- Darkmoon Bow: Increased base physical and magic damage
- Guardian Tail- Increased base damage, added toxic on hit
- Black Bow of Pharis: Increased base physical damage and added fire damage
- Sniper Crossbow: Increased base physical damage
- Avelyn: Increased base physical damage
- Sanctus: Removed faith requirement
- (Note: These changes are for the base weapon type, if the type is changed, for example to a fire Avelyn,
- the changes won't apply)
-
Version V.17
- Increased soul gain from DLC enemies.
-
Version V.16
- Reverted some enemy placement
-
Version V.15
- -Enemy Changes:
- Updated enemy physics
-
Version V.14
- Fixed spawn points
-
Version V.13
- -Effect Changes:
- Sound Cancelation: Radius lowered
- -Enemy Changes:
- Most enemies sight/hearing is now adjusted
- Added new enemies to different locations
-
Version V.12
- Fixed the DLC portal not working.
-
Version V.11
- Fix aggression range of certain mobs.
-
Version V.9.0
- -Enemy Changes: Updated ai , hit boxes, and attacks
- -Item Changes: Updated weapons with more damage types
-
Version V.8.8
- -Updated weapons and weapon effects
-
Version V.8.5
- -Fixed Sanctuary Guardian attacks draining too much stamina
-
Version V.8.4
- -Boss Stats & Abilities Updated
-
Version V.8.3
- -Enemy AI Updated
-
Version V.09
- Weapon Changes:
- Dark Silver Tracer: Increased based damage
- Enemy Changes:
- Mass of Souls: Fixed AI
- Banshee: Fixed AI
- Giant Cat: Fixed AI
- Gargoyle (Anor Londo): Fixed AI
- Black Dog: Fixed AI
- Stone Guardian: Fixed AI
- Hydra: Fixed AI
- Sanctuary Guardian: Fixed AI
- Armored Tusk: Fixed AI
- Pisaca: Fixed AI
- Pinwheel (Minor): Fixed AI
- Baby Skeleton: Fixed AI
- Giant Skeleton (Bow): AI Fixed
- Infested Barbarion Rock Thrower: AI Fixed
- Necromancer: AI Fixed
- Stone Guardian: AI Fixed
- Channeler: AI Fixed
- Taurus Demon: AI Fixed
- Giant Rat: AI Fixed
-
Version V.08
- Ring Changes:
Ring of the Evil Eye: Regenerates health
Tiny Being Ring: Increased max health gain
- Ring Changes:
-
Version V.07
- Ring Changes:
Dusk Crown Ring: Increases magic weapon damage and magic uses
East Wood Grain Ring: Increases thunder weapon damage and miracle slots
- Ring Changes:
-
Version V.06
- Armor Changes:
Artorias Set: Legs-changed to physical resist increase
Monster Changes:
Mass of Souls: Rotation speed reduced, AI changed
- Armor Changes:
-
Version V.05
- Weapon Changes:
Abyss Greatsword: Fixed stats and increased base damage to 200
Monster Changes:
Banshee: Changed physics on ranged attack
- Weapon Changes:
-
Version V.04
- Added descriptions for the following armor sets:
Shadow Set: Helm
Stone Knight: Legs
Crystalline Set
Artorias Set
Lord's Blade Ciaran Set
Hawkeye Gough Set
Guardian Set
Marvellous Chester Set
Added descriptions for the following weapons:
Moonlight Butterfly Horn
Dragonslayer Spear
Tin Darkmoon Catalyst
Gold Tracer
Silver Tracer
Abyss Greatsword
Greatshield of Artorias
Manus Catalyst
Monster Changes:
Titanite Demon: Guard break stamina reduced.
Engorged Zombie: Physics changed
Moonlight Butterfly: Magic attack damage reduced
Chaos Eater: Digestive attack damage reduced
Nito: Grab of death damage reduced
Monster Effects:
Monster Bleed Attack: reduced health lost on buildup
- Added descriptions for the following armor sets:
-
-Side Note: This mod is only for veterans who want an extreme challenge.
I will be focusing on maintaining Remastered Ascension due to the difficulty of trying to keep two mods updated.
Installation:
- Download my files
- Download this awesome tool https://www.nexusmods.com/darksouls/mods/1355/ --Credits go to RavagerChris37
- Open DSDAD (the tool you just downloaded)
- Drag and drop my map files into DSDAD
- Launch Dark Souls via DSDAD
Gameplay: https://www.twitch.tv/videos/458096858
Boss Comentary: https://www.twitch.tv/letofski/clip/EntertainingSnappyNoodleKappaRoss
-Mod has been updated to V.13, see the Changelogs for details.
-DLC Content Access Steps:
Place Lordvessel First!!!!!
Defeat Hydra
Defeat Golden Golem
Ascended Mod Salt and Sanctuary https://www.nexusmods.com/saltandsanctuary/mods/29/
Ascended Mod for SOTFS Dark Souls 2 https://www.nexusmods.com/darksouls2/mods/883/?tab=description&BH=0
Ascended Mod for Remastered https://www.nexusmods.com/darksoulsremastered/mods/152/?tab=description
Ascended Mod RPG for Dark Souls 3 https://www.nexusmods.com/darksouls3/mods/362/?tab=description
Use this link to donate if you like the mod PayPal.Me/vanbuinen