Inspired by cut content where Lost Izalith was a swamp teeming with all sorts of weirdos. Features major additions and changes to maps, enemies, bosses, and more.
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Changelogs
Version 1.0.2
Fixed Vile Maggots surviving after their Egg Carrier falls off of a cliff (vanilla issue).
Fixed the breakable floor in Lost Izalith not being visible when viewed from Demon Ruins.
Fixed Crag Hollow near Ceaseless Discharge's entrance fog gate being a stronger variant than intended.
Minor performance optimizations by removing map models that could not be seen.
Solaire: Decreased size of area that makes Solaire's quest check if the Sunlight Maggot was killed (entering swamp -> entering city).
Solaire: Moved Solaire's position when he finds the Sunlight Maggot to prevent him from killing himself.
Solaire: Moved Solaire's position when he doesn't find the Sunlight Maggot.
Sanctuary Guardian / Leo Demon: Tail attacks now inflict Toxic instead of Poison (Status infliction: 196 poison -> 116 toxic)