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ottstein

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ottstein

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About this mod

Changes all Weapon Icons to indicate stat requirements and upgrade materials.

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Changes all Weapon Icons to indicate stat requirements and upgrade materials.

The text color indicates upgrade materials:

White:
standard Titanite.
Yellow: Dragon Bone.
Cyan: Twinkling Titanite.

The numbers indicate required in vanilla SotFS:

STR
DEX
INT
FTH


Haven't tested this in standard DS2, but I see no reason why it shouldn't work.

Installation texture override version:
  • Install DS2 LightingEngine (or a different override mod such as igp11): https://www.nexusmods.com/darksouls2/mods/1146
  • Place the tex_override folder from the archive in your "Game" folder and overwrite if necessary.
  • LE needs to be set to "Game Mode" (default).

NOTE: tex_override will only work with UXM installed if the relevant .tpf files are still unmodified/vanilla.

Installation UXM version (game files directly edited; no texture override):
  • Unpack the game for modding using UXM: https://github.com/JKAnderson/UXM/releases/tag/2.4
  • Back up the "menu" folder if desired.
  • Drop the "menu" folder from the zip into your "Game" folder and overwrite everything.