Automates use of the original Mod Engine with a GUI. Works for Dark Souls 3 and Sekiro. Swap mods by ticking them, and hit buttons to instantly change ModEngine settings
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Changelogs
Version 2
Added Elden Ring support, touched up layout some more, and fixed annoying bug that fucks up pathing if you have Steam at the root or anywhere else not exactly 1 layer down from it
Version 1.2
Cleaned up code, improved layout and smoothed out some functionality
First, you'll have to have mod directories in DARK SOULS III/Game or Sekiro's root directory. When you boot up the mod manager, navigate to the right drive, then you should see your mods pop up. You can also access your modding tools in a dropdown once your navigate to your modding directory. In the dropdown, click on the tool, and it will launch!
KNOWN ISSUES: When you swap a mod by clicking on one of the checkboxes, it works fine, but previously checked mods will still visibly show up until you mouse over them. This is not a problem because I tested it, and previously clicked mods will be inactive no matter what.
If you try launching an old version of MapStudio, the layout will fuck up for some reason, so use the newest version because this issue doesn't exist in the newer versions.
Let me know if you're having an awkward experience with anything, and I will help you out!