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About this mod
-New Enemy placement and more exploreable areas
-New Armor set effects on each piece
-New Weapon changes, from having visual effects to dealing different damage types
-New Boss Fight Music
-Enemy Physics changed and Enemy AI changed
-New Classes and Gifts
-Upgrading Armor is more effective
- Permissions and credits
-
Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You must get permission from me before you are allowed to modify my files to improve it
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
I would like to thank FTRichter for the use of assets from his mod, Meowmaritus for making Param Vessel & TextVessel - Text Data Editor and Wulf's MSB Editor.
I would like to thank gig0 for fixing several bugs.Donation Points system
Please log in to find out whether this mod is receiving Donation Points
- Changelogs
-
-
Version V12.9
- -Fixed many bugs
- -Changed enemy placement in all areas
- -Changed several boss fights
-
Version V12.8
- -Fixed several bugs
-
Version V12.7
- -Increased damage on Dragon and Demon Titanite weapons
-
Version V12.6
- -Fixed several bugs
-
Version V12.5
- -Updated Kalameet abilities
-
Version V12.4
- -Updated boss abilites
-
Version V12.3
- -Updated Elizabeth's shop
-
Version V12.2
- -Reduced difficulty of enemies from late game to end game
-Fixed Bows/Xbows
- -Reduced difficulty of enemies from late game to end game
-
Version V12.1
- -Reduced enemy damage
-
Version V12
- -Updated spell damage
-
Version V11.9
- -Updated starting classes with different weapons, spells, and items.
-
Version V11.8
- -Fixed various bugs
-
Version V11.7
- -Fixed various enemy hitboxes
-
Version V11.6
- -Changed the old Ascended Mode to Normal Mode
- -Added Ascended Mode
- -Humanities now heal 35% of max health
- -Divine Blessings limited to 5 held
- -Increased enemy damage and health in mid to late game areas
-
Version V11.5
- -Fixed Kalameet ai
- -Updated Dusk and Elizabeth
-
Version V11.4
- -Made healthbar more visible when taking damage
-
Version V11.3
- -Updated Bows and Crossbows
-
Version V11.2
- -Added Ascended Mode
- -Enemies and player spells shoot more projectiles and deal status effects
- -Player items gain status effects on hit
- -Bosses gain special debuffs on their ranged and special attacks
- -Throwing Knives-Regeneration Debuff: Reduces healing or health regeneration by 90%
- for 10 secs
- -Magic Throwing Knives-Magic Resist Debuff: Reduces magic resists by 40% for 30
- seconds
- -Corrupt Blood Mass-Health Debuff: Reduces max health by 30% for 20 seconds
- -Thunder Bomb-Thunder Resist Debuff: Reduces thunder resists by 40% for 30 seconds
- -Fire Bomb-Fire Resist Debuff: Reduces fire resists by 40% for 30 seconds
- -Sorcery Spells-Stone Giant Walk of Peace: Slows target for 3 seconds
- -Pyromancy Spells-Armor Destruction: Reduces physical defense by 40% for 20 seconds
- -Miracle Spells-Bleed Buildup on hit
- -Dark Spells-Toxic Buildup on hit
- -Reduced curse buildup
- -Increased enemy health by 30%
- -Slightly increased speed of slow enemies
-
Version V11
- -Fixed several bugs
- -Slightly increased early/mid game boss health on Extreme Mode
- -Fixed 4 kings in Normal and Easy mode
-
Version V10.1
- -Updated item text to more accurately tell what the new item effects are on each item do.
-
Version V10
- -Fixed 4 Kings Boss Fight
- -Uploaded Ascended Mod Troll Mode: enemy speed increased by 100%
-
Version V9.8
- -Added Easy Mode Version of Ascended Mod: Enemies move at normal speed and have 30% less health and damage
- -Havel Prison Door
- -Updated 4 Kings Boss Fight
- -Added Drakes to Ashen Lake
-
Version V9.7
- -Fixed Havel bug
- -Moved Everlasting Dragon so his loot is reachable
- -Updated Pinwheel AI
- -Fixed Blighttown npc stance
- -Updated npc in the Undead Burg
- -Updated Hellkite Drake AI
- -Updated Anor Londo npcs
- -Updated Capra Demon fight
- -Unlocked Havel's Prison
- -Updated Tomb of the Giants npcs
- -Restored Logan's spell list
- -Updated Demon Ruins npcs
- -Updated Firelink Shrine npcs
- -Updated Sens Fortress npcs
-
Version V9.6
- -Fixed 4 Kings Health
-
Version V9.5
- -Fixed 4 Kings Boss Fight
-
Version V9.4
- -Darkroot Basin: Added new enemies
- -Ashen Lake: Added new enemies
-
Version V9.3
- -Updated Quelaag Boss Fight
- -Updated Firesage Demon Boss Fight
- -Updated Centipede Demon Boss Fight
- -Updated Bed of Chaos Boss Fight
- -Updated Four Kings Boss Fight
-
Version V9.2
- -Added chaos blade back into quelaag boss fight
- -Updated Kalameet's AI
-
Version V9.1
- -DLC Area: Updated items and chests in dlc areas
- -Updated several npcs
-
Version V9.0
- -Ember Changes:
- -Crystal Ember: Increases max health by 30%, reduces magic damage by 60%, lasts 20
- minutes and costs 5 humanity
- -Large Magic Ember: Increases max health by 20%, reduces magic damage by 40%,
- lasts 20 minutes and costs 3 humanity
- -Enchanted Ember: Increases max health by 10%, reduces magic damage by 20%, lasts
- 20 minutes and costs 1 humanity
- -Large Divine Ember: Increases max health by 30%, reduces thunder damage by 60%,
- lasts 20 minutes and costs 5 humanity
- -Divine Ember: Increases max health by 15%, reduces thunder damage by 30%, lasts 20
- minutes and costs 2 humanity
- -Dark Ember: Increases max health by 30%, reduces physical damage by 40%, lasts 20
- minutes and costs 3 humanity
- -Large Flame Ember: Increases max health by 15%, reduces fire damage by 30%, lasts
- 20 minutes and costs 2 humanity
- -Chaos Flame Ember: Increases max health by 30%, reduces fire damage by 60%, lasts
- 20 minutes and costs 5 humanity
- -Green Titanite Shard: Increases max stamina by 10%, Increases physical weapon
- damage and spell damage by 20% for 5 min
- -Blue Titanite Chunk: Increases max stamina by 10%, Increases magic weapon damage
- and spell damage by 20% for 3 mins
- -White Titanite Chunk: Increases max stamina by 10%, Increases thunder weapon
- damage and spell damage by 20% for 3 mins
- -Red Titanite Chunk: Increases max stamina by 10%, Increases fire weapon damage and
- spell damage by 20% for 3 mins
- -Blue Titanite Slab: Increases max stamina by 30%, Increases magic weapon damage and
- spell damage by 40% for 20 mins and costs 4 humanity
- -White Titanite Slab: Increases max stamina by 30%, Increases thunder weapon damage
- and spell damage by 40% for 20 mins and costs 4 humanity
- -Red Titanite Slab: Increases max stamina by 30%, Increases fire weapon damage and
- spell damage by 40% for 20 mins and costs 4 humanity
- -Reduced poison duration
- -Reduced toxic duration
- -Reduced bleed duration
- -Reduced curse buildup effect
- -Removed physical damage reduction from magic barrier
-
Version V8.9
- -Updated Areas: Reduced enemy count
- -Undead Burg
- -Ashen Lake
- -Kiln of the First Flame
- -New Londo
- -Darkroot Basin
- -Catacombs
- -Tomb of Giants
- -Sens Fortress
- -Blighttown
- -Anor Londo
- -Changed Boss Fight:
- -Pinwheel
- -Nito
- -Added new explorable area to Anor Londo
-
Version V8.8
- -Enemy Thunder Reduction: Now has a visual
- -Added Gough's Armor Set to Anor Londo
- -Repair now has 10 uses
- -Updated enemy AI
-
Version V8.7
- -Enemy Enrage: Changed enemy damage buff when below 50% to be more visual
- -Changed visual on blue tearstone ring to be more visual
-
Version V8.6
- -Fixed eight rings that were not working
-
Version V8.5
- (Changes effect Extreme Mode only)
- -Fixed several enemy colliders
- -Changed several enemy debuffs
- -Fixed several bugs
- -Flash Sweat: Reduces fire damage taken by 50%
- -Magic Barrier: Reduces magic damage taken by 30% and physical damage taken by
- 20%
- -Great Magic Barrier: Reduces magic damage taken by 50% and physical damage taken
- by 20%
- -Added magic, thunder, or fire resistance to several enemies depending on their theme(So if you
- fight a demon for instance, fire is not a good idea)
-
Version V8.4
- -Fixed several rings
-
Version V8.3
- (Changes effect Extreme Mode Only)
- -Boss Souls: Now give more souls when used
- -Dark Spells: All dark spells have increased damage
- -Weapons with special r2s no longer consume durability, but use stamina instead
- -Enemy npcs have been added top the dlc areas
- -Ring Changes: All of the following rings have unqiue effects(The item discription is not
- updated, use the ARTICLES for details)
- -Ring of Steel Protection: Reduces physical damage taken by 40%
- -Havel's Ring: Increases max stamina by 50% and attacks deal 50% additional stamina
- damage to enemies
- -Red Tearstone Ring: Increases physical weapon damage by 20% and stamina
- regeneration by 60
- -Darkmoon Blade Covenant Ring: Increases magic resistance and magic slots by 8
- -Cat Covenant Ring: Grants permanant safe fall effect
- -Cloranthy Ring: Increases max stamina by 30% and stamina regeneration by 120
- -Flame Stoneplate Ring: Adds fire resistance and reduces fire damage by 50%
- -Thunder Stoneplate Ring: Adds thunder resistance and reduces thunder damage by 50%
- -Spell Stoneplate Ring: Adds magic resistance and reduces magic damage by 50%
- -Speckled Stoneplate Ring: Adds fire, thunder, magic resistance and reduces fire,
- thunder, magic damage by 30%
- -Bloodbite Ring: Massively increases bleed resist
- -Poisonbite Ring: Massively increases poison and toxic resist
- -White Seance Ring: Increases miracle slots by 6 and reduces equip rate by 20%
- -Bellowing Dragoncrest Ring: Increases all spell damage by 30% and max health by 15%
- -Hornet Ring: Increases backstabs by 100% and max stamina by 20%
- -Hawk Ring: Increases ranged damage by 30% and reduces non-magical ranged attacks
- by 50%
- -Slumbering Dragoncrest Ring: Wearer cannot be heard and is 20% less likely to be seen
- -Covenant of Artorias: Traverse the abyss and reduce magic damage taken by 50%
- -Orange Charred Ring: Walk on lava and reduce fire damage taken by 50%
- -Leo Ring: Increases counter damage by 80% and stamina regeneration rate by 60
- -Wolf Ring: Increases poise by 100 and max stamina by 30%
- -Blue Tearstone Ring: Reduces damage taken by 30% and increases max health by 25%
- -Darkmoon Seance Ring: Grants 8 additional spell slots and adds iron skin weapon
- reflection effect
-
Version V8.2
- -Increased soul gain in Extreme Mode
-
Version V8.1
- -Fixed enemy npc stats
-
Version V8.0
- -Fixed Boss weapon upgrade at blacksmith
- -Added Repair spell to undead merchant in the Burg
- -Repair spell now has no requirements
-
Version V7.9
- -Heavy Armor Sets: Now weight more, but have double the physical defense
-
Version V7.8
- -Fixed several npcs that were bugged
- -Released Ascended Mod Extreme for Veterans:
- -Releasing a seperate Ascended Mod that has a harder difficulty for people who want a harder version of the mod.
- -Ascended Mod Extreme: Changes include enemies that deal 60% more damage, have 60% more health, and move 10% faster
-
Version V7.7
- -Added new enemy npcs to:
- -Anor Londo
- -Ashen Lake
- -Blighttown
- -Catacombs
- -Demon Ruins
- -Painted World of Ariamis
- -Sen's Fortress
- -Tomb of Giants
-
Version V7.6
- -Added new enemy debuffs
- -Regeneration Debuff: Reduces healing or health regeneration by 90% for 10 secs
- -Thunder Resist Debuff: Reduces thunder resists by 40% for 30 seconds
- -Fire Resist Debuff: Reduces fire resists by 40% for 30 seconds
- -Magic Resist Debuff: Reduces magic resists by 40% for 30 seconds
- -Health Debuff: Reduces max health by 30% for 20 seconds
- -Armor Destruction: Reduces physical defense by 40% for 20 seconds
- -Bleed Resist Debuff: Reduces bleed resists by 40% for 60 seconds
- -Poison Resist Debuff: Reduces poison resists by 40% for 60 seconds
- -Toxic Resist Debuff: Reduces toxic resists by 40% for 60 seconds
- -Durability Debuff (Per Hit): Damages durability by 10 per hit
- -Stamina Debuff: Reduces max stamina by 50% for 20 seconds
- -Durability Debuff (Dot): Damages durability by 5 per second for 10 seconds
- -Humanity Drain: Drains 1 soft humanity on hit
- -Stone Giant Walk of Peace: Slows target for 3 seconds
- -Dark Corruption: Slows and deals damage over time for 6 seconds
-
Version V7.5
- -Updated izalith pyromancer spell list
- -Updated npc speed
- -Tomb of Giant npcs are now aggressive
- -Blighttown npcs are now aggressive
- -Golden Crystal Golems now drop blue chunks
- -Updated moonlight arrow to the same damage level as other elemental arrows
- -Lloyds Talisman: Changed to 25 sec duration 40% armor debuff when thrown
-
Version V7.4
- -Fixed Blighttown Bonfire
- -Increased health regeneration and stamina regeneration effects and spells:
- -Cloranthy Effect: Changed from 20 to 40 stamina regen
- -Evil Eye Effect: Health per sec changed from 8 to 16, health per kill changed to 150
- -Green Blossom: 2 min duration, adds 80 stamina regen
- -Life Steal on Hit Effect(Smough's Hammer & Chaos Blade): Changed from 30 to 60
- -Sanctus Effect: Health per sec changed from 8 to 16
- -Grass Crest Effect: Changed from 40 to 60 stamina regen
- -Heal Over Time Spells Effect: changed to 40, 50, 60 health per sec and increased
- duration.
-
Version V7.3
- -Changed Aslyum enemy placement
- -Changed Firelink enemy placement
- -Removed worms from blightown
- -Changed Quelaag boss fight
- -Changed Bed of Chaos boss fight
- -Updated Petrus Shop Inventory
-
Version V7.2
- -Rebalanced Final Boss Fight
- -Added Demon Titanite to Firesage Demons
- -Changed leveling up process
- -Updated Kiln of the First Flame
- -Reduced overall enemy health
-
Version V7.1
- -Fixed several bugs with enemy effects
- -Increased and normalized enemy soul gain
- -Changed some loot tables of enemies
-
Version V7.0
- -Fixed Blighttown exploreable area
- -Fixed Anor Londo exploreable area
- -Reduced enemy count in Demon Ruins
- -Fixed bugs in Asylum
- -Several enemies have new debuffs when attacking
-
Version V6.9
- -Reduced enemy count in New Londo
- -Reduced enemy count in Catacombs
- -Reduced enemy count in Tomb of the Giants
- -Reduced enemy count in Painted World of Ariamis
-
Version V6.8
- -Reduced enemy count in Anor Londo
- -Slightly changed O&S boss fight
- -Reduced enemy count in Blighttown
- -Expanded explorable locations in Blighttown
- -Reduced The Depths difficulty by removing some strong enemies and adding someweak
- ones in their place
- -Reduced enemy count in Undead Burg
- -Reduced enemy count in Darkroot Basin
-
Version V6.7
- -Reduced Gwyn damage by 80%
-
Version V6.6
- -Changed some npcs gear and spells
- -Removed tearstone effects from npcs
- -Reduced Gwyn damage by 40%
-
Version V6.5
- -Reduced Vagrant ranged damage by 50%
- -Reduced Iron Tarkus defense
-
Version V6.4
- -Reduced NPC damage
- -Reduced enemy damage in all areas ranging from 10-40%
-
Version V6.3
- -Reduced Gwyn damage by 20%
- -Removed Retributive Justice effect from certain shields that already had a body effect.
- -Fixed curse
- -Increased crossbow damage
- -Added poison and darkmoon effect to several weapons
- -Re-added Artorias Armor Set
- -Reduced Manus speed
- -Added poise to armor that did not have it and increased poise for armor that does have it
-
Version V6.2
- -Poise now works correctly vs spells and knockbacks
- -Special shields can now gain stability through upgrading
- -Normalized weapon upgrades
- -Slightly increased some enemy health
- -Slightly increased some enemy damage
- -Updated titanite demon AI
-
Version V6.1
- -Fixed curse not working correctly
- -Adjusted number of materials used to upgrade weapon and armor
- -Changed O&S boss fight
-
Version V6.0
- -Fixed updated Sen's Fortress
- -Updated npcs with loot that didnt have any
- -Updated Darkroot Basin npc location
- -Updated Undead Burg npc AI
- -Updated Anor Londo npc location
- -Updated New Londo npc location
- -Updated Gwyn fight
-
Version V5.9
- -Shield Changes:
- -All shields come with permanant Retributive Justice Spell effect when the shield is
- equiped, once hit 5 times in a rapid order by enemies the effect activates. This effect can
- be reactivated by re-quiping the shield
- -Upgrades: Now cost more, but are more meaningful at each upgrade level
- -Weapon Changes:
- -Upgrading normal weapons increases damage more per upgrade
- -Upgrading rare weapons increases damage more per upgrade then normal weapons
- -Upgrading boss weapons increases damage more per upgrade then rare weapons
- -Upgrading dragon weapons increases damage more per upgrade then boss weapons
- -Armor Changes:
- -Upgrading armor increases resistances more per upgrade
- -Upgrading unique armor increases resistances more per upgrade then regular armor
- -Some enemies recieved new effects
- -Updated Shop Spells
-
Version V5.8
- -Reverted Sen's Fortress map to prevent crash
-
Version V5.7
- -Reduced Gwyn damage by 30%
- -Changed Kalameet attack effects
-
Version V5.6
- -Decreased enemy health in dlc areas
- -Changed Firesage and Centipede Demon Boss fights
- -Removed second Hydra in Darkroot Basin
-
Version V5.5
- -The Depths Black Knight: Now drops his halberd
-
Version V5.4
- -Fixed several npc loot tables
-
Version V5.3
- Added bonfire bug fix and DLC name bug fix
-
Version V5.1
- -Reduced mid to late game area enemy damage by 20%
- -Updated Drake Sword
- -Minions in Nitos boss fight should now be killable
-
Version V5.0
- -Updated npc locations
- -Increased estus heal amount
-
Version V5-2
- -Added more exploreable areas
- -Changed up several boss fight dynamics
- -Players start with compareable speed increase as enemies at game start, this is tied to all
- helms having the speed increase to movement, weapon, and casting effect
- -Player stats are uncapped: This means you can have 99 vitality and have much more
- health for instance
- -Fixed Catacomb bridge and devices breaking on damage
- -Increased mask of the father, mother, and child effects to 20%
- -Enemy Placement: Most enemies have had their placement changed
- -Added more enviromental objects to each area
- -Reduced DLC boss damage by 30%
- -Reduced Gwyn damage by 30%
- -Reduced enemy health by 30%
- -Reduced enemy npc speed
- -Enemies now gain either Red or Blue tearstone effect when below 50% health
- -Added missing Black Knight Greatsword/Halberd
- -Increased souls gained from bosses
- -Power Within: Duration changed to 30 seconds
- -The following buffs are considered body buffs, so only one at a time can be in effect
- -Embers: (Reuseable) All embers increase max health by 10% as well as their special
- abilities
- -Crystal Ember: Reduces magic damage taken by 60% for 5 mins and costs 5 humanity
- -Large Magic Ember: Reduces magic damage taken by 40% for 5 mins and costs 3
- humanity
- -Enchanted Ember: Reduces magic damage taken by 20% for 5 mins and costs 1
- humanity
- -Divine Ember: Reduces thunder damage taken by 30% for 5 mins and costs 2 humanity
- -Large Divine Ember: Reduces thunder damage taken by 60% for 5 mins and costs 5
- humanity
- -Dark Ember: Reduces physical damage taken by 40% for 5 mins and costs 3 humanity
- -Large Flame Ember: Reduces fire damage taken by 30% for 5 mins and costs 2
- humanity
- -Chaos Flame Ember: Reduces fire damage taken by 60% for 5 mins and costs 5
- humanity
- -Shards and Chunks: (Consumable) All shards and chunks increase max stamina by 10%
- as well as their special abilites
- -Green Titanite Shard: Increases physical weapon damage and spell damage by 20% for
- 1 min
- -Blue Titanite Chunk: Increases magic weapon damage and spell damage by 20% for 3
- mins
- -White Titanite Chunk: Increases thunder weapon damage and spell damage by 20% for
- 3 mins
- -Red Titanite Chunk: Increases fire weapon damage and spell damage by 20% for 3 mins
- -Slabs: (Reuseable) All slabs increase max stamina by 30% as well as their special abilites
- -Blue Titanite Slab: Increases magic weapon damage and spell damage by 40% for 10
- mins and costs 4 humanity
- -White Titanite Slab: Increases thunder weapon damage and spell damage by 40% for 10
- mins and costs 4 humanity
- -Red Titanite Slab: Increases fire weapon damage and spell damage by 40% for 10 mins
- and costs 4 humanity
-
Version V4.9
- -Updated Lifehunt Scythe
- -Updated Moonlight Butterfly
- -Removed 20% damage reduction Gravelord Black Phantoms had
- -Reduced Gravelord Black Phantom damage from 80% down to 50%
- -Reduced Artorias self buff damage reduction from 20% to 10%
- -Calamity Ring damage and damage reduction changed from 30% to 50%
- -Blue Tearstone damage reduction changed from 30% to 50%
- -Red Tearstone damage changed from 30% to 50%
- -Old Witch Ring fire weapon damage changed from 30% to 50%
- -Dusk Ring magic weapon damage changed from 30% to 50%
- -Ring of the Sun's Firstborn thunder weapon damage changed from 30% to 50%
- -Power Within damage increased from 40% to 50%
- -Flash Sweat damage reduction increased from 50% to 80%
- -Magic Barrier damage reduction increased from 30% to 50% and grants 20% physical
- damage reduction and lasts five minutes
- -Greater Magic Barrier damage reduction increased from 50% to 80% and grants 20%
- physical damage reduction and lasts five minutes
-
Version V4.8
- -Reduced Maneater Mildred speed
- -Reduced Nito's death wave damage, it is now all magic damage
- -Changed darkroot basin Logan's spell list and reduced damage
- -Changed darkroot basin Leeroy's spell list
- -Darkroot basin npcs now give more souls
- -Updated new londo area
-
Version V4.7
- -Gravelord Black Phantoms now regenerate health and give more souls upon death
- -Added Gravelord Black Phantom effect to different enemies
- -Updated Stone Dragon
-
Version V4.6
- -Updated pinwheel fight
- -Updated sif fight
- -Updated 4 kings fight
- -Updated mimics
- -Reduced amount of giant cats in darkroot garden
-
Version V4.5
- -Updated elemental rings to provide more resists
- -Updated darkdweller npc in new londo
-
Version V4.4
- -Updated cemetary guardian npc
-
Version V4.3
- -Reduced bed of chaos resists to physical, magic, and thunder and reduced it's max health.
-
Version V4.2
- -Reduced darkroot garden npc speed
- -Reduced gwyn damage by 20%
- -Npc artorias now drops artorias greatsword
- -Npc logan now drops tin crystallization catylist
- -Npc leeroy now drops sanctus
- -Hellkite now drops drake sword
- -Drake sword now deals fire damage as well
- -Artorias now drops cursed greatsword
- -Kalameet now drops obsidian greatsword
- -Manus now drops pursuers
- -Iron golem now drops dragon bone fist
- -Pricilla now drops lifehunt scythe
- -Quelaag now drops chaos blade
- -Four kings now drop darksword
- -Gwyndolin now drops darkmoon bow
- -Seath now drops white dragon breath
-
Version V4.1
- -Reduced stray demon health
- -Fixed firelink bonfire
-
Version V4.0
- -Updated ashen lake, darkroot basin, tomb of giants, and catacombs
- -Fixed several npcs
- -Reduced centipede fireball damage
-
Version V3.9
- -Reduced Seath damage
- -Fixed Bed of Chaos fight
-
Version V3.8
- -Increased damage dealt to enemies from falling or rolling into them.
- -Reduced Gywn's damage
-
Version V3.7
- -Reduced Kalameet damage
-
Version V3.6
- -Reduced Artorias speed
-
Version V3.5
- -Corrected some npc bugs in regards to siegmeyer
- -Standardized boss attacks in relation to when you meet them for better balance
-
Version V3.4
- -Corrected some npc bugs in regards to shiva and his bodyguard
- -Fixed Four Kings fight
- -Updated certain npc enemies with the speed buff that did not have it
- -Updated Demon Ruins
- -Updated Centipede Demon and Firesage Demon boss fights
- -Updated experimental Ashen Lake
-
Version V3.3
- -Removd broken bonfires to reduce confusion
- -Fixed fire keeper soul in Undead Burg
- -Removed some npcs that were not working in firelink shrine, added Patches merchant
-
Version V3.2
- -Reduced Kirk Speed
-
Version V3.1
- -Updated various enemies
- -Updated enemy colliders
- -Updated npcs
-
Version V3.0
- -Updated Iron Golem fight
-
Version V2.9
- -Updated Undead Burg to reduce ambushes
- -Updated Returned Asylum
-
Version V2.8
- -Updated bosses from moonlight butterfly and up to dlc area
-
Version V2.7
- -Updated Bed of Chaos Fight
-
Version V2.6
- -Updated effects
- -Added sound files for Boss Music back to main folder
-
Version V2.5
- -Reduced Hellkite Dragon (Bridge) flame breath damage and radius
- -Fixed several enemy colliders
- -Updated Demon Ruins, Returned Aslyum, and Undead Burg
- -All enemies now recieve different buffs when reaching 50% health
- -All enemies gain on hit debuff effects
-
Version V2.4
- -Adjusted Kalameet and Gwyn stats to present a challenge
- -Updated DLC enemy agro range
- -Changed Manus boss fight
- -Changed Kalameet boss fight
-
Version V2.3
- -Equalized health gain by Vitality
- -Increased thunder/magic throwing knife and thunder/fire bomb damage
- -Updated area parameters after quelaag
-
Version V2.2
- -Updated Bed of Chaos fight
- -Fixed various bugs
-
Version V2.1
- -Increased souls gain from bosses
- -Changed enemy respawn
- -Updated Lost Izalith area
-
Version V2
- -Fixed Bed of Chaos
-
Version V1.9
- -Updated four kings boss fight
- -Reduced agro range of several enemies in different levels
- -Removed several bonfires that were not working correctly
- -Updated Undead Burg, Firelink Shrine, Hollow Tree, and Ashen Lake Areas
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Version V1.8
- -Andre should now be much harder to kill
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Version V1.7
- -Updated Item Locations
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Version V1.6
- -Reduced Undead Burg Enemy Agro Radious
- -Reduced Undead Burg Enemy Count
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Version V1.5
- -Updated several weapons
- -Updated several effects
- -Updated several enemy attacks
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Version V1.4
- -Updated Hellkite Mini-Boss
- -Updated Taurus Demon
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Version V1.3
- -Updated Bosses
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Version V1.2
- -Updated NPCs
- -Updated AI
- -Updated Colliders
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Version V1.1
- -Updated Remaster Ascension Mod to PTDE Ascension Mod patch 11.6
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Version V1.0
- -Updated Boss Music for Manus and Gwyn Boss Fights
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- Donations
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No donations accepted
(If you don't like Hard or Unfair fights don't play this Mod)
Installation:
-Open up your Remastered game location: C:\Program Files (x86)\Steam\SteamApps\common\DARK SOULS REMASTERED
-In the folder called Msg-ENGLISH-paste (item.msgbnd.dcx) and (menu.msgbnd.dcx) file
-In the folder called GameParam- paste (GameParam.parambnd.dcx) file
-In the folder called MapStudio- paste the (m10_00_00_00.msb) to (m18_01_00_00.msb) map files
-In the folder called sound- paste (fdlc_sm12.fsb), (frpg_sm10.fsb) to (frpg_sm18.fsb) sound files
-You're all set!
Gameplay:
Boss Comentary: https://www.twitch.tv/letofski/clip/EntertainingSnappyNoodleKappaRoss
-Read Articles Tab for Item Description Changes
-Updated to V11.2 See Changelogs for details
-DLC Content Access Steps:
Place Lordvessel First!!!!!
-Defeat Hydra
-Defeat Golden Golem, Dusk falls out, pickup Pendent Golem drops
-Upon entering DLC Portal Save and Quit to appear at the bonfire
Ascended Mod for SOTFS Dark Souls 2 https://www.nexusmods.com/darksouls2/mods/883/?tab=description&BH=0
Ascension Mod for Prepare to Die Edition https://www.nexusmods.com/darksouls/mods/1516
Ascended Mod RPG for Dark Souls 3 https://www.nexusmods.com/darksouls3/mods/362/?tab=description
Ascended Mod Salt and Sanctuary https://www.nexusmods.com/saltandsanctuary/mods/29/