Health, stamina, boss health and status build up bars have no division lines. All HUD buff icons were replaced with either the ring that provides its effect or something that better describes what they do.
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I've never liked the divisions in the health bars in DS1, thankfully they were taken out in the sequels. To make DSR more in line with the other games, I cleaned the divisions in the bars.
This mod affects the health, stamina, boss health and status build up (bleed, curse, etc.) bars.
In addition to the health bars, the buff icons have always been ugly and some of them don't clearly illustrate the effect they provide. Using the inventory textures, I replaced all the buff icons with either the ring that provides the buff or the stat icon it affects. Now the icons look more in line with the rest of the game design.
In the downloads you'll find the file for the complete mod and individual files for either just the health bars or just the buff icons.