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Magpie for coming up with a cubemaps mod in the first place
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PTDE Parts textures and some better realistic cubemaps to do list: -add proper cubemaps to two more areas Ariamis and DLC. -fix the issue were sometimes the rust is shiny in dark areas -fix the one spot where the character is completely dark in tomb of the giants -fix the two leavers in undead parish that arent lit properly
The screenshots were taken with the player lantern turned off so you can better see the reflections, works really well with this mod: no mo glow or this mod: Visual Overhaul lil update, install this mod first then mine for some extra quality: DSR Texture Overhaul