This mod replaces Deacon's head with Daryl's head,its fully rigged.
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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This mod replaces Deacon's head with Daryl's head,its fully rigged means facial animaitons are working,the head and hair are completely custom model and converted from scratch.The mod is compatible with all in-game outfits.The nude body isn't quite finished yet, but it's playable. I plan to add a new muscular body model in the future, for now you should stick with it.
*Mod is working in cutscenes you can play the main story without any problem
*I have created custom material instances for the mod,it looks good due correct texture maps and shaders.
*The model reacts correctly to blood,fire,mud and snow.
"Installation"
-Step 1
*Open your game directory and find "sfpaks" folder in "Days Gone\BendGame\Content\sfpaks"
-Step 2
*Rename the whole "sfpaks" folder whatever you want,
*For example "blanksfpaks"
-Step 3
*Unpack the rar file i provided.
*Copy the "daryl_dixon_P.pak" and past it into "Days Gone\BendGame\Content\Paks" folder
Done enjoy your mod !
To unistall the mod, remove the pak file you copied into Paks folder and rename the sfpaks folder to its original name, which is "sfpaks".