About this mod
Holstered Weapon Positions + Backpack + Outfits (100% work in the cutscene animation)
- Permissions and credits
- Donations
[DETAILS]
V.1
1. Improved the position of the holstered weapon on this backpack (Also working in the cutscene).
2. Default Weapon Stat [ammo, damage, etc.]
3. Improved all the weapon accuracy/recoil.
4. Added M4A1 Skin/US556 (M4A1_3SET_Origins) by vevoianh0101 (Credits)
5. Change the reticle of any Assault Rifle & SMG to the reticle of a Pistol Weapon(Circle crosshair / TLOU crosshair)
6. All the weapons on the list in this mod Guns in the Locker by NeroLigerzid that I modified/edited.
V.2 V.2.1
1. Adjust/Fix some holster's weapon position 1. Change the size of the Reticle/Crosshair(small circle)
- AK47 + (Permanently holding the size of the Reticle/Crosshair even without using a Focus Skill)
- 22. REPEATER - ALL AssaultRifle
- RSF60 - ALL SMG
- STINGER - ALL Pistol
- SWAT 10 - For Sniper Sight: Improved Sniper Sight (Optional mod)
- M40
- MWS
- TALON 7
- Chicago Chopper
2. Added 3% damage in these weapons2. Added 2% damage in these weapons
- AK47 -Chicago Chopper
- STINGER -ALL SMP9
- SWAT 10 - Rare Pistol Weapon
[NEW UPDATE]
V.3.1 and V3.2
1. Fixed all the Melee Weapon Positions [Examples in the image]
-Not clipping in the Backpack
2. Add a backpack to Rikki and Sarah (Sarah's backpack). to make the melee weapon doesn't look weird or float on her back.
Since I added the melee weapon position. (Also work in cutscene) [Examples in the images]
3. Also add a backpack to Boozer and Skizzo. (Also work in cutscene) [Examples in the images]
4. Fixed the Cutscene at the beginning of the story/mission does not show the backpack and some cutscenes.
(Also not requiring a Primary or Special Weapon anymore to work the backpack in the cutscene)
5. Removing the requirement mod in this update. (Since I managed to remove the deacon's small shoulder bag in this update)
6. Adjust some weapon holster positions:
-MG55-Chicago Chopper
-IDF Pup -Auto Shotgun
-AK47 -22. Repeater
7. Deacon can now change and wear any appearance based on the "Days Gone Outfit" from the mission/event he goes to while still wearing a BACKPACK. (REMOVE PERMANENT DEACON STANDARD APPEARANCE IN MODS V.1 and V.2) [Some examples in the image]
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- Deacon Standard Outfit w/ clean jeans(bearded) - First Outfit
- Deacon Standard Outfit w/ clean shave(no beard) - Visit in Lost Lake
- Deacon Shirtless (No backpack) - After Capture by the rippers and Carlos
- Deacon only Hoodie (with backpack) - Still in rippers camp/base
- Deacon Wintercoat w/ Backward hat - Visit in Crater Lake
- Deacon Wintercoat Militia outfit w/ Forward hat(Edited) - Visit in Wizard Island
- Deacon- Captain Kouri Wintercoat w/ Forward hat(Edited) - After Kouri save Deacon to Colonel Garret
- Deacon- Captain Kouri Wintercoat w/ Forward hat(Edited) - Ending Outfit (Edited) (Default is Deacon Standard Outfit)
-Also, some wounded, bandaged, blooded, etc.. details are now working on this character.
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1. Adjust weapons holster position2. Remove Weapon Sway while aiming
- All Primary Weapons - All Assault Rifle
- Talon 7 - All Rifle
- M40 - All SMP9 and Pistol
- Rock Chuck (AAC honeybadger)
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NOTE!!!
1. This mod is inspired and aims to do the opposite of "Holstered Weapons Positions by Bhaeron" and "Elly's Outfit (TLOU2) for Deacon by vevoianh0101"
creating new outfits for every character, adding backpacks, new melee & guns holster weapon positions.
Also, Check their mods here :
Holstered Weapon Positions Redux (Diff weapon stat - Weapon Rebalanced - Shotgun in Special Slot - etc...)
Elly's Outfit (TLOU2) for Deacon
2. This file is a COOKED... I tried to test it in .pak version, but it conflicts with the other .pak mods (like Car Opener mod, Infinite Ammo mod, etc.) even if you rename or arrange it. So if you ask me to make a .pak version, it won't work at all with the other .pak mod.
3. You can also use a custom skin mod if it has the same backpack. (But their outfit will depend on whether it will 100% work in the cutscene.)
- Download the main file and install it.
- Go to Cooked > WindowsNoEditor > BendGame > Content > Characters and delete the "Deacon" folder.
- Install your custom skin mod.
NOTE2!!! (CUTSCENE)
- The backpack and outfits work 100% in the cutscene... However, some cutscenes still appear to look buggy (only 5 or 6 of the cutscenes, if I'm guessing correctly). The primary weapon looks bent at a 60-degree angle; it looks like it's going to fall. But for some of the cutscenes, it just goes back to normal.
(I figure out how to edit/fix it. Work in Progress)
- If you are curious about the weapon disappearing in the cutscene and the backpack still there, it's a feature in the game.
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IMPORTANT
So, if you're trying to start a new game, which is at the beginning of the story/mission where you're chasing Leon with Boozer in the jungle, the backpack is still not showing up in the cutscene (because you still don't have a Primary or Special Weapon)... After that, when you go to the tunnel with Boozer, he will give you a shotgun, which is a primary weapon. Then you will notice the backpack appearing in the cutscene.
After returning to their camp/base, Boozer wants to return his shotgun, and the backpack will disappear again in the cutscene. You can use the crossbow in the locker or use this mod Guns in the Locker by NeroLigerzid to get a primary or special weapon. The backpack will work in the cutscene as soon as you have at least one weapon
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[RECOMMENDED MODS] (for more improved gameplay)
1. Face Textures Revamp Collection
2. Darker Nights
3. Radio Reskin Motorola Black or
- Motorola Chest Radio(Black)
4. Improved Sniper Sight
5. Change Player FOV
(Optional)
-First, set your FOV ingame to 100
-Install the mod. (500-PlayerDist300FOV100_P)
-then set your FOV again ingame to 65-75
6. Modern Silencer and Modern Silencer Rotation Fix
Added: If you want all suppressors unbreakable with this model,
Download this link and install: https://drive.google.com/file/d/1F5ltbfXYcCjd-9VsgwLmJtK6vygSGBxc/view?usp=share_link
Then, Install only the Modern Silencer Rotation Fix and rename it 500-vModernSilencerFix_P.pak
7. Use Images Sharpening [Optional... Improved texture and less blur without losing FPS.]
(There is an image example in the last part of the images.)
-AMD = https://www.pcmag.com/how-to/how-to-make-your-pc-graphics-less-blurry-with-radeon-image-sharpening
-Nvidia = https://nvidia.custhelp.com/app/answers/detail/a_id/4920/~/how-to-enable-image-sharpening-in-the-nvidia-control-panel
Set to Days Gone apps.
for AMD, Set Image Sharpening to 80%.
for Nvidia, Set Sharpen to 0.80 and Ignore Film Grain to 1.
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[MAIN FILES INSTALLATION]
1. Installation: (windows key + R)Search in RUN = %LocalAppData% go to \BendGame\Saved\ Copy-Paste the "Cooked" folder.
2. Do this method, just any one of these to work the mod perfectly:
Go into your game install location BendGame>Content> and open the "sfpaks" folder
Edit/rename the file "startuppackages.pak" to "startuppackages_modsenabled.pak"
(Better method to improve performance.) I did this one without having a problem.
or
Just rename the "sfpaks" folder to "sfpakss" or whatever you want...
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[ADDS-ON AND OPTIONAL FILES]
BACKPACK INVENTORY++ (Need a new start game to make sure to avoid buggy and crash game)
- Craft Component and Consumable - 999 slots (Bottle Beer, Bottle Growler, Kerosene, Rag, etc...)
- x3 and x5 REPUTATION GAIN + PRICE UP SALE MEAT, PLANTS, and EARS.
(Reason for creating this mod you can buy early guns and also upgrade bikes Manny Sell more Parts + can loot a lot of items + Rep gain speed)
Installation: (windows key + R)Search in RUN = %LocalAppData% go to \BendGame\Saved\ Copy-Paste the "Cooked" folder.
SHOTGUN IN THE SPECIAL SLOT
- All types of shotguns are now in the SPECIAL SLOT w/ holster position.
- This might also be fixed the weapon's position (shotgun bend/curved) in some NPC/Characters in-game.
Installation: Download and install the main files and Copy-paste them into the cooked folder/files.
FIXED PANTS & BELT + BOOTS [Color = Brown and Black] (Credit: GIL23 for editing this pants)
-Choose ONE only
Take note: If you are trying to test both, make sure to delete the file path of the first one before you install the other one.
Installation: Download and install the main files and Copy-paste them into the cooked folder/files.
ALL DEFAULT WEAPON DAYS GONE STAT (Based on Days Gone weapon STAT)
-Default Damage
-Default Recoil
-Default Accuracy
-Default Reticle in Every Weapon based on Days Gone
Installation: Download and install the main files and Copy-paste them into the cooked folder/files.
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[There is also an image example in the last part of the images.]
- Added new Melee Weapon Position (example in the last images. Also fixed NPC floating Melee Weapon at the back)
- Added Improved All Melee Weapon HP. (Only -1% in every hit to the enemy)
- Swap backpack to Deacon and Boozer
- Fixing the buggy cutscenes.
- Added/New Update in Backpack Inventory++
- Scraps = 999 slots [w/ skill unlocked Carry That Weight = 1999 slots]
- All Throwable Weapon =
999 slots100 slots (Molotovs, Granade, Pipe Bomb, etc...) [w/ skill unlocked Carry That Weight = 200 slots] - All Trap Bomb Weapon =
999 slots100 slots (Proximity Mine, Remote Bomb, etc...) [w/ skill unlocked Carry That Weight = 200 slots] - Horde & Freaker Ears = 7999 slots
- [Optional] All Throwable Weapon Crafting x2/x3
- Added All Weapon Reserve Ammo and Clip
- Reserve Pistol ammo = 150 Clip = 18/25 Loot Corpse= max +4 Loots Ammo Box & Storage = 20/30
- Reserve Assault Rifle ammo = 200/300 Clip = 75 Loot Corpse= max +10 Loots Ammo Box & Storage = 40/60
- Reserve Sniper/Rifle ammo = 120/200 Clip = 5/10/15 Loot Corpse= max +8 Loots Ammo Box & Storage = 25/35
- Reserve Shotgun ammo = 200 Clip = 15/20 Loot Corpse= max +10 Loots Ammo Box & Storage = 20/40
- Reserve Mini/Machine Gun ammo = 350/500 Clip = 50/100Loot Corpse= max +30 Loots Ammo Box & Storage = 50/60
[Optional / Adds-on]
- Deacon Glasses (Default: No glasses)
- Black Glasses
- White Glasses
- Lensless Glasses
(Added both in Outfit Options 1 & 2)
- Deacon Boots
- Dress Boots
- Hiking Boots
- Deacon Sneakers Shoes
- Black+Brown
- Black+White
- Added Backpack Edited
- Added Black M4A1 w/ Holographic Sight
- Added Edited Tactical Waist Pack.
- Added Edited Leather Gloves Fingerless in all-new outfits.
(I didn't remove the rings because they are also in the cutscene + look really good and fit even with gloves.)
[Outfit Option 1] (100% works in Cutscene)
- [Intro] Deacon Wounded+Bandaged Dirty (Chasing Leon Storyline)
- New Beginning Outfit (BLACK OR WHITE T-shirt(Optional), skinny jeans, and shoes)
- Deacon Boxer Wounded
- Deacon Wounded+Bandaged Clean
- New Deacon Wintercoat
- New Deacon Wintercoat Militia w/ forward militia hat (still working on adding some accessories or making changes to this outfit.)
- New outfit on Deacon- Captain Kouri Wintercoat (still working on adding some accessories or making changes to this outfit.)
- Deacon Ending Outfit (Work in Progress)
more...
[Outfit Option 2] (100% works in Cutscene)
- [Intro] Deacon Wounded+Bandaged Dirty (Chasing Leon Storyline)
- New Beginning Outfit (BLACK Up-Dress Shirt, skinny jeans, and boots) (Credit to loxoss for the up-dress shirt)
- Deacon Boxer Wounded
- Deacon Wounded+Bandaged Clean
- New Deacon Wintercoat
- New Deacon Wintercoat Militia w/ forward militia hat
- New Deacon Outfit in Lost Lake War vs Militia
- Deacon Ending Outfit (3 OPTIONAL OUTFIT)
[New Backpack and Outfits for MC/NPC]
- Added new outfit and backpack to Copeland.
- Added new outfit and backpack to Skizzo.
- Added new outfit and backpack to Rikki.
- Added glasses to Mike.
- Added new outfit to Cpt. Kouri
- Added new outfit to Lt. Col. Matthew Garret
more...
Credits and thanks to
Heilos
vevoianh0101
Bhaeron
Loxoss
NeroLigerzid
Gil23
Blender & Unreal Engine