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Future Plans I'm planning on going through each character and adding "realistic" battle damage, based on the characters fighting style. But that will take forever. It's super time consuming just to make basic blood battle damage. Momiji is an example of that.
Rev_an on Twitch: For having me go back to the blood mods and made me realize that I need to some how separate the Battle Damage files.
MaterialEditor: For manual installment, you must drop all of the "COSxxx". For an example, drop all "MPR_Muscle_Character_SKDCOS001_" and drop them into MaterialEditor.
Layer2 Material: If a Layer2 has a "Material" folder, drop all MPR_Muscle_Character_XXXCOSXXX_XXX_kidswtm into it. If there is no Material, create a new one. Back up other kidswtm in that Layer2 before adding my mod, just in case you prefer the other one over mine.
Now blood can be seen from a far and during fights. No more flickering, fading, and messing with your graphics card.
Drop in Layer2 or drop in MaterialEditor Use Layer2 or MaterialEditor. Not Both.
All outfits are in "Pics" if you need to see what you like.