About this mod
Multiplayer for Derail Valley.
Requires ownership via Steam.
Note: This mod is still very much in Beta and bugs as well as unimplemented features should be expected!
- Requirements
- Permissions and credits
- Changelogs
- Donations
Note: This mod requires Steam to be running and signed in, non-Steam copies of the game will not work. We recommend purchasing a legitimate copy of the game through Steam. Support for Meta Store versions may be added in future but is not a current priority.
Key points / features
- Up to 10 players - One player hosts the game and up to 9 other players can connect
- Dedicated servers are not supported at this time, but planned for the future
- Dedicated servers are not supported at this time, but planned for the future
- Co-Op only - company mode(s) may be added in the future
- Shared wallet for all players
- Shared licenses for all players
- All players can take and complete jobs (Concurrent Orders license is required), however:
- Only hosts can see and collect money*
- Only hosts can operate warehouse loading / unloading machines*
- All players can operate all locos, however:
- Steam loco controls can be a bit jumpy with two players in the cab, but still operable - mouse scoll wheel is particularly affected*
- The hand car can not be driven by a client if the host is near by*
- Multi Unit can be glitchy and is currently not recommended*
- B99 Features
- Demonstrator vehicles are only partially supported*
- Gadgets and customisation (other than paint) are not supported*
- Networking
- Public, Friends only and Private (unlisted) games supported
- Password for joining supported
- Lobby browser for finding public games
- LAN discovery for finding local games
- Uses Steam's networking system, so port forwarding is not required
- Languages - multiple languages support either partially or in full
Work in Progress
This mod is a work in progress and there are still many things not yet implemented:
- Personal inventory is not sync'd
- Items are not sync'd
- Item purchases made by clients are free, and will despawn on disconnect
- Self service not sync'd - only host can self service
- Warehouse machines for loading / unloading cargo only available to hosts
- Restoration / Demonstrators partially sync'd when a player joins - if the vehicle can not be boarded when the player joins the game then it will be hidden from the map and the player will not be able to operate the vehicle - full demonstrator sync is planned
- Gadgets are not sync'd on clients
- Other character models may be avilable in the future, but until then, Unity Chan will be the only and default model
Mod Compatibility
This mod may not be compatible with other mods, if you are having a lot of problems, please disable the other mods temporarily to check if they are conflicting.
Once all features are implemented we will work on compatibility with other mods.
Mods known to work:
- Booklet Organizer (only required by the host)
- Remote Dispatcher
- Skin mod
- Mapify
- Passenger Jobs
Help & Support
- Please see the wiki for installation and usage instructions
- Please raise any bugs/issues on our GitHub Issue Tracker
if you don't have a GitHub account we can also be contacted on the Altfuture Discord in the Multiplayer mod channel - Reporting bugs:
- As soon as a bug occurs, please create a bug report using the game's built in feature (open the menu and click 'Bug Report'); this will generate a zip file that should be uploaded to GitHub or in the discord channel - Do not send the zip to the game developers as they do not handle mod-related issues
- Be sure to include details of what the issue is, what was happening and what you expected to happen
Other
Support my work with a coffee - donations not expected, but certainly appreciated!
Special thanks to BorINGGGGGGG for the awesome logo!