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Changelogs
Version 1.2
Added Number Manager Support
Version 1.1
Updated file structure to work with Unity Mod Manager.
Skins have been upscaled to 4k to make some of the text and smaller images more clear on the exterior. I used jpg files to keep the sizes small without losing too much quality.
Version 1.0
Initial Release
Here are 4 CSX skins for the DE6. I made them prior to the Simulator update but have tested them and made sure they work with the current version.
I have noticed that when switching skins with the Reskin tool in the radio, all of the doors do not update their texture automatically. They still have the previous texture on them. You have to move away from the loco so that it triggers a lower LOD mesh to load. Then when you walk back to the loco the doors will have the proper texture. If the loco spawns normally with a new texture applied there are no issues with the texture on the doors.
For version 2.0 I revamped the skins so that there are now 3 different versions of the paint jobs. The locos will now spawn clean, weathered or rusty. I have also added skins for the DE6 slug that you can change with the radio.
As of version 1.2 you can now use Number Manager to spawn the locos with random numbers, or change the number to one you personally like.
To install this skin, you will need the Skin Manager and Unity Mod Manager. After downloading the file open up Unity Mod Manager, go to the Mods tab and drag and drop the CSX_DE6_Liveries.zip file there. With the new version of Skin Manager there's no need to manually drop the files into the skins folder anymore.