This mod replaces all instances of Connor (Yes, even in Jericho) with the RK900 model. Unlike the other mods, I used the IDX file to change the characters as well as the DAT file, which means it should work in all missions, all the time. This should work with the Epic Games version.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
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Note: Although RK900 will appear in all missions, in some, the lighting will cause the model to glitch out, causing funny textures all over Connor's body. This should only last for the duration of that checkpoint and is a very rare occurrence. It is unfixable even with IDX editing.
Features:
Play as RK900
Works in all missions
Works in all checkpoints
Utilizes IDX and DAT
Incompatible with:
Any mod that uses IDX or DAT
Any mod that changes Connor's appearance
Installation:
Make a backup of BigFile_PC.idx and BigFile_PC.dat (found in your game directory)
Drag and drop my BigFile_PC.idx and BigFile_PC.dat into your game directory