This mod is STILL A WORK IN PROGRESS, it tries to create a natural body for Dante with realistic deformation. using a new "Anatomical Mesh" called "Reom"
UNZIP the file BEFORE placing it in the mods folder
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
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File credits
vainiuss1
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Changelogs
Version 0.4
Shape fixed, Textures improved
Version 0.3
Rig fixed, shape screwed up
Version 0.2
Textures, rig still screwed up
Version 0.1
Basic body, no textures, rig all screwed up
Donations
No donations accepted
This mod is STILL A WORK IN PROGRESS, it tries to create a natural body for Dante with realistic deformation. using a new "Anatomical Mesh" called "Reom"
Textures have artifacts I know, it'll take a while to fix because I'm borrowing hardware for that, they needs texture painting, also I'm not sure if I can modify the head textures without breaking the morphs and wrinkle maps system, long story short: this part will need a while and some complex operations to fix.
Feedback is welcome, I'm mainly a 3D character designer, hope you like it and any gameplay videos of yours are welcome too