Reshade is complicated to implement in DMC3 HD, here I uploaded a simplified version of the mod, but the reshade is still confusing to introduce since it uses SpecialK, and the preset_reshade of DMC3 are difficult to locate (I'm still looking for a way to make it easy to install), for now I can offer you the easy to install version of the base mod and SpecialK: https://www.nexusmods.com/devilmaycryhdcollection/mods/262
I already uploaded the simplified version, you just have to download and replace the game files (make backup copies): https://www.nexusmods.com/devilmaycryhdcollection/mods/262
I already uploaded the simplified version, you just have to download and replace the game files (make backup copies): https://www.nexusmods.com/devilmaycryhdcollection/mods/262
Yeah to annoying just to add a different mod like why the hell make it separate in the first place why and even worse the "instructions" are stupidly hard or I'm just dumb either way this is dumb.
At the time of making this mod I couldn't think of anything simpler to fix this game and the original mod wasn't completely finished by the original author and hadn't been updated in a long time, I'm not an expert modder, I did what I could, right now I'm working on a version that's easier to install, but the other mods to install that I mentioned to improve this game are essential, if they are not installed the change won't be so noticeable, this version is 50% my fix and 50% use of other mods from other authors, there was simply no other way to fix this
I already uploaded the simplified version, you just have to download and replace the game files (make backup copies): https://www.nexusmods.com/devilmaycryhdcollection/mods/262
I did every step and somehow the new textures aren't visible ingame really don't know what I did wrong or if I need to put a setting in DDMK? I have my SK_Res folder in steamapps/common/Devil may Cry HD COllection also tried to put the foldfer in the data/dmc3 folder but that didn't do anything
I have updated the mod, it is possible that you were missing the file: DMC HD COLLECTION REQUIRED FILES WINDOWS 10 (these files are no longer on the original mod page, due to file expiration)
That's weird, see if you have any other mods installed in the game or any tweaks, I send you the original mod that explains why mods can give problems in this version of the game
Dude, firstly, excellent work. The mod description says to activate the "force files" option to avoid crashes. Could you tell me where this option is in DDMK? Well, I can't find it and every now and then I experience some crashes in the game.
thanks, well in DDMK further down where the options for char 1,2,3 are, among those options there is a castle (force file) mark the two that are near those options, here I leave you a link with the examples, in one of the captures you can see the location of force file, you have to mark them every time you start the game, (but sometimes it is not necessary, this game crashes with mods when it feels like it xD) https://dtf.ru/howto/1642676-mod-ddmk-dlya-devil-may-cry-3
That's why you have to delete the original folder of the "Dante" and Vergil mod, replace everything with my version of the mod and then add the Dante mod from the 3D model cinematics, so there will be no bugs in either the gameplay or the cinematics.
(I know it's confusing but there is no other way than to follow the steps to make this combination of mods work)
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https://www.youtube.com/watch?v=UYadfi_rFs0
https://www.tapatalk.com/groups/dmc3hdtexturepack/devil-may-cry-3-hd-collection-hd-texture-pack-rele-t5.html
The mod description says to activate the "force files" option to avoid crashes. Could you tell me where this option is in DDMK? Well, I can't find it and every now and then I experience some crashes in the game.
https://dtf.ru/howto/1642676-mod-ddmk-dlya-devil-may-cry-3
(I know it's confusing but there is no other way than to follow the steps to make this combination of mods work)