After an update made in 2023 for the game, changes were made to the executable file that makes it impossible to use mods, so downgrades are here
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
I wanted to port Yamato from DMC4SE to DMC3 for a while now since, finally got around to it.
This mod replaces only the plwp_newvergilsword.pac file, meaning this only affects the player version of the weapon and not the cutscene version. If you'd like to use this to put the weapon in cutscenes, you have my permission to do so.
As mentioned before, the file in this mod only replaces the player version of Yamato: plwp_newvergilsword.pac. To replace that weapon, simply put the mod's file inside of within Devil May Cry HD Collection\data\dmc3\GData.afs and launch your game.