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ScottieKnowz

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ScottieKnowz

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About this mod

What started as a merge of multiple mods has turned into an enjoyable expanded D2R Experience.

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Changelogs



Originally Uploaded by beyondfubar
Currently Maintained by ScottieKnowz (Collin)

Contributers:
Kirei
Rhazik
PickleBandito
Parat0xic
MrTeacherMan
Morphime
NorthDakota
D2Gambit
BakeIt
Cpp
Maowiwowi
Yuri
Danceswithzombies
Doxorn



Interested in contributing and being apart of this project? Contact Collin on Discord for more details.
We have large plans detailed out and would love to have more people with similar visions make this possible.

All of our source code can be found here: https://github.com/D2R-Reimagined/d2r-reimagined-mod
Feel free to contribute


What started as a merge of multiple mods has turned into an enjoyable expanded D2R Experience.

First a huge thanks to the following mods for making this possible.
Better SP - https://www.nexusmods.com/diablo2resurrected/mods/2
Vanilla Plus - https://www.nexusmods.com/diablo2resurrected/mods/17

Expanded stash - https://www.nexusmods.com/diablo2resurrected/mods/13
Talonrage's Mod - This mod is AMAZING make sure you endorse this guy's hard work. - https://www.nexusmods.com/diablo2resurrected/mods/65
Enemy Multiplier (the 2x version) - Actually I was overwriting this one. Still a great mod, though I've created my own version for this mod. - https://www.nexusmods.com/diablo2resurrected/mods/5
Druid Rebalance - https://www.nexusmods.com/diablo2resurrected/mods/16
Simple Loot Highlighter (High Runes Only) - https://www.nexusmods.com/diablo2resurrected/mods/54
Better Potion Visibility - https://www.nexusmods.com/diablo2resurrected/mods/72
light pillars - https://www.nexusmods.com/diablo2resurrected/mods/112
Enhanced effects and sounds - https://www.nexusmods.com/diablo2resurrected/mods/423
Diablood - https://www.nexusmods.com/diablo2resurrected/mods/305
Breakpoints Hud - https://www.nexusmods.com/diablo2resurrected/mods/414/
Assassin Charge Hud - https://www.nexusmods.com/diablo2resurrected/mods/462

With the ideas and help of these mods we have been able to create an awesome experience.


 


Discord:  https://discord.gg/MhvPsUw6SY

Discord is a great place to vote on your favorite suggestions or submit your own suggestions to be implemented into this mod.

A special thank you to the following individuals for their support on our Patreon
Charlie6.9
Mitch
Cashal

Become a Patron!





 
 

We will soon have in-game documentation but in the meantime we have a fresh new site with searchable documentation on what our mod brings to the table.

Website
https://www.d2r-reimagined.com/

Wiki
https://d2rr.wiki.gg/wiki/D2R_Reimagined_Wiki (Work in progress)

 

How do I install this you must be asking me, well Jimothy it is simple:

1 - Download the mod. You can choose between the main version or the optional 2 skill points per level version. The intended way to play is the main file.
2 - Place the .zip file you downloaded inside the root of the Diablo II install directory. (By default it is C:/Program Files (x86)/Diablo II Resurrected)
3. Extract the .zip file using windows explorer or some other program such as 7zip.
3.a - Once extracted you should see a new folder "mods" if not created already. Inside the mods folder you should see a "Merged" folder. Inside the "Merged" folder you should see a "Merged.mpq" folder. Resulting path would be Diablo II Resurrected\mods\Merged\Merged.mpq
4 - Now create a desktop shortcut to D2R.exe by right-clicking -> create shortcut
5 - Right Click -> properties on the created shortcut and in the target "box" at the end put -mod Merged -txt
(like so)

Your folder structure is likely different, but only the:

Diablo II Resurrected\D2R.exe" -mod Merged -txt

Part matters.




 

* Much larger inventory and stash space
* Over 1000 new unique and set items. Including charms. - Most of these come from Talonrage's wonderful mod.
* Nearly 1000 more cube recipes
* Many new crafting recipes - These come from both Talonrage, BetterSP, and some custom ones to our mod. Check out the website for information
* Customized mob density
* Max skill level of 25 for all skills
* Skill Synergies balanced across all the classes
* Several classes have had their skills balanced to make every skill a viable build option
* A "Loot Filter" which emphasizes some items via their text to point out picking up
* Mercenaries have additional equipment slots
* Faster Mercenaries Movement Speeds
* Increased Stamina and Stamina Regen
* Increased Mana Regen
* Custom Sounds & Effects
* Melee Splash Charm 25% Splash
* Custom Map Layouts
* Custom Sprites for Potions (Thank you https://www.nexusmods.com/diablo2resurrected/mods/72)
* Ability to stack runes and gems
* In-game menu for documentation
* Magic only affixes can now be found on rare items as well
* Custom Storage Containers (Gem Bag and Keychain)
* Much.. Much more.






- Latest Update -

# 1.21.1 Hotfix
- Snowdrop runeword fixed
- Corruption orb now no longer returned on a bricked corruption
- Fixes a few in-game menu items
- Fixes the 3x ring = 1x ring recipe
- Fixes the 3x amulet = 1x amulet recipe
- Compared all index changed Index values to matching Key values for item names
- Added missing name for "The Vanquisher", "Dreadwall" and "Summon Armor" inside item-names.json
- Renamed Sapphire Facet1 to Spinel Facet
- Disabled Rainbow Facet1 to Rainbow Facet7 because they are just duplicates of the normal D2R Facets with lowered drop lvl.
- Uniques.json and sets.json entries matched to new Index values of items. This should fix missing tooltips.
- Replaced "rainbow_facet" with new Spring/Winter/Summer/Autumn/Thunder/Rime/Burnt/Toxic Facet in Uniques.json
- Fixes the item names to reflect their rarity instead of being all gray

1.21.0  Pre-2.0 Update QoL & Bug Fixes
WAY too many changes to list. Check here: https://github.com/D2R-Reimagined/d2r-reimagined-mod/releases/tag/v1.21.0

- Previous Updates -

View our Releases over on our Github Page for complete details: https://github.com/CollinHerber/d2r-reimagined-mod/releases