About this mod
Tools lose no durability or fuel on use and will not lose durability on revive. Miner's helmet has infinite charge.
- Permissions and credits
Please join me (and all the modders) on Discord if you have mod issues or ideas:
Official Dinkum Discord Server
Click on the "modding-space" channel and post your ideas/issues there. Even if
I'm not around, the modder community is growing rapidly and can likely
answer your question. If it's something I need to fix then use the
@devopsdinosaur in your message, and I will see it when I get back.
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Description:
v0.0.8 - Rebuilt to work with Flaming Winter update
v0.0.7 - Miner's helmet now has infinite charge.
v0.0.6 - Rebuilt with BepInEx 6 for Breezy Autumn (Sorry for the delay!)
v0.0.5 - Updated for Breezy Autumn.
v0.0.4 - Rebuilt for summer update.
v0.0.3 - Rebuilt for Bloomin' Spring update.
This is a simple mod that eliminates tool breakage and fuel usage. It does not change savegame files and can be added or removed at any time without problems. Also the "Break a Tool" daily milestone should never appear.
Conflicts:
None. I've tested this mod alongside almost all of the mods on this site with no issues. However, I have not tested anything in multiplayer.
Installation:
1. As for all mods, ensure BepInEx is installed correctly - BepInEx installation guide
2. Download and extract this mod.
3. Copy 'devopsdinosaur.dinkum.unbreakable_tools.dll' to your <dinkum-install>/BepInEx/plugins directory.
4. Run the game. Enjoy!
Source Code and Issues:
All my dinkum mods are on GitHub here: https://github.com/devopsdinosaur/dinkum-mods. I try to keep them as specific and simple as possible. Any issues or requests, just PM me here, on github, or email devopsdinosaur __a_t__ gmail.com.