About this mod
A modification of the Super Gore Nest Master Level that allows you to play as Battlemode demons.
- Permissions and credits
Start by making a new save file, or load the level via Mission Select in the Base Game
Demon stats and abilities have been modified to better suit the level and encounter designs.
Many triggers that would normally require the Slayer to interact with switches now happen automatically to not break up the pace.
This mod also features new Secret Encounters through out the level, aswell as a hidden Endless Randomizer mode.
Known issues:
- Demon card decks crash the game when being used by the Dread Knight, hence why they're disabled.
- HUD elements from other demons do not disappear when transforming, which may mislead players into thinking the Mancubus can dash and similar.
- The Dread Knight's Berserk and Quantum Orb abilities are inconsistent.
- Wrong music may sometimes play when reloading a checkpoint (fixes itself when starting an encounter)
Shoutouts to:
- Alby, for allowing me to utilise parts of his 'World Spear - Demon Possession challenge' mod, helping with fixes for 6.66 rev 2.2, and for playtesting (https://www.nexusmods.com/doometernal/users/109524223)
- DOOM Eternal Modding Hub Discord Server, for playtesting and general support (https://discord.gg/4FB2fPWGDr)
- Kaiser_will, for playtesting (https://www.nexusmods.com/doometernal/users/36594110)
- Konvaz, for allowing me to utilise parts of his 'Playable Demons in Cultist Base' mod, and for playtesting (https://www.nexusmods.com/doometernal/users/101902193)
- Vuk, for playtesting