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File information

Last updated

Original upload

Created by

MyEyesAreDry

Uploaded by

MyEyesAreDry

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Safe to use

About this mod

A mod that simulates the very real fear of the unknown that every CQB operator knows.

Permissions and credits
Changelogs
Say goodbye to single-planning!

If there is a feature that you do not like such as the blue FOV removal, look below to revert changes.

Features

  • Black fog of war
  • Black map background
  • Black door tops, gate tops, window tops, curtain tops, wall tops, and pillar tops
  • No visual indication for locked doors
  • No visual indication for reloading
  • No visual stun and injury radius circles for throwing grenades and launchers and suppress areas (Revert to minimal indicators by deleting jrt_gib\shaders\fov_mask.vert)
  • No blue surface when drawing paths (Revert by deleting jrt_gib\shaders\fov_mask_falloff.frag)
  • Fixed (and removed) constant film grain when enabling High visual effects quality (Revert by deleting jrt_gib\shaders\fov_grain.frag)
To-Do (If possible)
  • No visual stun and injury radius circles for throwing grenades and launchers
  • Black map background
  • No blue surface when drawing paths
  • No white outlines on objects when drawing paths
  • Certain undiscovered objects do not turn white when highlighted
  • Black low wall tops and fence tops
  • Lighting effects only appear once discovered
  • Fully black undiscovered walls

Installation
Extract the folder inside the archive to your \%localappdata%\KillHouseGames\DoorKickers2\mods\ folder.
In the main menu, select the mods option on the lower right. Find the mod and click it to enable it.

Incompatibilities
Other mods that also modify the shaders/unified.frag file are incompatible with GiB. To fix this, remove said file from target mod.

Feedback
If you find issues within the mod that are not listed in the To-do list, let me know.
ANY help on completing the To-do list is also highly appreciated.

Credits
Sly - Black FOW, No blue outline
Fluffy - magic to fix mod
weakest dk2 modder