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DarkJin83

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DarkJin83

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About this mod

A full playable new custom dungeon, with new permanent companions, custom weapons/armor, and unique boss fights. Located southwest of Denerim in your Single Player Campaign on the World Map. This is not for the amateur player, it is hard. FINAL ALPHA VERSION 3.1 released.

Permissions and credits
Edit (Dec. 23): If there is enough demand, I will bug-fix and clean up this release. This would include fixing the companions so they act just as plot followers do along with all the other minor bugs that have been found. If you'd like that, please let me know via a discussion thread or in the comments section, thanks. It is a significant time investment and I will only do it if there are enough people who would want it.

THIS FILE WILL NO LONGER BE UPDATED. This was a learning experience for me, and I understand that the mod while fully functional has some minor quirks here and there, but it would be too much effort for me to update this project along with my new one. I know now how to fix a couple of the companion issues in here but it would require me to re-code a lot of content, and I just don't have the time as I'm working on another project. So alpha3.1 is the latest version for this guys, sorry. If you're interested in my new project, see below.

UPDATE: I have just released a test build of my new separate campaign, the Tower of Destiny, a 100-floor dungeon set in a brand new world, with new companions/quests/story. If you're interested in becoming a tester, please contact me or post in the following thread:

http://social.bioware.com/forum/1/topic/75/index/459668

While Enigma Battle Dungeon was crude, it was only a learning experience. This new, separate campaign will be made with a professional touch. Thanks.

alpha3.1 Released: Final Alpha Version

Installation:

First remove all previous installations via JWVanderbeck's DAModder.

Use daupdater.exe in bin_ship/ or JWVanderbeck's DAModder to install the .dazip file.

If for some reason you don't see the new companions in the Party Picker GUI (some installation issue I think with daupdater.exe, perhaps), download the second file "Core Override Files" and place those 3 files in your Bioware/Dragon Age/packages/core/override directory.

You will get a new codex entry. The Enigma Battle Dungeon and all its features can be found in your Single Player Campaign on the World Map southwest of Denerim.

Features:

-Two brand new permanent companions to pick up (will continue with you throughout the rest of the main single player campaign) -> Vishala (Cauthrien's sister) and Vekuul (a darkspawn compelled by Duncan to fight by your side).
-Three unique boss fights with loot tables customized: The Enigma Dragon, General Remjin, and General Thanatos
-Custom Weapons/Armor to be found within the dungeon: King Maric's Gold Armor set (Helm, Boots, Gloves, Chest), The Enigma Blade (A legendary longsword), Andraste's Champion (A legendary greatsword), Band of Remjin, and Might of Thanatos.
-A custom NPC to help you on your way: (Vendor, Enchantment, Free Experience Points, Party Configuration, etc.)
-Three areas filled with difficult/complex monster setups and treasure chests/piles for you to strategically play through.

Enjoy!

Beta1 is a big maybe, I may switch to a different project, as this was a learning experience. If I do decide to continue this project, beta1 will be next week. But frankly in my perfectionist nature I see this project as somewhat crude, and this may just be the final version! I look forward to hear everyone's input, please use the comments/discussion sections to tell me what you guys think, and post up your images in the gallery with mine!

SUGGESTED LEVEL: 18+

Please post any bugs found so I can update the file to fix them, I haven't had time to test this thoroughly, just the one run through after I finished up.