UPD6:
Added new EyesModels: LeftBlind and RightBlind for DoubleTex
UPD5^
Added new sets. UPD AiO file
UPD4:
Added new NATURAL textures. As always place "Natural NEW.erf" into override-folder
UPD3
Presets with glowing eyes added (required "New eyes models")
Add lines into your chargen-file
.../
<resource name="hm_glowing.mop"/>
..../
<resource name="hf_glowing.mop"/>
..../
<resource name="em_glowing.mop"/>
...../
<resource name="ef_glowing.mop"/>
UPD 2
Red-Purple-Magic Set added
UPD
2 Sets ( Teal-green-hazel and Grey-light blue) added
V 0.1
This mod will add more than 80 new eyes textures and 2 new eyes-models which you can use with toolset.
Now it contains 2 folders:
Amber-Yellow-Brown Set
Blue-Dark Blue Set
Green-Hazel-Teal Set, Grey-Light Blue Set and Red-Purple-Magic Set will be published later))
The new textures has double the resolution of the original and is based on images of real eyes, adds details on iris and eyes.
New models compatible with all eyes tints - default or modded.
Model1 - "Glowing Eyes". In game it looks like Justice's eyes from DA2
Model2 - "Blind Eyes". In game with glow-tints it looks like irises glowing from cataract
Installation:
Unzip and copy the folder "HD Eyes by ViLiSSa" into your [...]Dragon Age/packages/core/override folder.
Unzip and copy the folder "New Eyes Models by ViLiSSa" into your [...]Dragon Age/packages/core/override folder.
Deinstallation:
Just delete the folders from your [...]Dragon Age/packages/core/override folder.