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commanderstrawberryUploaded by
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About this mod
Race specific Grey Warden armour for you and your party
- Requirements
- Permissions and credits
-
Translations
- Russian
This might be updated with new ones someday, or might not, I lost interest in this project. Either way, please don't make requests.
Requirements
These require Grey Wardens of Ferelden, or any other mod that contains tmp7704's DA2 Warden ports.
They will respond to any retexture of the warden armours you have. Everything you need is enclosed, but some retextures are recommended to make it match better with the warden blue colour.
For some more elf outfits, see my mod Dalish Warden Outfits. You can also put my Duncan outfit on a human male Warden.
List of Outfits:
Light/ Mage
EF: Fur pelt.
Medium / Rogue
EF: Admiral's Coat. I made this for use with Admiral's Coat Warden Retexture. Just replace the texture files in the Admiral's Coat folder with the ones from that mod.
DF, DM: Varric Duster. Please note the hands on DF are really bad.
HM: Cousland outfit.
EM: Wolf pelt.
Heavy
HM/HF: Vicount Robe. Recommended retexture: Warden Travelling Robes- replace the hm_cth_vicr_0d.dds and hm_cth_vicr_0s.dds included in this mod with the ones from that one. The textures from valerie1972's Ferelden Loincloth Fashion will also work.
EM, DM, DF: Fur collar.
Alt for DF available in optional files: Bear Fur Stole. Note that your weapons will clip through it and flicker weirdly as you run, might not be an issue if you cover it with a shield though.
Massive
EF, EM, HF: Meredith outfit
HM: Common Templar outfit
DF, DM: Fur collar
How to install
Unzip and place folder into your My Documents\Bioware\Dragon Age\packages\core\override folder.
Type runscript get_funwarden into the console to recieve one of each set.
A few of the armours from this don't actually need their own gloves or boots that different from the base GWOF, so I didn't include the meshes for them to keep the file size down. So if the glove and boots are invisible, try equipping the standard GWOF gloves and boots. The set bonus is the same so it should still work.
If the torsos are invisible on your warden despite being listed, try putting them on each race and gender to check for a GDA conflict. If you have a GDA conflict, see here for a guide to fix it yourself, or place this mod at the end of your load order alphabetically by renaming it.
They are higher poly than a lot of outfits and use twice the amount of textures, so make sure you have the 4gb patch. Maybe also remove any 4k Warden Armour retextures you have, if you have difficulties, as the game struggles with large textures.
Credits
CD Projekt Red- Witcher 2 Assets (permission to use given)
Ashhawk- thanks for upscales.
Sapphim -Admiral's Coat mesh