Changes unexplained Qunari, Elves, and Humans seen in Orzammar to Dwarves.
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Changelogs
Version 1.1
Fixed naked NPC in Caradin's Cross
Version 1.0
Initial release
Orzammar is portrayed as pretty against outsiders and non-dwarves entering Orzammar, so I find it weird that several mercenaries of different races are found within the Carta and Proving matches.
This mod changes these non-Dwarves to Dwarves. All of the mages were changed to 2-handed Berserkers. The Qunari Mercenary and Human Champion remain in their vanilla specializations. Equipment is pulled from other Dwarves using scripts in order to dynamically support UTC overhauls such as Dwarven Loincloth Fashion.
NPCs changed: Carta: Elven/Qunari Mercenary -> Carta Berserker (Items from orz260cr_prov_fight_3.utc) Proving: Elven Healer/Blood Mage/Arcane Warrior -> Berserker (Items from orz260cr_prov_fight_3.utc) Human Champion -> Dwarf Champion (Items from orz260cr_prov_fight_2.utc) Caradin's Cross: Elven Mercenary -> Carta Berserker (Items from orz510cr_ambusher) NPCs NOT changed: Embassador Gainley and his bodyguards