A set bonus for the ancestral weapons of the Couslands - the Family Sword and the Shield of Highever. As it's an early game set, it can't be too powerful - but I think these bonus stats are another incentive to use the two items together.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.1
Added a set description - the 1.0 stays in 'Old Files' for the non-English users.
Cousland's Might set bonus is based on the two aforementioned items, a longsword (Family Sword) and a shield (Shield of Highever). By default the items buff our attack quite nicely (+4 to attack each) and to add +1 to damage too. There was no point to buff attack more, hence a slight bonus to defence and yet another extra point to damage - it's the Cousland's Might after all. A priority was not to make the bonus unbalanced for the early stage of the game. And the bonus damage point is rather unique in scope of the whole campaign - there's only one vanilla set which buffs damage (Legion of the Dead set).
Cousland's Might
When Family Sword and Shield of Highever are equipped: +1 to damage and +3 to defence
If you had an idea for another bonus to be added, perhaps, I'll gladly consider it, the point is to keep it balanced though, it can't be overpowered.
On @zloybelka's request: added an optional, scalable version of the items (as opposed to the fixed vanilla Gray Iron Tier)