Something that the character of Mhairi has deserved since Awakening was released. Bioware wasn't fair in having treated her as less important than every other character, by keeping her helmet on in almost every scene she takes part in. On the contrary to our character and every other we meet. The mod fixes this injustice.
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Awakening
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Changelogs
Version 1.1
I've noticed one scene I missed. Fixed.
Mhairi is a character we meet at the start of the Awakening campaign. She quickly shows her loyalty, conviction and skill with the blade. A thing is - Bioware didn't respect those qualities enough and in majority of her appearances, she's helmeted, unlike ANY other character. If the player gives her a full helmet, in the dialogues/cutscenes she's literally looking like some ambient soldier who's on 'guarding a latrine duty'. She deserves more than that for being such a good and loyal soldier.
The starting cutscene isn't changed, because both the Warden and she have helmets on while approaching the Keep. It makes perfect sense they're wearing them in the scene, which is something we find out rather quickly. Other than that, I had to go through every dialogue and cutscene involving Mhairi, so that she's treated evenly like the other characters. It took a lot of effort, because Awakening utlises many mini-cutscenes in the dialogues, and each had to be edited for the whole idea to work out.
Not that I'm complaining, seeing the effect in-game was certainly worth it. But I'd like you to know it required much more effort than it seems to have required, when we are able now to see Mhairi without helmet in a dialogue/cutscene.