About this mod
Replaces all elven morphs with Inquisition-style elves.
- Requirements
- Permissions and credits
- Changelogs
For characters that appear in both games, I relied more on their Origins appearance simply due to the similarity of art styles, and the fact that I could have both morphs open in the toolset at the same time. ;)
Otherwise, I mostly attempted to keep general features and coloring as close to the DA2 version as possible.
BOTH main downloads are required! One contains just the morphs; the other contains additional converted textures and hairstyles from DA2 and DAI (for variety and so certain characters can somewhat retain their iconic looks).
Also requires the "Elf Males"," Elf Females", and "Shared Textures" files from The DA2 Character Creator - Inquisition Edition.
Additionally, Tallis' morph requires a mod that breaks up her model into its constituent parts, like Customizable Tallis or Elven Tallis Redux (version C will best match her skin tone).
Update 2.0! Finally adjusted the hairs & morphs to match the 2.0 version of the DA2 CC. Also added a few new hairstyles, and adjusted a couple older ones.
Optional - Hawke family morphs for use with Playable Elfs Beta. Requires 'More Assets'. Make sure this mod loads after Playable Elfs.
Please note:
--You cannot change the facial geometry of the presets (this is a limitation of using DAI morphs in the DA2 CC), but you can still change hair/eye/skin color, hairstyle, makeup, and facial stubble.
--EM presets are currently a bit broken. To play as an EM Hawke:
During character creation, pick the .mop that matches your preferred family morphs. (charts are included)
Then, after the first dialog/cutscene, replace the broken headmorph with a working .mor, either via save-game editing or the "head_change" runscript found here: https://www.nexusmods.com/dragonage2/mods/4043. There are .mors of the presets included for this purpose, or you can use one of Carver's, or one from some other source. :)
Any changes made to the broken .mop, such as hairstyle or skin tone, will NOT apply to whatever .mor you swap it to. You'll have to use pygff for that.
The morphs are pictured using Edited Tints for Elves and Dwarves. It's not technically required, but is highly recommended.
Fenris' lyrium tattoos were adapted from elleung's fantastic Fenris Blue Wraith Appearance.
Zevran's DAO tattoo was adapted from Ellise' Unique Face Textures for Companions.
Thanks to both for their wonderful original mods. <3