File information
Created by
BlackParagon aka LazySkyrimPlayerUploaded by
LazySkyrimPlayerVirus scan
ONLY WORKING FOR AMULETS AT THE MOMENT, WORKING ON A FIX.
For whatever reason, BioWare implemented 3 different mechanisms for ability points; respectively level ups, the inquisition perk and Amulet of Powers.
I found and fixed the perk increment, but to my absolute bewilderment I cannot seem to find the third trigger for level ups. I will continue my search for it. Should any BioWare employee read this: your programming is disgraceful, no matter if I will be able to access this or not. Either whoever worked on that part had the skill level of a trainee or you slapped those systems on when you had already finished the base and didn't want the hassle of actually finding out how the system was implemented in the first place and then just slapped a patchwork solution on it. Shame on you. And shame on me for being fooled into believing I had actually found the solution to an age old problem -_- .
Hello and welcome!
To my very first (and, depending on success or failure) probably my last Dragon Age: Inquisition mod.
What does it do?
More ability points! I have two versions, you can use either one (but only one of them). They will either double or triple the amount of
ability points you get from all sources, for all characters. This means level ups AND Amulet of Power uses will yield either x2/x3 ability points.
Can you make it so only my inquisitor gets more ability points?
No. Due to technical limitations, all we can do is increase the general number of ability points anyone gets. It would be possible however, if BW weren't so d***ish and would allow us to add new scripts/data to the game files.
Why now? There are already mods which give me unlimited AoP and I can have them at Haven right at the start!
Well, I actually always despised the workaround of having to go and use all the amulets to get more ability points. It felt too much like cheating, while this feels a lot more natural from a gameplay perspective.
As to why now, I actually stumbled upon this while looking for a different mechanism inside the game files.
However, it boggles my mind how this has not been done already. If I had actually looked for this, I could have found it within 10 minutes, anyone with enough knowledge on how to use the DAI Mod Maker tool could have. I don't get why this wasn't posted years ago.
Will this mod conflict with mod xyz?
No, this mod should not have ANY conflicts at all, as this modifies a single float value which no one ever have seemed to discover, yet. You can use it
safely with any and all mods present (and probably all mods yet to come).
INFORMATION FOR MODDERS
If you are interested in the .ebx, it is called "party_general_give_ability_point". It is actually a timeline component which is called whenever an ability point shall be distributed. It handles not only the amount of ability points you get when it is triggered, but also the sounds and animations connected with gaining ability points.