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Created by
YekaterinaPetrovnaZamolodchikovaUploaded by
YekaterinaZamolodchikovaVirus scan
About this mod
Virtuoso's Starting Armor, Pajama and Formal Attire replacements.
Virtuoso's Armor recipes and crafting.
- Requirements
- Permissions and credits
- Changelogs
- Donations
“Hello, Halamshiral! The fire of ZITHER! must be fueled by wine, ideally shared with adoring fans”.
The collection of Virtuoso's armor unlocked specifically for Human Male Mage Inquisitor.
This mod was made and uploaded as an addition to my Zither! In Singleplayer mod.
You can choose any option to replace your Inquisitor’s Starting Armor, Formal Attire and Pajama (Unequipped) — at the same time, if needed. But choose only 1 option for every type of outfit.
The recipes are also available and was added to the Respec shop in Haven and Skyhold, so you can craft a battle armor by yourself. The arms and legs upgrades are invisible for Human Male Mage Inquisitor.
The recipes are separated into 3 different mods: Default, x3 Improved and Overhauled (Overpowered).
Default
Slot Type - Primary
Material Type - Cloth
Material Used Count - 6
Recipe Slot 2:
Slot Type - Utility
Material Type - Leather
Material Used Count - 4
Recipe Slot 3:
Slot Type - Utility
Material Type - Metal
Material Used Count - 4
Recipe Slot 4:
Slot Type - Utility
Material Type - Cloth
Material Used Count - 4
x3 Improved
Slot Type - Primary
Material Type - Cloth
Material Used Count - 18
Recipe Slot 2:
Slot Type - Utility
Material Type - Leather
Material Used Count - 12
Recipe Slot 3:
Slot Type - Utility
Material Type - Metal
Material Used Count - 12
Recipe Slot 4:
Slot Type - Utility
Material Type - Cloth
Material Used Count - 12
Overhauled (Overpowered)
Slot Type - Primary
Material Type - Cloth
Material Used Count - 23
Recipe Slot 2:
Slot Type - Utility
Material Type - Leather
Material Used Count - 10
Recipe Slot 3:
Slot Type - Utility
Material Type - Leather
Material Used Count - 10
Recipe Slot 4:
Slot Type - Utility
Material Type - Cloth
Material Used Count - 20
The following abilities have been added to the recipes and to the armor:
- Abilities cost 10% less Mana/Stamina*;
- Increase maximum Mana and Stamina by 10;
- Increase maximum Mana and Stamina by 15;
- Increase maximum Mana and Stamina by 20**;
- On kill: +30 to magic for 10 seconds;
- On kill: Grants 50 Mana and Stamina.
**Max Stamina passives of different grades can stack, so they give totally +45 Mana/Stamina.
For now, 8 Bard’s armor options are available for Human Male Mage Inquisitor:
— Virtuoso's Regalia (White) — this armor is already included in the main Zither mod as an initial equipment*.
— Virtuoso's Regalia (Beige).
— Virtuoso's Regalia (Farewell Tour) (Red).
— Virtuoso's Regalia (Second Comeback Tour) (Blue).
— Virtuoso's Finery (Red).
— Virtuoso's Finery (Orlesian) (Green).
— Virtuoso's Finery (Nevarran) (Brown).
— Virtuoso's Finery (Antivan) (Blue).
The armor is not necessary for playing Zither (you’ll still have all his features e.g. Notes sounds**), but using bard’s abilities without the lute looks a bit weird, ‘cause the animation implies the lute.
I’m going to make some different options with the lute for other races and genders, so you’ll probably see some new stuff on this page in the future. If you’d like to help with that, I’ll appreciate it. We just need to attach the lute to different outfits, combine textures and remap UV.
Here’s some lutes you can use:
da3/factions/orlais/props/models/instruments/prp_orl_megalute_mesh
Freemarches lute:
da3/factions/freemarches/props/models/middleclass/prp_fre_lute_mesh
Maryden's tremoloa:
da3/factions/orlais/props/models/instruments/prp_orl_tremelo_mesh
**by default, Bard's sounds assets are part of the armor, but I moved them to the default abilities of every single Inquisitor.
Starting Armor mods aren’t compatible with any mods that affect the following files:
gen_partymember_mage_inquisitor_male_human
prefab_chargen_equipment
Formal Attire and Pajama (Unequipped) mods aren’t compatible with any mods that affect their EquipItemAssets and ItemPartAppearance.
Recipes mods aren’t compatible with any mods that affect the Respec shop. But you can turn it off after buying all the necessary recipes.
Frosty Mod Manager 1.0.6.2 and higher
The Load Order for these mods:
— *Starting Armor mod must be loaded lower than the main Zither mod, ‘cause it’s not just an appearance replacement, but armor items itself added to the default equipment. You’ll already start the game equipped with Virtuoso's Regalia (White), so here you can choose another one and put it lower, so the White one will be overridden.
— Formal Attire — doesn’t matter, put it wherever you want.
— Pajama (Unequipped) — doesn’t matter either.
— Recipes (Default option) — doesn’t matter either.
— Recipes (Improved option) — doesn’t matter either.
— Recipes (Overhauled option) — doesn’t matter either, but choose only 1 option.
Zither! In Singleplayer
Mastermind Collection
Duelist - Avvar - Saarebas in Singleplayer
Isabela's Wardrobe
I take requests for anything related to Zither.
Huge thanks to Padme for her essential tutorials. Thanks to her, I learned how to work with DelayLoadBundles — the most important part of my armor mods.
Many thanks to Frosty Toolsuite community.
Some other modmakers have already worked with Bard's Armor, and included them to their mods with some features e.g. erased lute or mask, or just unlocked them:
MultiplayerSchematics And Crafting by Anhamirak
MultiplayerArmour Enabler by svartalfimposter
Multiplayerarmor Edits for Single Player by sw1p3r
However, my mod is more specific and was made for the convenience of all players who’s going to use my Zither! In Singleplayer mod. I'm also going to upload some unique armor later.
The invisible upgrades mod is also not unique and was already made by other modmakers, e.g.:
InvisibleArmors by GrimmPrince