About this mod
Since there are major problems when the game uses scRGB HDR instead of HDR10 and ReShade which is therefore de facto unusable, I went into the rabbit hole and worked my way to a reasonable solution.
I would like to make my results available here so that others can also benefit from them.
- Requirements
- Permissions and credits
So, now to the actual topic: HDR works well with Reshade, when scRGB HDR is standard IF you use Special-K.
Index
- First things first: download and setup
- Tone mapping
- ReShade along Special-K
- My own picture settings (system + monitor)
- Addition
1. First things first: Download Special-K.
- Now start it and it should detect your desired game automatically
- Start your game for the first time, so Special-K can generate your configuration, close it.
- Start your game again and set Special-K up as seen in my Screenshots below (ctrl+shift+backspace)
1a) HDR10 via Special K, in Game HDR must be switched on via Special K options:


1b) scRGB via Special K, in Game HDR musst be switched off via Special K options:


2) Tone mapping: In both cases you should calibrate HDR including Tonemap curve and greyscale. To do so...
- open HDR Setup in Special K
- chose HDR calibration according to your decision (HDR10; scRGB)
- Chose Full Luminance, Perceptful Boost, Color Boost and Content EOTF according to whatever looks best on your monitor
- It is really important to set your brightness Scale to maximum (400.5 cd/m^2) -> atleast on my OLED
- Now have a look on HDR visualization and chose Tonemap Curve and Greyscale
- Use Slider (Brightness Scale, Middle Gray Contrast, SDR->HDR Gamma to adjust the curve. When finished it should look similar to this:
- Set Saturation to your liking (mine is set to ~100%)
3. If you want to use ReShade with it:
There are two main methods, that work just fine BUT in my experience the direct installation procedure works better with in game shaders:
Main Step for both variants:
- Download the ReShade installer from the official ReShade website.
- Extract the .exe using for example 7zip.
- Move the
ReShade32.dll
andReShade64.dll
toDocuments\My Mods\Special K\PlugIns\ThirdParty\ReShade
3a) direct installation (for HDR10 or HDR10 when you use native scRGB HDR):
- Install ReShade via the .exe you just downloaded.
- During installation pick your game's .exe in your game's main folder
- Chose DirectX12 in the next step
- Now you need to select the shaders you want to use.
- If you have already downloaded a preset and unpacked it into the main folder of your game (you only need the preset .ini and possibly the reshade-shaders folder, you wont need the reshade.ini), you can select the corresponding preset .ini during installation. All required shaders will be selected automatically.
- done.
3b) Central Installation (for scRGB HDR):
- Install
Shaders
andTextures
toDocuments\My Mods\\Special K\Global\ReShade
Important addition:
The Special-K documentation points out that the correct use of ReShade when using
scRGB HDR can only beguaranteed if you use a central installation method.
IF something failes towork properly, try it out additionally.
Sometimes you have to re-enable ReShade viaSpecial-K menu (ctrl+shift+backspace).
You can find it under Plugins.
4. My general settings:
Monitor Settings: Samsung G93 OLED 5120x1440 (HDR mode scRGB)
- Brightness: 50
- Contrast: 46
- Contrast Enhancer: Off
- HDR Tone Mapping: Static
- Sharpness: 10
- Color: 25
- Color Tone: Warm 1
- Gamma : -1
- Shadow Detail: 2
- Peak Brightness: Off
- HDR on
- SDR Brightness 47%
- AMD Adrenaline; Display Color Enhancement: Off
Display
- Brightness: 70%
- Contrast: 60%
- HDR-calibration: Off
- Fullscreen @240hz
- Everything on Ultra
- Contact Shadows: On
- Raytracing (both settings): On
- Ultra Raytracing: On
- DOF: Off
- Vignette: Off
- Motion blur: Off
- Post-Processing: Ultra
- FOV: 110
5) Addition & My RIG
Attention: Sometimes you have to re-enable proper HDR via alt+Return/Enter x2.
- If this does not help:
- Switch HDR Setting to a different preset and back again (Shift+[F1;F2;F3;F4])
OR - Switch HDR calibration forth and back (Special-K menu (ctrl+shift+backspace) -> HDR Settings)
My Rig (might come in handy if I ever decide to put some benchmark in here)
- LianLI x Dan Case A3
- Sapphire Pulse 7900xtx (Alphacool Waterblock)
- AMD 5800x (Alphacool Core 1)
- G.Skill TridentZ, 3600mhz CL16, 32GB
- NVME: 1x Crucial P5 1TB, 1x Crucial P3 Plus 1TB
- SSD: 2x Crucial MX500 1TB
- 2x360 XR5 radiators (6x ASUS TUF Gaming TF120)
- Watercool Heatkiller Tube 150
- Alphacool Apex VPP
- Case Fans (2x Arctic P12 Max)
- Aquatuning Quadro
- Corsair SF850L