About this mod
Fixes the texture mapping issue on the legs of the Rebel's Robe armour appearance.
- Requirements
- Permissions and credits
- Changelogs
I've been itching to fix this since modding first became possible!
The body model for this outfit has one less texture mapped to it than it should, so it simply repeats the upper body's texture on the legs where it should be showing a different texture. Fortunately the correct texture is there in the files and the mesh is an otherwise identical copy of the Tevinter Battle Robe which is mapped correctly, so thanks to bundle editing and file duplication I was able to do some fiddling to get it displaying properly.
Should be compatible with retextures for Rebel's Robe, as it uses all the original texture files.
NOT COMPATIBLE with any swaps that use Rebel's Robe's body part as it creates a new SimpleAppearanceItemData called a_BDY_SDG_MGE_01_item_bodyNEWICONIC. If a mod uses the original SimpleAppearanceItemData (a_BDY_SDG_MGE_01_item_body_iconic) the legs will still be a mess, even if you have this mod installed alongside it. You will need to get the project file from misc files and build your swap on top of that. You may upload your swap mods but please give me credit for my work, and I'd appreciate if you let me know so I can add a link below.
Mods using this fix:
Immersive Starting Armor - Veilguard by RemyRebel
Retextures of Tevinter Battle Robe will not affect it, but changes to its body mesh (a_bdy_sdg_mge_01_model) and associated files will.
Updates:
21/Apr/2025 - Added a version without the cloak. Use only one version at a time, they are both Rebel's Robe.
24/Apr/2025 - Added the project file.
Install with the latest release of Frosty Mod Manager.