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Daikin1110

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Daikin1110

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About this mod

Much more balanced vocations and skills.
Buffed many inferior or less using skills, nerfed few over powered skills, make DD2's combat more enjoyable.

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Changelogs
Balanced Combat 2 is an OUTDATED mod.
Personally recommend to try out Dullahan - Modular Vocation Overhaul, which provides roughly same modified and more!



This is a mod focus on balance vocations and skills.

The goal is to make each vocations and their skills stand closer to a same line. You'll no longer feel that some vocations are way stronger than others.
Overall difficulty is not what I aimed for. If you feel the game being too hard or too easy, try play with Custom Difficulty Tweaks to adjust the overall difficulty level. (They worked together great!)



Installation
Install using Fluffy Mod Manager.
*Download and dropped the rar file directly into FMM folder, do NOT extract them!


Will I get soft banned by using this mod?
No, these changes only affect in local. I've tested.
Your friends or other players are still able to hire your pawn.
Just turn off the internet connection if you don't feel safe.



Balance Combat 2 contained lot skill action rate and stamina cost adjust, which wasn't in 1.0 version.
However, as BC2 touched more files, it may conflicted with other mods that used to work with BC1. You can still play with 1.0 version, but there won't be any further updates for it.
Check out the info below to see what have been changed with this mod.

Make sure you install both lua and pak's latest file!




General
  • Knocked down recover time: 9sec >> 2.25sec
  • Capcom changed some value about human action in 25th April's patch, the default knockdown recover time is unreadable now. So I decide to temporary leave it as vanilla. Tell me your feedback about current version.
  • Knockdown duration adjustment move out to Balanced Combat Tweak. It also shortened grab and debilitations duration.

Fighter

  • Tusk Toss charge time: 1sec >> 0.75sec
  • Tusk Toss animation speed: x1.2
  • Deflect frame: 15f >> 30f (True Deflect frame: 6f >> 12f)
  • Steeled Foundation fall damage reduce: 10% >> 50%
  • Burst Strike rush duration: 0.75 >> 1.2(Lv1), 0.95 >> 1.6(Lv2)
  • Burst Strike attack animation speed: x1.5 (*Doesn't affect to rush.)
  • Gutting Skewer motion speed: 1.25 >> 1.5
  • Gutting Skewer combo stab and finish blow action rate: x1.5
  • Hindsight Sweep avoidance frame: 30f >> 50f (Just avoidance frame: 8 >> 15)
  • Divine Defense stamina damage reduce: 25% >> 75%
  • Cloudward Slash action rate: 2.75->3(Lv2)
  • Roitous Fury action rate: x1.5
  • Health: 150 >> 250
  • Strength: 15 >> 45
  • Knockdown Res: 0 >> 200

Archer

  • Aim Shot: action rate: 1.8/2.45/2.7 >> 1.15/1.7/2.3 (*Three level scales with the time you aimed.)
  • Manifold Shot attack numbers: 2 >> 3(Lv1), 3 >> 5(Lv2)
  • Manifold Shot action rate: 0.75/0.8/0.85/0.9 >> 0.65/0.75/0.85/0.95 (*First level for direct cast, second to forth scales with the time you aimed.)
  • Manifold Shot stamina consume: 140 >> 200
  • Cascade Shot action rate: 0.65/0.7/0.75/0.8 >> 0.8/0.9/1/1.1 (*First level for direct cast, second to forth scales with the time you aimed.)
  • Cascade Shot spread angle: 6° >> 7.5°
  • Deathly Arrow charge time: 2.2sec >> 2sec
  • Deathly Arrow just loose frame: 10f >> 24f
  • Deathly Arrow none just action rate: 4.5 >> 2.75(Lv1), 5 >> 3(Lv2) (*Just action rate of Lv1/Lv2 are 5.5/6 for reference.)
  • Special arrows load animation speed: x1.5
  • Tempest Shot action rate: 0.65 >> 0.8
  • Tempest Shot out range action rate: 0.2 >> 0.4
  • Tempest Shot motion speed: 1.4 >> 1.5
  • Tempest Shot max combo count: 18 >> 25(Lv1), 28 >> 50(Lv2)
  • Spiral Arrow stung duration: 5sec >> 6sec(Lv2)
  • Heavenly Shot stamina left: 0 >> 250 (You'll automatically get a portion of stamina after shoot.)
  • Heavenly Shot charge time: 5sec >> 2sec (Adjust the animation speed too, make action looks more natural.)
  • Heavenly Shot action rate: 5.5 >> 5
  • Heavenly Shot out range action rate: 2 >> 5
  • Knockdown Res: -30 >> 0

Mage (common skills also affect Sorcerer)
  • Rapid Shot action rate: 0.16 >> 0.33
  • Chant speed whille levitate: 0.55 >> 0.75
  • Levitate max keep time: 2.8sec >> 4sec
  • Flagration action rate: 0.85 >> 1(Lv2)
  • Flagration min continued time: 1.5sec >> 1sec
  • Levin combo strikes action rate: 0.8 >> 1.1 (*Make combo strikes deal same damage as fixed strikes.)
  • Levin end combo time: 1sec >> 0.8sec
  • Frigor near distance action rate: 1 >> 1.5 (*Far distance action rate stays 4.)
  • Frigor chant time: 3sec >> 2.5sec
  • Palladium duration: 40sec >> 45sec(Lv2)
  • Empyrean chant time: 3sec >> 2.5sec
  • Halidom chant time: 2.5sec >> 2sec
  • Celerity chant time: 3sec >> 2.5sec
  • Celerity duration: 40sec >> 45sec(Lv2)
  • Argent Succor chant time: 3.5 >> 3
  • Solemenity chant time: 3.5 >> 3
  • Element Affinity duration: 30sec >> 40sec(Lv1), 40sec >> 60sec(Lv2)
  • Knockdown Res: -50 >> 100

Thief

  • Scarlet Kiss button input: 5 times in 1sec >> 4 times in 1 sec
  • Cutting Wind rush duration: 0.6sec >> 0.8sec(Lv1)  (*1.2sec for Lv2 didn't change.)
  • Cutting Wind rush duration without lock on: 0.65sec >> 0.8sec(Lv1), 0.6sec >> 1.2sec(Lv2)
  • Skull Splitter min spin speed: 1.25 >> 1.5(Lv2)
  • Skull Splitter spinning hit action rate: x0.545(Lv1), x0.5(Lv2) (*Lv1 and Lv2 now does same damage every hit, but Lv2 spinned faster.)
  • Skull Splitter landing hit action rate: x2
  • Skull Splitter stamina consume: 200 >> 250
  • Masterfull Kill parry frame: x1.33
  • Masterfull Kill total action rate: 13.75 >> 20(to small enemies), 17.5 >> 25(to bosses)
  • Formless Feint stamina consume per sec: 15.75 >> 150
  • Formless Feint stamina consume when dodge: 75
  • Ignited Blades enchant duration: 17.5sec >> 20sec(Lv2)
  • Powder Blast center action rate: 3.2 >> 5(Lv1), 4.2 >> 7(Lv2)
  • Plunder rarity increase: x2 to normal enemies, x1.5 to large enemies
  • Blade of the Pyre action rate: 15 >> 7.5
  • Blade of the Pyre self damage action rate: 1.5 >> 0.2
  • Blade of the Pyre enchant duration: 10sec >> 20sec
  • Knockdown Res: -50 >> 50

Warrior
  • Stand Light Attack animation speed: x1.2
  • Move Light Attack animation speed: x1.3
  • Light Attack action rate: 1.85 >> 1.4
  • Dash Light Attack animation speed: x1.2
  • Mighty Sweep charge time: 1.825sec >> 1.2sec
  • Barge animation speed: x1.2
  • Razing Sweep charge time: 1.8sec >> 1.2sec
  • Heavenward Sunder stamina consume: 160 >> 300
  • Tidal Wrath start parry frame speed: x7.5 (*Now instantly get in to parry posture.)
  • Tidal Wrath duration: 90f >> 38f (*You'll be able to move earlier if you failed on parry.)
  • Tidal Wrath counter angle: 120° >> 240°
  • Indomitable Lash charge time: 2.75sec >> 2.4sec
  • Indomitable Lash charge action rate: 11.4 >> 15(Lv1), 12.6 >>17.5(Lv2)
  • Indomitable Lash just release action rate: 12.2 >> 17(Lv1), 13.44 >> 19.5(Lv2)
  • Windstorm Slash attack speed: 0.925 >> 1(first strike speed), 2.66 >> 2.8(max strike speed)
  • Mountain Breaker charge time: 2.375sec >> 1.8sec
  • Arc of Might stamina consume: 100% >> 80%
  • Arc of Might charge time: 7.375sec >> 4.8sec
  • Health: 350 >> 300
  • Knockdown Res: 300 >> 250

Sorcerer

  • Chant speed while concentrate: 2.75 >> 2.25 (*Only affect to Sorcerer.)
  • Bursting Bolt charge time: 1sec >> 0.8sec
  • Bursting Bolt hit action rate: 1.45 >>2
  • Bursting Bolt explode action rate: 0.7 >> 1
  • Salamander chant time: 5sec >> 4sec
  • Hagol chant time: 5sec >> 4sec
  • Hagol action rate: 0.4 >> 0.5(Lv2)
  • Hagol center action rate: x2 (*Now it deal double damage to enemies in center.)
  • Thundermine action rate: 0.35 >> 0.7
  • Decanter chant time: 2.5sec >> 2sec
  • Decanter action rate: 0.18 >> 0.4
  • Seism action rate: 4.5 >> 5
  • Seism stamina consume: 450 >> 300
  • Seism cast animation: reduced around 2sec (*You can now move ealier after cast.)
  • Seism chant time: 6.5sec >> 4sec
  • Augural Flare stamina consume: 400 >> 300
  • Augural Flare chant time: 3.5sec >> 4sec
  • Augural Flare first explosion action rate: 15 >> 10
  • Augural Flare finish explosion action rate: 20 >> 10
  • Augural Flare max stacks explosion action rate: 30 >> 20
  • Health: -200 >> -100
  • Knockdown Res: -50 >> 100

Mystic Spearhand

  • Stand Light Attack animation speed: x1.1
  • Move Light Attack animation speed: x1.15
  • Light Attack action rate: 1.3 >> 1.15 / 0.65 >> 0.6 (*Two value for different attack action.)
  • Winding Cut button input: 4 times in 0.45sec >> 5 times in 1sec
  • Winding Cut finisher animation speed: x1.85
  • Forbeding Bolt 2nd charge time: 10sec >> 5sec
  • Forbeding Bolt large enemy slow rate: 0.3 >> 0.5 (*Boss will move faster than vanilla.)
  • Forbeding Bolt charging stamina recover multipler: 0 >> 0.2 (*Now you can still recover little stamina while charging.)
  • Scatering Bolt animation: add a short slow motion when cast (*You'll be much easier to cast Quick Fot after Scatering Bolt.)
  • Scatering Bolt and Quick Fot frame: 6f >> 18f
  • Devout Offringe throw power increase: x1.5
  • Dragon's Foin animation speed: x2.5
  • Mirour Shelde shield generate animation speed: x7.5 (*Now instantly generate shield.)
  • Mirour Shelde stamina consume: 200 >> 25%
  • Mirour Shelde duration: 5.8sec >> 2sec(Lv1), 7.3sec >> 2.5sec(Lv2)
  • Mirour Shelde stamina recover multipler: 0.5 >> 0 (*This means you can't recover stamina when shields up.)
  • Seching Storm interval between summon to shoot: 1.33sec >> 1sec
  • Seching Storm action rate: 0.55 >> 0.95
  • Seching Storm max blades: 2 >> 3(Lv1), 4 >>6 (Lv2)
  • Seching Storm stamina consume: 30 >> 40(Lv1), 20 >> 40(Lv2)
  • Skiedragoun's Feste wrap range: 5 >> 10
  • Skiedragoun's Feste jump height: 3 >> 5
  • Skiedragoun's Feste dive speed: 0.35 >> 0.7
  • Skiedragoun's Feste landing backswing animation speed: x1.5
  • Skiedragoun's Feste normal action rate: 1.9 >> 3 (*Will be 4 if you dodged an attack.)
  • Magike Speregonne stamina consume per sec: 180 >> 90
  • Magike Speregonne second charge action rate: 3 >> 4(Lv1), 4 >> 5(Lv2)
  • Moment's Charge health consume: 24% >> 3%
  • Wild Furie action rate composition rework: action rate increase with the number of attacks
  • Wild Furie whole combo total action rate: 24 >> 30
  • Wild Furie stamina consume: 9% >> 7.5%
  • Health: 50 >> 0
  • Strength: 50 >> 100
  • Magick: 50 >> 100
  • Knockdown Res: -50 >> 150

Magick Archer

  • Quick Fire action rate: 0.2 >> 0.5 (*per arrow)
  • Climactic Arrow frame: 53f >> 60f
  • Frosthunter Bolt action rate: 0.4 >> 0.5
  • Boltchain Stake action rate: Haven't find data to adjust this one, please tell me if you know where is it.
  • Ricochet Hunter action rate: 0.7 >> 0.5
  • Sagittate Avalavche action rate: 0.3 >> 0.225
  • Martyr's Bolt action rate: 0.18 >> 0.15
  • Martyr's Bolt hp consume per sec: 19.8% >> 9%
  • Stamina: 200 >> 100
  • Magick: 40 >> 120
  • Knockdown Res: -50 >> 0

Trickster
  • Light Attack action rate: 0.03 >> 1.5 (*Yes, you can now deal damage with your censer!)
  • Effigial Encense out of range damage: 1000 >> 0 (*Clone no longer die quickly when you change or unequip weapon.)
  • Effigial Encense base health: 1500 >> 3000
  • Effigial Encense aggro value: 15 >> 150
  • Espial Incense move speed: x2
  • Aromatic Rally duration: 23sec >> 20sec(Lv2)
  • Aromatic Rally attack increase: 200 >> 300(Lv1), 230 >> 350(Lv2)
  • Health: -100 >> 150
  • Strength: -100 >> 150
  • Knockdown Res: -50 >> 150

Warfarer

  • Health: 0 >> 50
  • Stamina: 0 >> 150
  • Strength: 0 >> 50
  • Magick: 0 >> 50
  • Knockdown Res: 0 >>150


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Special thanks!
nonolol, helps me lua coding for implement more functions.
xyzkljl1, helps me to find lots of files.