About this mod
A custom vocation based off of the Alchemist from Dragon's Dogma Online. Made with alphaZomega's wonderful Skill Maker mod!
- Requirements
- Permissions and credits
The Alchemist is a vocation originally from Dragon's Dogma Online, Recreated to the best of my ability in Dragon's Dogma II.
The Alchemist fights through offensive transmutation, creating superheated metals and imbuing them with volatile elemental power to overwhelm opponents with multiple damage types and debilitations at once.
The Alchemist fights with no weapon, Generating their attacks through their flesh and environs, And has a focus on Crowd Control and Defense, Through dodging, countering, freezing, and stunning enemies.
ABILITIES
Light Attack : Cluster
Generates molten gold in the palm of your hand. Deals low damage, But sets enemies ablaze and easily locks them down.
Heavy Attack : Alchemy
A quick combo that moves you forward and knocks away enemies with respectable damage.
Skill I : Golda Aurum
Cover yourself in a field of charged gold. This skill can be activated at any time, Even in the middle of another skill. Deals minimal damage to close by enemies, But makes you completely invulnerable.
Ability II : Alma Pillar
Force your fist into the ground, Gathering minerals and binding them with crystals of ice to erupt around you, Freezing and knocking enemies up and away.
Ability III : Alma Wave
Sweep your fist across the ground, Gathering minerals and binding them with crystals of ice to erupt in a forward wave, Freezing and knocking enemies away.
Ability IV : Dolus Morsus
Dodge away as you attempt to generate permanent gold, A seemingly impossible process that results in an incandescent orb of energy that shocks nearby enemies before detonating. Can be performed in the air.
Ability V : Dolus Aeris
Leap up before attempting to generate permanent gold. This move can be performed in the air. Dolus Morsus and Dolus Aeris can both be active at the same time.
Ability VI : Pile Binder
Dash forward, Generating and compressing a large amount of metal into a small space in your fist. Well spaced blows will deal significant damage.
Ability VII : Alma Secta
Rapidly construct an arm-cannon to fire out electrically charged molten slag. Deals significant knockback and damage. The cannon is unstable, And may detonate if it comes into contact with terrain or others beings.
Here is a video demonstrating the skills.
OPTIONAL SKILLS
I added 3 extra skills, Two are simple and one is kind of buggy and very strong. I decided to make these optional because they're not based on any dragon's dogma online skills and recreating that vocation is the main focus. There is no video yet.
Rex Curro
Adjust your muscles to increase your speed for a time. Can effect nearby allies.
Vis Toxicum
Kick a vial filled with foul poison a small distance away.
Lapis Scoleptum
Generate a rifle made from odd crystal, And fire a dark bullet that attempts to turn an enemy into gold, But malfunctions and turns the victim to stone, As the rifle detonates and damages the user.
The visuals break on these if you run out of stamina on use, if the "rifle" comes in contact with an enemy (seemingly), and probably in a few other conditions too. Doesn't look that great either but I'll work on that another time
INSTALLATION
Install Skill Maker and all required files.
Go to steamapps > common > Dragons Dogma 2 >reframework > data, And extract the mod into skill maker.
You may use skill maker menu in-game to load Alchemist.json to map the skills to the controls I use. You can change what skills are assigned to what button combinations otherwise.
WARNINGS
This mod is not well balanced, And is likely buggy. I have not tested this with vanilla settings, It was tested with Enemy HP and Damage Increase and Custom Difficulty Tweaks.
The Alchemist skills tend to damage friendly NPC's, If monsters attack the city, I highly recommend equipping a weapon and not using any alchemist skills.
I have not tried this vocation with any weapons, And I have not tried combining it's abilities with the abilities of other vocations. I do not know how the stats effect the damage of alchemist skills, So you may use this with whatever vocation you like.
I'll be trying to re-work visuals next!