Adds a character editor for your Arisen/Pawn which removes the slider restrictions from the vanilla editor. Features a bunch of new sliders such as in-depth boob and butt sliders. Also features an editor for hired pawns!
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Changelogs
Version 1.1.2
Fixed an oopsie with some sliders being broken after last update
Version 1.1.1
Reworked leg length slider, should be much more consistent now
Version 1.1.0
Added new sliders: leg length and belly/torso length
Version 1.0.3
Fixed the bugs I introduced with the last update
Version 1.0.2
Fixed some butt, ear, and symmetry sliders
Version 1.0.1
Extended Character Editor:
Fixed broken Body Scale Slider
Hired Pawn Editor:
Fixed a bug with a mangled butt
Version 1.0
Added a face editor
Added joints to the body editor: hands,feet, body height and scale, and arm length
Got rid of a bunch of horrible code. it's still horrible
Added an editor for hired pawns
Version 0.4
Added presets
Reworked UI
Made it so the edits to your Arisen won't apply to other people's Arisens
Version 0.3
Added in-depth butt editing
Added checks so you don't need to delete your edits when updating
Version 0.2
Added support for boobs and pecs
Version 0.1
Initial release
Features: - A more versatile body and face editor - Removes restrictions from the vanilla character editor - Lots of new sliders - In-depth boob, butt editing - Hands/feet size adjustment - Presets - Edit hired pawns
Info: The mod harnesses (almost) all available joints on the character body and face that the character editor uses. There are no restrictions. You can make anything as big or small as you want.
The edits of the main mod only affects the Arisen and/or Main Pawn. Hired Pawn Editor affects your hired pawns. The same edits will unfortunately carry out to a new pawn when changing pawns. You can change the preset to a new one if you want the pawn to be all natural or if you want to edit them from the default state.
Usage: You can find the edit sliders in reframework's script ui. The slider values are capped from -100 to 100 but you can manually type out any number you like. Edits will apply in real time only in the character editor.
The edits are saved to CharacterModifierSettings.json in reframework/data. The mod supports presets in the sense that there are some to choose from. Creating new presets was something I unfortunately haven't had time to do.
Compatibility: Any mod that messes with the character joints this one uses won't be compatible.