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Changelogs
Version 1.17.2c
Fixed an issue where the firearms vendor would give the player a different item than what they purchased.
Version 1.17.2b
Modified stamina: ⤷ Total stamina increased by 20% (0.8 ➔ 1.0) ⤷ Stamina Regen and Weapon Stamina Usage have been rebalanced and use the same values across all difficulties. ⤷ Glider overall stamina consumption reduced (0.8 ➔ 0.3 (night) 0.18 (day) ) ⤷ Glider nitro doesn't consume stamina. (allows for flying high and getting on top of buildings)
Version 1.17.2a
Fixed the instant death / black screen issue that occurred when players would create a new save / didn't have the the center unlocked yet.
Version 1.17.1d
Revised the ammo crafting recipes
⤷ Ammo crafting now requires "Casings" and "Black Powder"
⤷ You can craft those items using basic crafting components. (1 can = 1 casing | 1 oxidizer + 5 weights = 15 Black powder)
New craftplans for custom guns.
⤷ note: they only produce tier 1 'grey/white'. For a higher tier you can visit the firearm vendor 'RAI')
Firearms no longer use "weapon parts in trader" as it was found to be redundant.
Removed the floating black particles in the air.
⤷ removed particles from local player, occupied indoor spaces, and flashlight.
Version 1.17.1c
rebalanced weapon crafting (weapon blueprints).
rebalanced custom crafting plans for ammo.
reorganized and added items to Rai (Firearms vendor)
fixed an issue were some add-ons had the possibility of overriding each other due to containing files that already existed in the main mod. This is fixed and all conflicts have been resolved.
Version 1.17.1b
minor bug fixes
tweaks to rai trader
Version 1.17.1.a
- Compatibility for 1.17.1p Tower Raid Update
- Fixed Zombies not spawning within Tower Raids
- Fixed stash claiming issues
- Custom weapon crafting / purchase system revised and fixed. (everything is through the trader [rai] instead of the stash now)
- Biter AI changes in an attempt to prevent them from phasing through floors. (worked for me)
Version 1.15.4p.7
Ai Changes - Some normal daytime biters will now rush you like virals - Weak and Armored biters remain the same for the most part, but logically will follow you longer. - Banshees during chase will be more likely to attack than run.
Version 1.15.4p.6
Modular update. You can now pick and choose select features. - Weapon Durability - Weapon Affix Stats - Zombie Spawns - Night Persuits Level 5
Version 1.15.4p.5
Gore Update - Dismemberment increased - Blood effects appear longer - More blood and effects
Version 1.15.4p.4
Weapon Durability changes - removed infinite settings - weapons will now lose durability but at a very slow pace. - vanilla is 0.75 - 1.0. (meaning every hit takes 1 point, or close to it) - new modified value is 0.1. (every 10 hits takes 1 point)
Added a new "Fury Booster" (volatile mode) (go to stash to find the blueprint) (effects last 90 seconds)
Version 1.15.4p.3
changes to lockpicking (angle, time, attempts, and cost to break)
changes to overall on screen icon distance (view undiscovered locations from up to 100m away)
changes to compass (view undiscovered location from up to 250m)
buffed blocking effects (block more attack types)
Most enemy weapons drop upon death and can be picked back up.
Version 1.15.4p.2
completely started over and reworked the spawn system.
day vs night spawn amount is noticeably different for immersion purposes. Making night time a true nightmare.
volatile chase movement buff.
Version 1.15.4p.1
Added new zombie types to pursuits
Each level of pursuit presents a new zombie type
Physic updates and tweaks
Version 1.15.4p
Removed "mod visuals" (the ugly knives etc that they attach to our weapons) (charms are still visible)
Optimized pursuit settings
Adjusted UV/Safe Zone "End-Chase" values to avoid virals stacking inside of UV areas.
Tweaked Level 5 spawn rate to avoid an uncontrollable spawn rate.
Tyrants start at chase level 3
Version 1.15.3p
Improved night time persuits (More Intense)
Bosses (Volatile Tyrant / Tyrant Boss)
Version 1.15.3.3
Small change to fov. - Made the fov slider more effective. (you can see your arms again!)
Version 1.15.3.2
Revised ammo crafting system
3 levels of ammo crafting plans (small, medium, large)
ammo crafting cost. [bullet : scrap] - Pistol; 4 bullets per 1 scrap - Smg; 5 bullets per 1 scrap - Rifle; 3 bullets per 1 scrap - Shotgun; 2 shells per 1 scrap
Version 1.15.3.1
Spawn rate changes (general)
Tweaked zombie chase settings (night)
Increased dark zone spawn (day)
Zombie speed (volatile)
Version 1.15.3
Updated & Implemented "Physics are Back" by DocOnHoliday
Updated & Implemented "Proper Dynamic Weather" by DomShadow123
Version 1.5.2
Colins pet speed increased by 70%
Small % buff to grapple hook pull velocity
Implemented "Interactions Plus" by ||Fear||
Extended out of bounds timer from 5 sec to 24hrs
Version 1.5.1
Added colins pet to stash
Version 1.4
Implemented my latest "Infinite AIO (premium)" features.
Version 1.3
Added the KaDoom Shotgun. Flying Broom, and Hover Board to stash.
Version 1.2
added my "apocalypse now" mod (zombie spawn increase)
Version 1.1
fixed an issue that prevented players from being able to ads with polearm.
fixed an issue that prevented players from looking down while holding specific 2 handed weapons.
Version 1.0
Upload.
This is a compilation of all of my own mods, but tweaked and balanced to work as a single mod.
THIS MOD DOES NOT WORK WITH THE LATEST VERSION. --------------------------------------------------------------------------------------------------------------- Before installing:
If you use any of my other mods (besides overnight legend and save game vault) please uninstall them before using this mod.
If you use any other mods that alter physics, gore, weather, inventory, vendors, or fov please uninstall them before using this mod.
To help avoid conflicts i listed the files used within this mod on the ➡️ DOCS page.
99% of the time all of my mods work in both SP and MP (online) ⤷ Please try the steps/methods below in the scenario that select features stop working.
Story Agent (vendor) features aren't working? ⤷ Open steam > Look top left and click "STEAM" > "Go Offline..." > Launch DL2
Player Variable features (stamina, glider, grapple, etc) aren't working? ⤷ Solution 1: Open game > Settings > Disable Community Event Participation ⤷ Solution 2: Open steam > Look top left and click "STEAM" > "Go Offline..." > Launch DL2
Why do i need to go offline in some scenarios? ⤷ This is because during events, Techland prevents certain files from being modified.
How do i find redeemable items? (custom blueprints, easter egg items etc) ⤷ Open game > Load Save > Stash > Extras > Scroll down to misc.
Where do i find custom guns? ⤷ Go to the firearms vendor (Rai) and buy them, or use the blueprints provided within your stash.
Can i use add-ons on their own? ⤷ yes, add-ons do not require the installation of the main mod to work.
Zombies: - Day/Night Spawn rate increases are optional and can be added on by using the DF Spawns Add on. - Pursuits and General Changes are included by default with the Main mod.
Day time: ⤷ Spawn rate moderately increased. ⤷ Increased 'Dark Zone' spawns. ⤷ Some biters have the ability to charge and climb like virals (with the exception of weak and armored biter types)
Night time: ⤷ Spawn rate significantly increased. ⤷ More roaming Volatiles ⤷ Banshees are more likely to attack you than to run away.
Pursuit (chase) ⤷ Multiple zombie types (Viral, Banshee, Charger, Volatile, Volatile Tyrant) ⤷ Level 5 (vanilla is 4) ⤷ More volatiles can chase you at once. ⤷ Volatiles can get closer to you during chase. ⤷ Volatiles overall speed increased.
General Changes: ⤷ Zombie event spawns have been increased (special volatiles, bolters etc) ⤷ Increased Gore ⤷ Ragdoll Physics ⤷ City has a higher spawn rate than old town @ street level and during day time. (night time is pretty much equally as f*cked)
Glider nitro doesn't consume stamina. (allows for flying high and getting on top of buildings)
Equipment:
Improved Glider ⤷ Movement ⤷ Speed ⤷ Velocity ⤷ Angle
OG Grapple hook ⤷ Increased range ⤷ Faster pull velocity
Inventory:
x2 Inventory for weapons, ammo, accessories & consumables.
Move ammo to/from inventory and stash.
Move Special Items (easter egg items) to and from stash without the game force removing them.
Redeemable Easter Egg Items:
Colins Pet (Flying Dog)
Flying Broom
Hoverboard
KaDoom Shotgun
Fury Booster (custom volatile mode for 90 seconds, check stash for craftplan)
Vendors (Story Agent Shops): - Note: All vendor modifications are effected by techlands event flags. Please view the troubleshooting tips at the top of the page.
Earn 50 tokens & 500 mutation samples per level.
Total XP required per vendor level reduced by -25%
Carnage Hall vendor ⤷ all items free and unlocked @ level 1
Firearms vendor ⤷ All items unlocked @ level 1. ⤷ Token price = vanilla. ⤷ Custom guns available for purchase.
Weapons:
Weapon Durability changes: ⤷ weapons will lose durability, but at a very slow pace. ⤷ vanilla is 0.75 - 1.0. (meaning every hit takes 1 point, or close to it) ⤷ new modified value is 0.1. (every 10 hits takes 1 point)
Increased gore probabilities.
Drop and share all Ammo and Weapons.
Removed "mod visuals" (the ugly knives etc that they attach to our weapons) (charms are still visible)
Max mod slots for all weapons.
Weapon tier changes/upgrades. ➔ Guns (scroll down below this section for more gun info): ⤷ Worn Guns - Increased from Rare to Unique ⤷ Military Guns - Increased from Unique to Artifact ⤷ Gold Military Guns - Increased from Artifact to Legendary
How to obtains these guns ⤷ Purchase from the firearms vendor for EXOTIC tier, or use the craftplans provided in your stash under MISC.
Glock 18C (custom full auto pistol)
DMR (semi auto rifle)
Benelli M3 (extremely fast fire rate)
RAYGUN (you know what this is, and yes, it shoots lasers)
NOTE 1: custom guns do not effect vanilla guns. My custom guns are their own entity and definitions. NOTE 2: crafting guns results in a common tier. purchase from vendor for the highest tier available.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ↘️ Check out my other mods! ↙️